Fire and Ice (board game)
Encyclopedia
Fire and Ice is an abstract strategy game
played on Fano plane
islands that are themselves part of a larger Fano plane.
The game of Fire and Ice has similarities to a reversed game of peg solitaire
. In Fire and Ice, each player in turn (starting with the Fire player, who begins the game with a single peg in the center position of the center island) moves a peg from a spot in one Fano plane island to another spot on the same island or the same spot on another island. The place that was vacated is filled with an opponent's piece.
Control of one of the islands of the board is gained by occupying three of the pegs in one of the lines on the Fano plane. The properties of the Fano plane guarantee that when it is filled there is only one player that has a complete line - there can be no draw. The game is won by controlling the three islands of a line on the larger game board.
Abstract strategy game
An abstract strategy game is a strategy game, aiming to minimise luck, and without a theme. Almost all abstract strategy games will conform to the strictest definition of: a board or card game, in which there is no hidden information, no non-deterministic elements , in which two players or teams...
played on Fano plane
Fano plane
In finite geometry, the Fano plane is the finite projective plane with the smallest possible number of points and lines: 7 each.-Homogeneous coordinates:...
islands that are themselves part of a larger Fano plane.
The game of Fire and Ice has similarities to a reversed game of peg solitaire
Peg solitaire
Peg solitaire is a board game for one player involving movement of pegs on a board with holes. Some sets use marbles in a board with indentations. The game is known simply as Solitaire in the United Kingdom where the card games are called Patience...
. In Fire and Ice, each player in turn (starting with the Fire player, who begins the game with a single peg in the center position of the center island) moves a peg from a spot in one Fano plane island to another spot on the same island or the same spot on another island. The place that was vacated is filled with an opponent's piece.
Control of one of the islands of the board is gained by occupying three of the pegs in one of the lines on the Fano plane. The properties of the Fano plane guarantee that when it is filled there is only one player that has a complete line - there can be no draw. The game is won by controlling the three islands of a line on the larger game board.
External links
- Rules for the game from the publisher Out of the Box PublishingOut of the Box PublishingOut of the Box Publishing is a Wisconsin based Publishing Company specializing in family, card and party games. As of December 2008, they have published over 45 titles....