Dragon Ball Z: Burst Limit
Encyclopedia
is a video game for the PlayStation 3
and Xbox 360
consoles based on the anime
and manga
series Dragon Ball
. The game was developed by Dimps
and published in North America and Australia by Atari
, and in Japan
and Europe
by Namco Bandai
under the Bandai
label. It was released in Japan on June 5, 2008, in Europe on June 6, 2008, North America on June 10, 2008, and in Australia on July 3, 2008.
The game is a fighting game that allows the player the opportunity to let their character battle other characters controlled by the in game AI, or another player both on or offline depending on the mode of play the player or players choose. The game's Z Chronicles story mode allows players the chance to relive key points of the three sagas within the Dragon Ball story with the aid of items called Drama Pieces that give what has been called an immense Dragon Ball experience. The game became a top rated title for the PlayStation 3 and was nominated for a Spike Video Game Award for best fighting game.
and SNK
fighting games. However, unlike those games, assisting characters do not fight, but instead provide various bonuses during the battle.
Another attack ability is Aura Spark mode, in this mode players can utilize stronger attacks, but this will eventually drain the player's ki gauge. Unlike previous games in the series, players are not given the ability to build their ki. Instead, the gauge refills over time.
Taking the place of Skill Capsules are items called Drama Pieces. These appear in the form of in game cut scenes that can affect the gameplay and overall outcome of the battle. Such as the character receiving a Senzu Bean from their partner for health, the character's defense or attack raised, or their partner jumping in to defend. Drama Pieces can only be activated when certain achievements are met.
One of the game's main mode of play are the "Z Chronicles" which allow the player the opportunity to relive key points from the Saiyan saga to the Cell Games story arc. There are also two exclusive stories within this mode. The first where Bardock defeats Frieza and finds himself mysteriously on present day Earth, and the second where Broly journeys to Earth in search of Goku
. Another game mode is the Trial mode, where players are given the option of three types of challenges which are the Survival Mode, where players must fight a wave of opponents for as long as their health last, the Time Attack Mode, where the player must defeat opponents before a certain amount of time runs out, and the Battle Points Mode, where players must earn battle points in battle.
The game features an online mode where players battle other players locally or internationally, and also post their high scores from the different game modes.
. It was revealed that the game would feature both the English and Japanese voice cast and that it would be expected to be released sometime in the third quarter. A spread in the March issue of V Jump revealed that the game would feature at least thirty-five playable characters and thirteen battle stages. With some of the featured stages being the Cell arena, the unstable Namek, and Earth's orbit. It would also reveal the cover art and Japanese release date for June 6. Another spread in the April issue of V Jump discussed more on the battle systems and visuals. In May, a playable demo of the game was released on Xbox Live Marketplace
and PlayStation Network. On June 10, Atari issued another announcement stating that they had shipped copies of the game to retailers throughout North America. Later that month, the game was unveiled at New York Comic Con for a hands-on demonstration.
According to producer Yasuhiro Nishimura, the game is not a fighting game, but simply "A Dragon Ball Z game". The idea was not to make a game that would be another licensed cash in, but a game that could be held with as much prestige as the manga and anime. As Nishimura went on record stating "We want this to be a new expression of Dragon Ball Z, not just an extension." Naoki Eguchi of Namco Bandai Europe stated that both the PS3 and Xbox 360 versions were produced simultaneously and that the gameplay was similar to Budokai 3 with new improvement integrated. He continued that they were very pleased with the shaders as they allowed "“High-end quality Anime-expressions” and let us create dramatic animations". He would point out, "We do not aim to be “realistic”, but to maintain a high quality “anime” style". Co-producer Yasu Nishimura stated that Shueisha
had some involvement with ideas for the game development. The developers also wanted to put emphasis on character sizes. Small characters like Krillin and Kid Gohan
move quickly, while larger characters like Broly move slower.
. Twenty-four of the twenty-six pieces were collected and released as Dragon Ball Z: Burst Limit Original Soundtrack by Lantis
on August 27, 2008. Both versions of the theme song were coupled with the Budokai Tenkaichi 3 theme song "Super Survivor" and released by Lantis on July 28, 2008.
, which came at four, and Ninja Gaiden II, which came in at eight. Atari reported that the game along with Alone in the Dark helped to increase the company's net sales. The game was nominated for a Spike video game award for best fighting game, but lost out to Soul Calibur IV.
Along with its sales the game received positive reviews from various gaming critics. Both the PS3 and Xbox 360 versions earned their own aggregated scores of 71/100 and 72/100 on Metacritic
, 72.37% and 73.23% on GameRankings, and 7.7 and 7.9 on GameStats respectfully. Chris Roper of IGN
felt that the combat mechanics were "simple and deep", but had issues with the extent to which many of the characters and stages were similar to each other. Will Herring of GamePro
praised the games visuals and felt that the Drama Pieces integrated well within the Z Chronicles. However, he stated that they didn't seem to work well when applied to the multiplayer mode. Justin Calvert of GameSpot
stated the visuals and animation would impress regular gamers, despite referring to the environments as bland. He continued, saying that "the overall look of Burst Limit is definitely greater than the sum of its parts". Phil Theobald of GameSpy
felt the lack of content made the game feel a little shallow, but called the game a quality fighting game with an improved game engine that couldn't be denied. GameTrailers
praised the game by calling it "a well-rounded package in fighting shape", while keeping its paces with plenty of gaming modes. They also stated that its depth might not please hardcore gamers, but fans or gamers looking for a user friendly fighter might enjoy it. Dakota Grabowski of GameZone
stated that it was an excellent game with some drawbacks, such as lack of characters and an under refined online multiplayer. While overall felt the game was a critical success. Matt Cabral of OXM
praised the controls and the visuals. He also stated "after countless titles spanning various platforms, we may just have the best Dragon Ball Z game yet".
However some critics were not as pleased with the game overall. Anthony Gallegos of 1up.com was impressed by the game at first but was ultimately disappointed by its lack of innovation. Dale Nardozzi of TeamXbox called much of the games features bare bones. He also complained about the game's sixty dollar price tag, stating that the gameplay didn't justify the game's cost. He recommended as that consumers would be better off getting the game as a trade-in, a rental, or as a loan from a DBZ fan.
PlayStation 3
The is the third home video game console produced by Sony Computer Entertainment and the successor to the PlayStation 2 as part of the PlayStation series. The PlayStation 3 competes with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles...
and Xbox 360
Xbox 360
The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles...
consoles based on the anime
Anime
is the Japanese abbreviated pronunciation of "animation". The definition sometimes changes depending on the context. In English-speaking countries, the term most commonly refers to Japanese animated cartoons....
and manga
Manga
Manga is the Japanese word for "comics" and consists of comics and print cartoons . In the West, the term "manga" has been appropriated to refer specifically to comics created in Japan, or by Japanese authors, in the Japanese language and conforming to the style developed in Japan in the late 19th...
series Dragon Ball
Dragon Ball
is a Japanese manga series written and illustrated by Akira Toriyama. It was originally serialized in Weekly Shōnen Jump from 1984 to 1995; later the 519 individual chapters were published into 42 tankōbon volumes by Shueisha. Dragon Ball was inspired by the classical Chinese novel Journey to the...
. The game was developed by Dimps
Dimps
is an Osaka, Japan-based video game development studio with an additional office in Tokyo, Japan. Employing a staff of 218 people, it is known for developing such games as the Dragon Ball Z: Budokai trilogy for the PlayStation 2, and the Sonic the Hedgehog games specific to the Game Boy Advance and...
and published in North America and Australia by Atari
Atari
Atari is a corporate and brand name owned by several entities since its inception in 1972. It is currently owned by Atari Interactive, a wholly owned subsidiary of the French publisher Atari, SA . The original Atari, Inc. was founded in 1972 by Nolan Bushnell and Ted Dabney. It was a pioneer in...
, and in Japan
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...
and Europe
Europe
Europe is, by convention, one of the world's seven continents. Comprising the westernmost peninsula of Eurasia, Europe is generally 'divided' from Asia to its east by the watershed divides of the Ural and Caucasus Mountains, the Ural River, the Caspian and Black Seas, and the waterways connecting...
by Namco Bandai
Namco Bandai
, also known as the Bandai Namco Group, is a Japanese holding company formed from the merger of Namco and Bandai. It has interests in toys, video games and arcades, anime, and amusement parks. The new entity was founded on September 29, 2005...
under the Bandai
Bandai
is a Japanese toy making and video game company, as well as the producer of a large number of plastic model kits. It is the world's third-largest producer of toys . Some ex-Bandai group companies produce anime and tokusatsu programs...
label. It was released in Japan on June 5, 2008, in Europe on June 6, 2008, North America on June 10, 2008, and in Australia on July 3, 2008.
The game is a fighting game that allows the player the opportunity to let their character battle other characters controlled by the in game AI, or another player both on or offline depending on the mode of play the player or players choose. The game's Z Chronicles story mode allows players the chance to relive key points of the three sagas within the Dragon Ball story with the aid of items called Drama Pieces that give what has been called an immense Dragon Ball experience. The game became a top rated title for the PlayStation 3 and was nominated for a Spike Video Game Award for best fighting game.
Gameplay
The game's combat presentation is displayed in a 2-D format. Players take control and battle one of the characters from the Dragon Ball Z series. Players are also given the ability to partner with another character within the game, in a vein similar to that of the CapcomCapcom
is a Japanese developer and publisher of video games, known for creating multi-million-selling franchises such as Devil May Cry, Chaos Legion, Street Fighter, Mega Man and Resident Evil. Capcom developed and published Bionic Commando, Lost Planet and Dark Void too, but they are less known. Its...
and SNK
SNK
SNK is a former name of SNK Playmore, a Japanese video game company . This may also refer to:* SNK European Democrats* SNK Union of Independents* Southeast Airlines ICAO code...
fighting games. However, unlike those games, assisting characters do not fight, but instead provide various bonuses during the battle.
Another attack ability is Aura Spark mode, in this mode players can utilize stronger attacks, but this will eventually drain the player's ki gauge. Unlike previous games in the series, players are not given the ability to build their ki. Instead, the gauge refills over time.
Taking the place of Skill Capsules are items called Drama Pieces. These appear in the form of in game cut scenes that can affect the gameplay and overall outcome of the battle. Such as the character receiving a Senzu Bean from their partner for health, the character's defense or attack raised, or their partner jumping in to defend. Drama Pieces can only be activated when certain achievements are met.
One of the game's main mode of play are the "Z Chronicles" which allow the player the opportunity to relive key points from the Saiyan saga to the Cell Games story arc. There are also two exclusive stories within this mode. The first where Bardock defeats Frieza and finds himself mysteriously on present day Earth, and the second where Broly journeys to Earth in search of Goku
Son Goku (Dragon Ball)
Goku, known as in the English-language manga and original Japanese-language version, is a fictional character and the main protagonist of the Dragon Ball franchise created by Akira Toriyama. He is loosely based on Sun Wukong, a central character in Journey to the West...
. Another game mode is the Trial mode, where players are given the option of three types of challenges which are the Survival Mode, where players must fight a wave of opponents for as long as their health last, the Time Attack Mode, where the player must defeat opponents before a certain amount of time runs out, and the Battle Points Mode, where players must earn battle points in battle.
The game features an online mode where players battle other players locally or internationally, and also post their high scores from the different game modes.
Development
The game was first announced in the December 2007 issue of V Jump magazine. It was stated that the game would utilize 2-D fighting mechanics, the cut scenes would affect the overall gameplay and that it would be released for both the PlayStation 3 and Xbox 360 games consoles the following year in Japan. The January issue of V Jump featured information regarding some of the game's battle mechanics and battle rules. On January 16, Atari issued a press release announcing that they would be distributing the game throughout North America and that they would retain the Burst Limit title. The February issue of V Jump revealed that the game's story mode would extend into at least the Cell saga. Later that month, an early demo of the game was presented at the 2008 Game Developers ConferenceGame Developers Conference
The Game Developers Conference is the largest annual gathering of professional video game developers, focusing on learning, inspiration, and networking...
. It was revealed that the game would feature both the English and Japanese voice cast and that it would be expected to be released sometime in the third quarter. A spread in the March issue of V Jump revealed that the game would feature at least thirty-five playable characters and thirteen battle stages. With some of the featured stages being the Cell arena, the unstable Namek, and Earth's orbit. It would also reveal the cover art and Japanese release date for June 6. Another spread in the April issue of V Jump discussed more on the battle systems and visuals. In May, a playable demo of the game was released on Xbox Live Marketplace
Xbox Live Marketplace
The Xbox Live Marketplace is a virtual market designed for Microsoft's Xbox 360 console that allows Xbox Live members to download purchased or promotional content...
and PlayStation Network. On June 10, Atari issued another announcement stating that they had shipped copies of the game to retailers throughout North America. Later that month, the game was unveiled at New York Comic Con for a hands-on demonstration.
According to producer Yasuhiro Nishimura, the game is not a fighting game, but simply "A Dragon Ball Z game". The idea was not to make a game that would be another licensed cash in, but a game that could be held with as much prestige as the manga and anime. As Nishimura went on record stating "We want this to be a new expression of Dragon Ball Z, not just an extension." Naoki Eguchi of Namco Bandai Europe stated that both the PS3 and Xbox 360 versions were produced simultaneously and that the gameplay was similar to Budokai 3 with new improvement integrated. He continued that they were very pleased with the shaders as they allowed "“High-end quality Anime-expressions” and let us create dramatic animations". He would point out, "We do not aim to be “realistic”, but to maintain a high quality “anime” style". Co-producer Yasu Nishimura stated that Shueisha
Shueisha
is a major publisher in Japan. The company was founded in 1925 as the entertainment-related publishing division of Japanese publisher Shogakukan. The following year, Shueisha became a separate, independent company. Magazines published by Shueisha include Weekly Shōnen Jump, Weekly Young Jump,...
had some involvement with ideas for the game development. The developers also wanted to put emphasis on character sizes. Small characters like Krillin and Kid Gohan
Son Gohan
is a fictional character from the Dragon Ball universe created by Akira Toriyama as a protagonist for the media franchise, which consists of a series of manga, anime, soundtracks, movies, television specials, video games, and other collectibles...
move quickly, while larger characters like Broly move slower.
Music
Composer Kenji Yamamoto returned to provide the game's music. Up to twenty-six composition pieces were created for the game. These were recorded with 59 Laboratories at 59 Studio. The theme song "Kiseki no Honō yo Moeagare!" and its English counterpart "Fight it Out" were written by Yuriko Mori and Kanon Yamamoto (Canon) respectively, and performed by Jpop vocalist Hironobu KageyamaHironobu Kageyama
is a Japanese musical artist prominent in the soundtracks for anime, video game, and tokusatsu productions. He is sometimes called Kami by his fans. Kageyama got his big break at age 16, as lead singer of the pop group Lazy. By the early '80s, the band split and Kageyama went solo...
. Twenty-four of the twenty-six pieces were collected and released as Dragon Ball Z: Burst Limit Original Soundtrack by Lantis
Lantis (company)
is a Japanese company that specializes as a music publisher label for Japanese musicians, anime soundtracks and video game soundtracks. It was established on November 26, 1999, and in May 2006, it was bought by, and became a subsidiary of, Bandai Visual...
on August 27, 2008. Both versions of the theme song were coupled with the Budokai Tenkaichi 3 theme song "Super Survivor" and released by Lantis on July 28, 2008.
Reception
Following its initial release, the PS3 version became the top selling game in Japan for a total of three months. Beating out its Xbox 360 counterpart, which came in at twelve, and other games including Mario Kart WiiMario Kart Wii
is a racing video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Wii video game console. It is the sixth installment in the Mario Kart series and the second Mario Kart title to use the Nintendo Wi-Fi Connection. The game was released worldwide...
, which came at four, and Ninja Gaiden II, which came in at eight. Atari reported that the game along with Alone in the Dark helped to increase the company's net sales. The game was nominated for a Spike video game award for best fighting game, but lost out to Soul Calibur IV.
Along with its sales the game received positive reviews from various gaming critics. Both the PS3 and Xbox 360 versions earned their own aggregated scores of 71/100 and 72/100 on Metacritic
Metacritic
Metacritic.com is a website that collates reviews of music albums, games, movies, TV shows and DVDs. For each product, a numerical score from each review is obtained and the total is averaged. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green,...
, 72.37% and 73.23% on GameRankings, and 7.7 and 7.9 on GameStats respectfully. Chris Roper of IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
felt that the combat mechanics were "simple and deep", but had issues with the extent to which many of the characters and stages were similar to each other. Will Herring of GamePro
GamePro
GamePro Media was a United States gaming media company publishing online and print content on the video game industry, video game hardware, and video game software developed for a video game console , a computer, and/or a mobile device . GamePro Media properties include GamePro magazine and...
praised the games visuals and felt that the Drama Pieces integrated well within the Z Chronicles. However, he stated that they didn't seem to work well when applied to the multiplayer mode. Justin Calvert of GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...
stated the visuals and animation would impress regular gamers, despite referring to the environments as bland. He continued, saying that "the overall look of Burst Limit is definitely greater than the sum of its parts". Phil Theobald of GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...
felt the lack of content made the game feel a little shallow, but called the game a quality fighting game with an improved game engine that couldn't be denied. GameTrailers
GameTrailers
GameTrailers is a media website that specializes in video game related content. It provides free access to original programming , game trailers and recorded game play. Along with standard definition , many of the video clips are offered in a higher resolution .Users can upload videos, create...
praised the game by calling it "a well-rounded package in fighting shape", while keeping its paces with plenty of gaming modes. They also stated that its depth might not please hardcore gamers, but fans or gamers looking for a user friendly fighter might enjoy it. Dakota Grabowski of GameZone
GameZone
GameZone is an American multiplatform video game website. GameZone's daily coverage includes reviews, previews, news, hints & cheats, and editorials. Additionally, GameZone offers downloads, a child-targeted website and in association with GameStop, hosts GZGameShop, an online retailer...
stated that it was an excellent game with some drawbacks, such as lack of characters and an under refined online multiplayer. While overall felt the game was a critical success. Matt Cabral of OXM
Official Xbox Magazine
Official Xbox Magazine is a monthly video game magazine which started in November 2001 around the launch of the original Xbox. A preview issue was released for E3 2001, with another preview issue for November 2001. The magazine is bundled with a disc that includes game demos, preview videos and...
praised the controls and the visuals. He also stated "after countless titles spanning various platforms, we may just have the best Dragon Ball Z game yet".
However some critics were not as pleased with the game overall. Anthony Gallegos of 1up.com was impressed by the game at first but was ultimately disappointed by its lack of innovation. Dale Nardozzi of TeamXbox called much of the games features bare bones. He also complained about the game's sixty dollar price tag, stating that the gameplay didn't justify the game's cost. He recommended as that consumers would be better off getting the game as a trade-in, a rental, or as a loan from a DBZ fan.