Cadillacs and Dinosaurs: The Second Cataclysm
Encyclopedia
Cadillacs and Dinosaurs: The Second Cataclysm was a console and computer game made by Rocket Science Games
Rocket Science Games
Rocket Science Games was a video game developer that created games for consoles and computers from 1993 to 1997. The company was responsible for games such as Obsidian, Rocket Jockey, and Loadstar.-History:...

 based on the Xenozoic Tales
Xenozoic Tales
Xenozoic Tales is an alternative comic book by Mark Schultz set in a post-apocalyptic future. Publication began in 1986 with the story "Xenozoic!" included in the comic anthology Death Rattle. This was shortly followed by Xenozoic Tales #1 in February 1987...

 licence. Not to be confused with the earlier Capcom
Capcom
is a Japanese developer and publisher of video games, known for creating multi-million-selling franchises such as Devil May Cry, Chaos Legion, Street Fighter, Mega Man and Resident Evil. Capcom developed and published Bionic Commando, Lost Planet and Dark Void too, but they are less known. Its...

 arcade game Cadillacs and Dinosaurs, it was the second game made by Rocket Science being released in 1994 for the Sega CD and later the PC
Personal computer
A personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...

. Best described as a FMV
Full motion video
Full motion video based games are video games that rely upon pre-recorded TV-quality movie or animation rather than sprites, vectors, or 3D models to display action in the game. In the early 1990s a diverse set of games utilized this format...

 on rails shooter, it boasted superior graphics for its day and an overall high level of production quality.

Critical reaction

While many reviewers made special note to comment on its amazing graphics and rendering style, which stayed true to its comic book origins, overall reviews were mixed. Many of the complaints mentioned were repetitive gameplay, a high learning curve, short total play time and a lack of replayability once completed. Poor support of the Sega CD by Sega in the United States did not help matters either. These reasons coupled with the stigma of FMV games and their perceived poor quality, due in part to a flood of shoddy games using the technology, also failed to endear Cadillacs and Dinosaurs with audiences. Rocket Science Games also noticed the failure of FMV in the marketplace and soon abandoned it even after they had claimed it would be the next big step in games development. After producing only two titles using FMV they chose not to release the Sega CD version of the FMV game Wing Nuts even though work had already been completed, giving it only a limited release on the PC. Development on other FMV based titles, like Darkride, stopped entirely.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
x
OK