Contra: Legacy of War
Encyclopedia
Contra: Legacy of War is a 3D action game
produced by Konami
and developed by Appaloosa Interactive
that was originally released in for the PlayStation and Sega Saturn
. It was the first of two Contra games that were externally developed by Appaloosa, followed by C: The Contra Adventure
in . The game marks the series' jump to three-dimensional graphics and controversial changes in gameplay. Legacy of War was released packaged with a pair of 3D anaglyph
glasses, which the game supported. Legacy of War bears the distinction for being the first console game in the series to retain both the Contra title and human characters during its release in Europe and Australia (where the console series has been known as Probotector from the first NES game and up until Contra: Hard Corps
). The game was scheduled to be released in Japan as well, but was canceled.
) is deployed to thwart Bassad's scheme along with three of the newest members of the Hard Corps team: Tasha, a female mercenary; CD-288, a robot; and Bubba, an alien. After making the way to Bassad's Mountain Stronghold, the team defeats him in his armored pod, but is dragged into his mind for a final battle. With Bassad defeated, they are teleported to the alien entity, which turns out to be a small living planet. With it destroyed, the team is drifted in space, and a surviving small alien bug is seen hiding.
and flamethrower
, but the remaining two slots are for player specific weaponry. The game plays from an isometric
angle. Since the game takes place in three dimensions, enemies come from all angles. Ducking and strafing have been added to the player's abilities, as well as an auto-aiming feature to help attack airborne enemies. Jumping has been slightly changed as the characters no longer do tightly curled somersault jumps (a feature in every previous game since the arcade version of the original Contra). The player's progress can be saved to a memory card
.
of GameSpot
gave it an overall score of 6 out of 10, saying "for those looking for a real game of Contra, break out the SNES and have at it". Jeremy Parish and Sam Kennedy in their Contra retrospective for 1up.com
wrote "the gameplay was clunky and the graphics were drab compared to the crisp visuals of the 16-bit games".
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...
produced by Konami
Konami
is a Japanese leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines, arcade cabinets and video games...
and developed by Appaloosa Interactive
Appaloosa Interactive
Appaloosa Interactive is a corporation, founded in 1983 in Hungary, that produced numerous console games, computer programs and Hungarian TV-commercials during the 1980s and 90's. The company's headquarters are currently in Palo Alto, California, and it is the parent company and owner of two...
that was originally released in for the PlayStation and Sega Saturn
Sega Saturn
The is a 32-bit fifth-generation video game console that was first released by Sega on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe...
. It was the first of two Contra games that were externally developed by Appaloosa, followed by C: The Contra Adventure
C: The Contra Adventure
C: The Contra Adventure is a 3D action game produced by Konami and developed Appaloosa Interactive that was released for the PlayStation in . It was the second of two Contra games Konami of America co-produced with Appaloosa, following Contra: Legacy of War in...
in . The game marks the series' jump to three-dimensional graphics and controversial changes in gameplay. Legacy of War was released packaged with a pair of 3D anaglyph
Anaglyph image
Anaglyph images are used to provide a stereoscopic 3D effect, when viewed with glasses where the two lenses are different colors, such as red and cyan. Images are made up of two color layers, superimposed, but offset with respect to each other to produce a depth effect...
glasses, which the game supported. Legacy of War bears the distinction for being the first console game in the series to retain both the Contra title and human characters during its release in Europe and Australia (where the console series has been known as Probotector from the first NES game and up until Contra: Hard Corps
Contra: Hard Corps
Contra: Hard Corps, released in Japan as and in Europe and Australia as Probotector, is a side-scrolling run and gun-style shoot-'em-up video game released by Konami for the Sega Genesis/Mega Drive in...
). The game was scheduled to be released in Japan as well, but was canceled.
Story
Colonel Bassad, a dictator of a small country, has become a threat and is amassing an army of soldiers, robots, and alien mutants. Bassad has allied himself with an unknown alien entity for his bid to world domination. Ray Poward (returning from Contra: Hard CorpsContra: Hard Corps
Contra: Hard Corps, released in Japan as and in Europe and Australia as Probotector, is a side-scrolling run and gun-style shoot-'em-up video game released by Konami for the Sega Genesis/Mega Drive in...
) is deployed to thwart Bassad's scheme along with three of the newest members of the Hard Corps team: Tasha, a female mercenary; CD-288, a robot; and Bubba, an alien. After making the way to Bassad's Mountain Stronghold, the team defeats him in his armored pod, but is dragged into his mind for a final battle. With Bassad defeated, they are teleported to the alien entity, which turns out to be a small living planet. With it destroyed, the team is drifted in space, and a surviving small alien bug is seen hiding.
Gameplay
Each character plays exactly the same except for the type of weapons they yield and their movement speed. All characters start with a machine gunMachine gun
A machine gun is a fully automatic mounted or portable firearm, usually designed to fire rounds in quick succession from an ammunition belt or large-capacity magazine, typically at a rate of several hundred rounds per minute....
and flamethrower
Flamethrower
A flamethrower is a mechanical device designed to project a long controllable stream of fire.Some flamethrowers project a stream of ignited flammable liquid; some project a long gas flame. Most military flamethrowers use liquids, but commercial flamethrowers tend to use high-pressure propane and...
, but the remaining two slots are for player specific weaponry. The game plays from an isometric
Isometric projection
Isometric projection is a method for visually representing three-dimensional objects in two dimensions in technical and engineering drawings...
angle. Since the game takes place in three dimensions, enemies come from all angles. Ducking and strafing have been added to the player's abilities, as well as an auto-aiming feature to help attack airborne enemies. Jumping has been slightly changed as the characters no longer do tightly curled somersault jumps (a feature in every previous game since the arcade version of the original Contra). The player's progress can be saved to a memory card
Memory card
A memory card or flash card is an electronic flash memory data storage device used for storing digital information. They are commonly used in many electronic devices, including digital cameras, mobile phones, laptop computers, MP3 players, and video game consoles...
.
Reception
Reviews of Legacy of War compared the game unfavorably to the previous installments in the series. Jeff GerstmannJeff Gerstmann
Jeff Gerstmann is an American video game journalist and former editorial director of the gaming website GameSpot and the founder of the gaming website Giant Bomb. He began working at GameSpot in the fall of 1996, around the launch of VideoGameSpot when GameSpot separated PC and console games into...
of GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...
gave it an overall score of 6 out of 10, saying "for those looking for a real game of Contra, break out the SNES and have at it". Jeremy Parish and Sam Kennedy in their Contra retrospective for 1up.com
1UP.com
1UP.com is a video game website owned by IGN Entertainment, a division of News Corporation. Previously, the site was owned by Ziff Davis before being sold to UGO Entertainment in 2009....
wrote "the gameplay was clunky and the graphics were drab compared to the crisp visuals of the 16-bit games".