Don't Break the Ice
Encyclopedia
Don't Break the Ice is a children's tabletop game
for two to four players ages 3 and up. Originally marketed by Schaper Toys
in 1968, the game is presently manufactured by Hasbro
subsidiary Milton Bradley
.
The game is played with a set of plastic 'ice blocks', a stand, and included miniature mallets. The stand is turned upside down and the ice blocks placed into the frame, so that the shared tension of the blocks pressed against each other will cause them to stay in place when the stand is turned upright. The players take turns removing blocks by tapping with the mallets. The game ends when one player 'breaks the ice', causing all remaining blocks to fall. The player who removed the most blocks without 'breaking the ice' is the winner.
Game
A game is structured playing, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements...
for two to four players ages 3 and up. Originally marketed by Schaper Toys
Schaper Toys
Schaper Toys, or W.H. Schaper Mfg. Co., Inc. as it was originally known, was a game and toy company founded in 1949 by William Herbert Schaper in Minneapolis, Minnesota. "Herb" Schaper published a variety of games but was best known for having created the children's game, Cootie. Through the 1970s...
in 1968, the game is presently manufactured by Hasbro
Hasbro
Hasbro is a multinational toy and boardgame company from the United States of America. It is one of the largest toy makers in the world. The corporate headquarters is located in Pawtucket, Rhode Island, United States...
subsidiary Milton Bradley
Milton Bradley Company
The Milton Bradley Company is an American game company established by Milton Bradley in Springfield, Massachusetts, in 1860. In 1920, it absorbed the game production of McLoughlin Brothers, formerly the largest game manufacturer in the United States, and in 1987, it purchased Selchow and Righter,...
.
The game is played with a set of plastic 'ice blocks', a stand, and included miniature mallets. The stand is turned upside down and the ice blocks placed into the frame, so that the shared tension of the blocks pressed against each other will cause them to stay in place when the stand is turned upright. The players take turns removing blocks by tapping with the mallets. The game ends when one player 'breaks the ice', causing all remaining blocks to fall. The player who removed the most blocks without 'breaking the ice' is the winner.
External links
- Hasbro's Don't Break the Ice product page