Baba Yaga's Hut
Encyclopedia
Baba Yaga's Hut, also called the Dancing Hut of Baba Yaga, is a powerful artifact and the home of the infamous witch Baba Yaga
Baba Yaga (Dungeons & Dragons)
In the Dungeons & Dragons fantasy roleplaying game, Baba Yaga is a powerful spellcaster.-Publishing history:Baba Yaga was first mentioned in the Dungeons & Dragons game in the 1979 Dungeon Master's Guide, where her hut appears as an artifact. Baba Yaga herself would appear in "The Dancing Hut," a...

, in the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

.

Dungeons & Dragons (1974-1976)

Baba Yaga's Hut first appeared in the fourth supplement to the original D&D rules, Eldritch Wizardry
Eldritch Wizardry
Eldritch Wizardry is a supplementary rulebook by Gary Gygax and Brian Blume, written for the original edition of the Dungeons & Dragons fantasy role-playing game, which included a number of significant additions to the core game.-Contents:...

(1976).

Advanced Dungeons & Dragons 1st edition (1977-1988)

Baba Yaga's Hut was also mentioned in the original 1979 Dungeon Master's Guide
Dungeon Master's Guide
The Dungeon Master's Guide is a book of rules for the fantasy role-playing game Dungeons & Dragons...

. "The Dancing Hut," a 1984 adventure
Adventure (Dungeons & Dragons)
In the Dungeons & Dragons role-playing game, an adventure or module is a pre-packaged book or box set that helps the Dungeon Master manage the plot or story of a game...

 in Dragon
Dragon (magazine)
Dragon is one of the two official magazines for source material for the Dungeons & Dragons role-playing game and associated products, the other being Dungeon. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, The Strategic Review. The...

magazine, is named after Baba Yaga's Hut.

Advanced Dungeons & Dragons 2nd edition (1989-1999)

Baba Yaga's Hut was further developed in 1993's Book of Artifacts
Book of Artifacts
The Book of Artifacts is a supplemental sourcebook to the core rules of the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. This book, published by TSR, Inc. in 1993, details 50 different artifacts, special magic items found within the game at the Dungeon Master's...

. Baba Yaga's Hut was the focus of the full-length adventure module, The Dancing Hut of Baba Yaga (1995).

Description

The Hut of Baba Yaga appears from the outside to be a small hovel about 10-15 feet in diameter, standing on two strange stilts. The interior of the hut, which resembles a small palace, is ten times the outer diameter and filled with rich furnishings, magic fountains of water and wine, and other magic items; its walls are the equivalent of 5-foot thick stone. The stilts it stands upon are actually gigantic bird-like legs which can carry the hut over any terrain. They are able to deliver mighty blows to any uninvited intruder.

The Hut's interior is dimensionally folded, making mapping difficult. Higher levels of the Hut occupy the same dimensional space as lower levels. The Hut can "steal" many spells that attempt to modify its environment, ignoring them, memorizing them, and then using them against their original casters at will. If subjected to spells like identify or stone tell, it will lie to the casters, admitting only one truth: its name, the Dancing Hut of Baba Yaga. It is entirely immune to other spells; the only effects that can conceivably harm it are an orb of annihilation, dimensional mine, or disintegration chamber large enough to contain it. The Hut will "dance" (planeshift) away from these items as fast as it can.

The hut dances between planes of existence. On each world it visits, its exact appearance changes. Sometimes it is circular, sometimes hexagonal. Its interior layout also changes each time, basing itself on a different geometric shape. Objects may disappear or reappear, and those who have taken up permanent residence within the Hut may change as well (including Baba Yaga herself, though temporary visitors remain the same). Baba Yaga herself always knows the layout of her home, regardless of the shape it takes.

The appearance of Baba Yaga's Hut is momentous. Baba Yaga typically sets her artifact down in a woodland clearing, surrounding it with a fence made of magically animated bones and skulls. All animals within a five-mile radius flee from it immediately, as if a forest fire were behind them. From a great distance away, observers hear the crashing of thunder and great trees as storms brew around the witch's flying cauldron and trees uproot and reroot themselves to make way for her passage and then hide her path. Because Baba Yaga has enslaved the forces of Light, Darkness, and Twilight, time itself seems unnaturally distorted on worlds where Baba Yaga is visiting; the night may last 36 hours, or 24 hours may go by without the sun setting.

History

Baba Yaga, "the most powerful female mage ever known," created her Hut ages ago, spending much of her power in its creation and then vanishing to another world. Rumors say that it has been seen only once or twice since then by the people of Oerth
Oerth
In the Dungeons & Dragons roleplaying game, Oerth, pronounced as "Orth" or "oyth", is the name of the fictional planet on which one of the earliest campaign settings, the World of Greyhawk, is located...

.

Elena the Fair, an adopted daughter of Baba Yaga, lived with her in the Hut during the same period her adopted sister Natasha the Dark
Iggwilv
Iggwilv is a fictional wizard from the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game. She was created by Gary Gygax and was named one of the greatest villains in D&D history in the final issue of Dragon....

 did.

At the time the adventure The Dancing Hut of Baba Yaga takes place, two different girls live with the witch instead: a peasant girl called Vasilissa and another girl called Ilya, who has currently been transformed into a hedgehog as punishment for disobedience. Many other servants, guests, prisoners, and slaves inhabit the Hut as well.

Apocrypha

In the parody module Castle Greyhawk
Castle Greyhawk (module)
Castle Greyhawk is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting. The module bears the code WG7 and was published by TSR, Inc...

the halfling
Halfling
Halfling is another name for J. R. R. Tolkien's Hobbit which can be a fictional race sometimes found in fantasy novels and games. In many settings, they are similar to humans except about half the size. Dungeons & Dragons began using the name halfling as an alternative to hobbit for legal reasons...

 Professor Why claims to have stolen the technique of making his time machine bigger on the inside than the outside from Baba Yaga. She is pursuing him in her hut, which "clucks ominously" as it fades into the netherworlds, hot on his trail.

Publishing history

In Eldritch Wizardry (1976), the Hut is said to be 10-15 feet in diameter, with an interior ten times that size. It was its magic that made Baba Yaga impervious to metal, which would pass through her harmlessly.

In the Dungeon Master's Guide (1979), the Hut is said to be just 10 feet high on the outside, but with 30 rooms inside, arranged on three stories.

In Dragon #83, the interior of the Hut has dozens of rooms, arranged into 48 areas the shape of a tesseract, a four-dimensional cube.

Book of Artifacts (1993) referred to the hut as "quasi-alive," saying it could see and hear and share its observations with its mistress.

The Dancing Hut of Baba Yaga (1995) explained that Baba Yaga's Hut changed its appearance and abilities every time it entered a different world. In that book, the Hut is described as 15-feet wide and 15-feet tall, made of logs and shaped like a hexagon, with a thatched roof. The fence surrounding it is made of 64 necrophidius golems.
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