Front Mission 5: Scars of the War
Encyclopedia
is a tactical role-playing game
developed and published by Square Enix Co., Ltd.
, and was released in Japan
on December 29, 2005. Front Mission 5: Scars of the War is the sixth main entry and ninth entry overall in the Front Mission
series. Like other Front Mission titles, Front Mission 5: Scars of the War is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers.
A complete fan-made English translation patch for the original Front Mission 5: Scars of the War version was released on December 29, 2009 by the group Front Mission: Series Translation Project.
, as well as a plethora of features from other Front Mission entries. The game progresses in a linear manner: watch cut-scene events, complete missions, set up their wanzers during intermissions, and sortie for the next mission. Military bases and supply camps act as intermission points where the player can organize and set up their units for the upcoming mission.
Missions in Scars of the War are traditional tactical RPG fare, ranging from destroying all enemy targets to protecting a certain allied target. There are a number of returning features from Front Mission 2 that are used for mission play, namely Action Points (AP) and Links. Action Points (AP) is a feature that dictates how much actions can be done with each unit. Actions such as moving and attacking require a certain amount of AP to use. At the end of a full turn, which is one Player Phase and Enemy Phase, a set amount of AP is replenished. A unit's AP amount and recharge value depends on its pilot's proficiency levels; the higher it is, the greater the amount of AP that can be used and replenished.
Links is a feature that allows multiple units to provide offensive and defensive support to each other during battles. Scars of the War streamlines this feature by allowing up to six units to form one "link" for Player Phase and Enemy Phase battles. As long as a unit's pilot has a Link-class skill and the appropriate weapons equipped, they can participate in linked battles. Incorporated into the Links feature is pilot types; this dictates the linked actions that a unit can do during combat. For example, an aggressive pilot will attack with complete disregard for friendly fire situations and AP. Likewise, a defensive pilot will avoid causing friendly fire, but will disregard this concern if they have used repairs on an allied unit in the line of fire.
Returning features aside, Scars of the War has a number of new gameplay mechanics, the most notable being friendly fire. Unlike other Front Mission titles, any units in a weapon's line of fire will be subject to being hit by its rounds. Each weapon class has a distinct firing path; for example, shotgun rounds spread in mid-flight and can hit units away from its firing path. Another new addition is part skills; parts can be equipped with special features that grant them unique properties. For example, rifles can shoot through multiple targets in its line of fire with the part skill "Piercing". Auxiliary backpacks from Front Mission 4
that make a return include: item, turbo, repair, jetpack, sensor, and EMP backpacks. Several of the auxiliary backpacks have new functions: item backpacks come with a small increase in power output, sensor backpacks can use EMP, and EMP backpacks can add armor coats or repair damaged parts.
Outside of battles, Scars of the War also boasts a New Game + option as well as a Hard Mode difficulty setting. Other returning features from other Front Mission entries include: Arena, Battle Simulator, briefings, mission branching, and remodeling. Other new features to Scars of the War include: part sorting, scouting, Survival Simulator, and Theater Mode.
, Front Mission 2089-II
, Front Mission: Online
, Front Mission
, Front Mission 2, Front Mission 3
, and Front Mission 4. Additionally, there are several story elements from Front Mission Alternative that are also brought to their conclusion in the game.
Globalization sweeps the world in the early 21st century. Facing a recession and other worldwide crises, many nations set aside their differences and form supranational unions
. The European Union
, formed in 1993, was renamed the European Community (E.C.) in 2005 when all nations of Europe
joined the bloc. In 2015, the Commonwealth of Independent States
unites to form the Republic of Zaftra. In 2020, the countries of North America and South America
band together to create the United States of the New Continent (U.S.N.). The nations of Southeast Asia
, Australia
, and Oceania
form the Oceania Cooperative Union in 2026. The countries of Africa
unite under the Organization of African Consolidation in 2030. Nation-states became a relic of the past as less countries were willing to face the world's crises alone. In this globalized world, conflicts are less frequent, economies prosper, quality of life improves, and peace in long-troubled regions are finally achieved. However, this dream does not last long as new conflicts show the world that mankind never learns from its mistakes.
in 2065, Walter Feng becomes one of the island's first immigrants. Living in Freedom City, Walter befriends two other children - Randy O'Neill and Glen Duval. The three boys experience first-hand the realities of war during the outbreak of the 1st Huffman Conflict in 2070; Walter and Glen are literally scarred by shell casings during a battle in Freedom City. The three boys were separated at the end of the war when the U.S.N. forcefully repatriates Walter and Randy, and Glen is forcefully repatriated by the O.C.U. The three reunites during a peacekeeping operation as soldiers for their respective armies during the Huffman Crisis
in 2086. Upon seeing Glen pilot a wanzer, Walter and Randy train to become wanzer pilots for the U.S.N. Army. As tensions between the O.C.U. and U.S.N. elevate to a new high from the Larcus Incident
, the two men successfully qualify as wanzer pilots.
However, on the same day they qualify, Walter and Randy are sent off to fight in the 2nd Huffman Conflict
. During the invasion of Freedom City, they encounter Glen in the suburbs of city and defeat him. Feng and O'Neill visit Duval before he is shipped off to a POW camp. A year later, the three face off again on the battlefield - this time, Glen easily defeats his friends. However, instead of showing mercy, Glen kills Randy inside his cockpit block. A ceasefire between the O.C.U. and the U.S.N. is declared shortly after he escapes. Traumatized by the experience, Walter cleans up Randy's quarters in an attempt to move on with life. Seeing an application form for the Strike Wyverns assault unit, Feng signs the form and undergoes intensive training. He passes the test and joins the unit, where he meets his old friend Edward Collins and new commanding officer Lynn Wenwright.
Over the next few years, Walter participates in numerous military operations and begins to take an interest in the conflicts he gets involved with. From Zaftra's struggles involving natural resources
to pro-independence movements in the O.C.U.
, Feng gets drawn into a global war between nationalism and globalization that has been on-going for decades. At the heart of this conflict is the Grimnir - a terrorist organization aimed at destabilizing the supranational unions and return to a world governed by nation-states.
in September 2004. The game was developed by Square Enix's sixth production team, under the direction of the series' creator Toshiro Tsuchida
. The team is the same that worked on Front Mission 4
, albeit with new members. The developers intended for Front Mission 5 to have a more cinematic focus than previous installments — the game was the series' first foray into cut scene-based storytelling
.
The game was showcased in non-playable form at the Tokyo Game Show of September 2005. A postcard exchangeable for a limited-edition Trading Arts figure "Glen's Kyojun" was included as a bonus for pre-ordering the game. It was showcased in playable form at the Jump Festa
in 2006
. A strategy guide
for the game was published by Enterbrain
on March 18, 2006.
, with contributions from Kenichiro Fukui
and one track written by Iwasaki's synth operator Yasuhiro Yamanaka. The commercial song "Blue Stream" was composed by Masayoshi Soken
.
In RPG Fan's Games of 2006 feature, the reasons for it being the Import RPG of the Year make note of the game's improvements and excellent execution in design and functionality. The game was also voted the runner-up Strategy RPG of the Year by RPG Fan in their "Games of 2006" awards.
While the developers acknowledge the good reception of the cinematic focus of the game, they noted that later entries in the series would not necessarily follow the same direction. Elements from Scars of the War, such as the character Glen Duval, were featured in the 2007
port
of Front Mission First
for the Nintendo DS
.
Tactical role-playing game
A tactical role-playing game is a type of video game which incorporates elements of traditional role-playing video games and strategy games. In Japan these games are known as , a designation which might seem peculiar to native English speakers...
developed and published by Square Enix Co., Ltd.
Square Enix
is a Japanese video game and publishing company best known for its console role-playing game franchises, which include the Final Fantasy series, the Dragon Quest series, and the action-RPG Kingdom Hearts series...
, and was released in Japan
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...
on December 29, 2005. Front Mission 5: Scars of the War is the sixth main entry and ninth entry overall in the Front Mission
Front Mission
is a collection of video games and related media produced by Square, now Square Enix. The series was created by Toshiro Tsuchida and developed by G-Craft, a studio that was later absorbed by Square and is now with Square Enix as Product Development Division-6...
series. Like other Front Mission titles, Front Mission 5: Scars of the War is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as wanzers.
A complete fan-made English translation patch for the original Front Mission 5: Scars of the War version was released on December 29, 2009 by the group Front Mission: Series Translation Project.
Gameplay
Front Mission 5: Scars of the War borrows much of the core gameplay mechanics found in Front Mission 2Front Mission 2
is a tactical role-playing game for the Sony PlayStation developed by G-Craft and published by Square Co., Ltd., and was released in Japan on September 25, 1997. Front Mission 2 is the second main entry and the third entry overall in the Front Mission series...
, as well as a plethora of features from other Front Mission entries. The game progresses in a linear manner: watch cut-scene events, complete missions, set up their wanzers during intermissions, and sortie for the next mission. Military bases and supply camps act as intermission points where the player can organize and set up their units for the upcoming mission.
Missions in Scars of the War are traditional tactical RPG fare, ranging from destroying all enemy targets to protecting a certain allied target. There are a number of returning features from Front Mission 2 that are used for mission play, namely Action Points (AP) and Links. Action Points (AP) is a feature that dictates how much actions can be done with each unit. Actions such as moving and attacking require a certain amount of AP to use. At the end of a full turn, which is one Player Phase and Enemy Phase, a set amount of AP is replenished. A unit's AP amount and recharge value depends on its pilot's proficiency levels; the higher it is, the greater the amount of AP that can be used and replenished.
Links is a feature that allows multiple units to provide offensive and defensive support to each other during battles. Scars of the War streamlines this feature by allowing up to six units to form one "link" for Player Phase and Enemy Phase battles. As long as a unit's pilot has a Link-class skill and the appropriate weapons equipped, they can participate in linked battles. Incorporated into the Links feature is pilot types; this dictates the linked actions that a unit can do during combat. For example, an aggressive pilot will attack with complete disregard for friendly fire situations and AP. Likewise, a defensive pilot will avoid causing friendly fire, but will disregard this concern if they have used repairs on an allied unit in the line of fire.
Returning features aside, Scars of the War has a number of new gameplay mechanics, the most notable being friendly fire. Unlike other Front Mission titles, any units in a weapon's line of fire will be subject to being hit by its rounds. Each weapon class has a distinct firing path; for example, shotgun rounds spread in mid-flight and can hit units away from its firing path. Another new addition is part skills; parts can be equipped with special features that grant them unique properties. For example, rifles can shoot through multiple targets in its line of fire with the part skill "Piercing". Auxiliary backpacks from Front Mission 4
Front Mission 4
is a tactical role-playing game developed and published by Square Enix Co., Ltd., and was released in Japan on December 18, 2003 and in North America on June 15, 2004. Front Mission 4 is the fourth main entry and sixth entry overall in the Front Mission series...
that make a return include: item, turbo, repair, jetpack, sensor, and EMP backpacks. Several of the auxiliary backpacks have new functions: item backpacks come with a small increase in power output, sensor backpacks can use EMP, and EMP backpacks can add armor coats or repair damaged parts.
Outside of battles, Scars of the War also boasts a New Game + option as well as a Hard Mode difficulty setting. Other returning features from other Front Mission entries include: Arena, Battle Simulator, briefings, mission branching, and remodeling. Other new features to Scars of the War include: part sorting, scouting, Survival Simulator, and Theater Mode.
- Arena is a feature where the player can field a number of pilots to battle Arena combatants, controlled by AIAiAI, A.I., Ai, or ai may refer to:- Computers :* Artificial intelligence, a branch of computer science* Ad impression, in online advertising* .ai, the ISO Internet 2-letter country code for Anguilla...
, for monetary rewards (Command Points, or CP). The player can also battle characters from past Front Mission entries. - Briefings are shown to aid the player about mission conditions, special notes, and special enemies. Pictures, streaming data, and the ability to review the mission area are used to illustrate these details.
- Battle Simulator is a VRVRVR may refer to:In communications:* Vatican Radio, the official broadcasting service of the VaticanIn music:* Vengeance Rising, a Christian thrash metal band* Velvet Revolver, a hard rock supergroupIn people:...
simulator where the player can improve the combat proficiencies of their pilots. These simulators can be taken and repeated at any given time. - Mission branching is an option that allows the player to choose what type of mission they can play next. This feature is seen several times in the game.
- Parts and weapons that are purchased can be upgraded through remodeling. New to remodeling in this game is part optimization; when using Remodel Points (RP), a part can transform into one of many derivative versions from its part set.
- Parts, auxiliary backpacks, weapons, and items can be arranged in a number of ways through part sorting.
- Scouting allows the player to recruit extra pilots to their platoon. The range of pilots that can be recruited increases as the game progresses. Over 80 pilots can be scouted, with a maximum of 12 pilots being used at any given time.
- Survival Simulator is a simulator where the player goes through a set number of floors with one pilot. Upon completing the simulator or finding the item "Escape Code", the player can end the simulation and bring items found in the floors back to the main game. Any leftover item space is converted into RP.
- In Theater Mode, the player can view event cut-scenes that have taken place based on when the save file was made. Players can also change their wanzer setups at any given time.
Story
Unlike all other Front Mission titles, the story of Front Mission 5: Scars of the War uses a very different approach. Set over the course of five decades starting from 2070, the game encapsulates the entire serialized storyline and concludes it. All unresolved plot elements from past Front Mission entries are finally brought to their conclusion as the story unfolds. However, because of this storytelling approach, only players who have played all of the previous entries can fully understand the game's story. These entries are: Front Mission 2089Front Mission 2089
is a tactical role-playing game developed by Square Enix Co., Ltd., MSF, and Winds, and was published and released in Japan by Square Enix Co., Ltd. in 2005 and 2008 for the mobile phones. The game was released on March 7, 2005 , October 27, 2005 , and June 18, 2008...
, Front Mission 2089-II
Front Mission 2089-II
is a tactical role-playing game developed by Square Enix Co., Ltd., MSF, and Winds, and was published and released in Japan by Square Enix Co., Ltd. in 2006 and 2008 for the mobile phones. The game was released on September 15, 2006 and February 21, 2008...
, Front Mission: Online
Front Mission: Online
is a massively multiplayer online , third-person shooter video game developed by and published by Square Enix Co., Ltd., and was released in Japan on May 12, 2005 for the PlayStation 2, and on December 8, 2005 for the PC. Front Mission: Online is the third spin-off entry and the eighth entry...
, Front Mission
Front Mission (video game)
is a tactical role-playing game developed by G-Craft and published by Square Co., Ltd., and was released in Japan on February 24, 1995 for the Super Famicom. Front Mission is the first main entry and the first entry overall in the Front Mission series...
, Front Mission 2, Front Mission 3
Front Mission 3
is a tactical role-playing game for the PlayStation developed by and published by Square Co., Ltd., and was released in Japan on September 2, 1999, and later in North America on March 22, 2000, and in Europe on August 11, 2000. Front Mission 3 is the third main entry and the fifth entry overall in...
, and Front Mission 4. Additionally, there are several story elements from Front Mission Alternative that are also brought to their conclusion in the game.
Globalization sweeps the world in the early 21st century. Facing a recession and other worldwide crises, many nations set aside their differences and form supranational unions
Supranational union
Supranationalism is a method of decision-making in multi-national political communities, wherein power is transferred or delegated to an authority by governments of member states. The concept of supranational union is sometimes used to describe the European Union, as a new type of political entity...
. The European Union
European Union
The European Union is an economic and political union of 27 independent member states which are located primarily in Europe. The EU traces its origins from the European Coal and Steel Community and the European Economic Community , formed by six countries in 1958...
, formed in 1993, was renamed the European Community (E.C.) in 2005 when all nations of Europe
Europe
Europe is, by convention, one of the world's seven continents. Comprising the westernmost peninsula of Eurasia, Europe is generally 'divided' from Asia to its east by the watershed divides of the Ural and Caucasus Mountains, the Ural River, the Caspian and Black Seas, and the waterways connecting...
joined the bloc. In 2015, the Commonwealth of Independent States
Commonwealth of Independent States
The Commonwealth of Independent States is a regional organization whose participating countries are former Soviet Republics, formed during the breakup of the Soviet Union....
unites to form the Republic of Zaftra. In 2020, the countries of North America and South America
South America
South America is a continent situated in the Western Hemisphere, mostly in the Southern Hemisphere, with a relatively small portion in the Northern Hemisphere. The continent is also considered a subcontinent of the Americas. It is bordered on the west by the Pacific Ocean and on the north and east...
band together to create the United States of the New Continent (U.S.N.). The nations of Southeast Asia
Southeast Asia
Southeast Asia, South-East Asia, South East Asia or Southeastern Asia is a subregion of Asia, consisting of the countries that are geographically south of China, east of India, west of New Guinea and north of Australia. The region lies on the intersection of geological plates, with heavy seismic...
, Australia
Australia
Australia , officially the Commonwealth of Australia, is a country in the Southern Hemisphere comprising the mainland of the Australian continent, the island of Tasmania, and numerous smaller islands in the Indian and Pacific Oceans. It is the world's sixth-largest country by total area...
, and Oceania
Oceania
Oceania is a region centered on the islands of the tropical Pacific Ocean. Conceptions of what constitutes Oceania range from the coral atolls and volcanic islands of the South Pacific to the entire insular region between Asia and the Americas, including Australasia and the Malay Archipelago...
form the Oceania Cooperative Union in 2026. The countries of Africa
Africa
Africa is the world's second largest and second most populous continent, after Asia. At about 30.2 million km² including adjacent islands, it covers 6% of the Earth's total surface area and 20.4% of the total land area...
unite under the Organization of African Consolidation in 2030. Nation-states became a relic of the past as less countries were willing to face the world's crises alone. In this globalized world, conflicts are less frequent, economies prosper, quality of life improves, and peace in long-troubled regions are finally achieved. However, this dream does not last long as new conflicts show the world that mankind never learns from its mistakes.
Plot
The plot of Front Mission 5: Scars of the War revolves around U.S.N. soldier Walter Feng. When Huffman Island is deemed ready for colonization by the United NationsUnited Nations
The United Nations is an international organization whose stated aims are facilitating cooperation in international law, international security, economic development, social progress, human rights, and achievement of world peace...
in 2065, Walter Feng becomes one of the island's first immigrants. Living in Freedom City, Walter befriends two other children - Randy O'Neill and Glen Duval. The three boys experience first-hand the realities of war during the outbreak of the 1st Huffman Conflict in 2070; Walter and Glen are literally scarred by shell casings during a battle in Freedom City. The three boys were separated at the end of the war when the U.S.N. forcefully repatriates Walter and Randy, and Glen is forcefully repatriated by the O.C.U. The three reunites during a peacekeeping operation as soldiers for their respective armies during the Huffman Crisis
Front Mission 2089
is a tactical role-playing game developed by Square Enix Co., Ltd., MSF, and Winds, and was published and released in Japan by Square Enix Co., Ltd. in 2005 and 2008 for the mobile phones. The game was released on March 7, 2005 , October 27, 2005 , and June 18, 2008...
in 2086. Upon seeing Glen pilot a wanzer, Walter and Randy train to become wanzer pilots for the U.S.N. Army. As tensions between the O.C.U. and U.S.N. elevate to a new high from the Larcus Incident
Front Mission 2089-II
is a tactical role-playing game developed by Square Enix Co., Ltd., MSF, and Winds, and was published and released in Japan by Square Enix Co., Ltd. in 2006 and 2008 for the mobile phones. The game was released on September 15, 2006 and February 21, 2008...
, the two men successfully qualify as wanzer pilots.
However, on the same day they qualify, Walter and Randy are sent off to fight in the 2nd Huffman Conflict
Front Mission (video game)
is a tactical role-playing game developed by G-Craft and published by Square Co., Ltd., and was released in Japan on February 24, 1995 for the Super Famicom. Front Mission is the first main entry and the first entry overall in the Front Mission series...
. During the invasion of Freedom City, they encounter Glen in the suburbs of city and defeat him. Feng and O'Neill visit Duval before he is shipped off to a POW camp. A year later, the three face off again on the battlefield - this time, Glen easily defeats his friends. However, instead of showing mercy, Glen kills Randy inside his cockpit block. A ceasefire between the O.C.U. and the U.S.N. is declared shortly after he escapes. Traumatized by the experience, Walter cleans up Randy's quarters in an attempt to move on with life. Seeing an application form for the Strike Wyverns assault unit, Feng signs the form and undergoes intensive training. He passes the test and joins the unit, where he meets his old friend Edward Collins and new commanding officer Lynn Wenwright.
Over the next few years, Walter participates in numerous military operations and begins to take an interest in the conflicts he gets involved with. From Zaftra's struggles involving natural resources
Front Mission 4
is a tactical role-playing game developed and published by Square Enix Co., Ltd., and was released in Japan on December 18, 2003 and in North America on June 15, 2004. Front Mission 4 is the fourth main entry and sixth entry overall in the Front Mission series...
to pro-independence movements in the O.C.U.
Front Mission 2
is a tactical role-playing game for the Sony PlayStation developed by G-Craft and published by Square Co., Ltd., and was released in Japan on September 25, 1997. Front Mission 2 is the second main entry and the third entry overall in the Front Mission series...
, Feng gets drawn into a global war between nationalism and globalization that has been on-going for decades. At the heart of this conflict is the Grimnir - a terrorist organization aimed at destabilizing the supranational unions and return to a world governed by nation-states.
Characters
Development
Front Mission 5 was first announced in a press conference at the Tokyo Game ShowTokyo Game Show
The , commonly known as TGS, is a video game expo / convention held annually in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association and the Nikkei Business Publications, Inc...
in September 2004. The game was developed by Square Enix's sixth production team, under the direction of the series' creator Toshiro Tsuchida
Toshiro Tsuchida
is a Japanese game director and game producer who formerly for Square Enix Co., Ltd. . He is most notably credited for creating the Front Mission and Arc the Lad media franchises...
. The team is the same that worked on Front Mission 4
Front Mission 4
is a tactical role-playing game developed and published by Square Enix Co., Ltd., and was released in Japan on December 18, 2003 and in North America on June 15, 2004. Front Mission 4 is the fourth main entry and sixth entry overall in the Front Mission series...
, albeit with new members. The developers intended for Front Mission 5 to have a more cinematic focus than previous installments — the game was the series' first foray into cut scene-based storytelling
Storytelling
Storytelling is the conveying of events in words, images and sounds, often by improvisation or embellishment. Stories or narratives have been shared in every culture as a means of entertainment, education, cultural preservation and in order to instill moral values...
.
The game was showcased in non-playable form at the Tokyo Game Show of September 2005. A postcard exchangeable for a limited-edition Trading Arts figure "Glen's Kyojun" was included as a bonus for pre-ordering the game. It was showcased in playable form at the Jump Festa
Jump Festa
is an annual party or exposition in Japan, all about anime and manga, sponsored by Shueisha, creators of the various Jump anthologies. New movies, manga, games, and merchandise are introduced during this event...
in 2006
2006 in video gaming
-Events:* January 26, 2006 -- Nintendo announces its newly redesigned handheld, the Nintendo DS Lite. The new model is lighter, smaller, has configurable brightness and features an improved user interface.* January 26, 2006 -- Konami Corp...
. A strategy guide
Strategy guide
Strategy guides are instruction books that contain hints or complete solutions to specific video games. The line between strategy guides and walkthroughs is somewhat blurred, with the former often containing or being written around the latter. Strategy guides are often published in print, both in...
for the game was published by Enterbrain
Enterbrain
is a Japanese magazine publisher established on April 1, 2000. Enterbrain magazines are generally focused on video games and computer entertainment as well as video game and strategy guides. In addition, the company publishes a small selection of anime artbooks. Enterbrain is based in Tokyo, Japan...
on March 18, 2006.
Music
The soundtrack for Front Mission 5: Scars of the War, which is the longest in the series, was primarily composed by Hidenori IwasakiHidenori Iwasaki
is a Japanese synthesizer programmer and video game composer currently working at Square Enix. He studied at the Tokyo International University before joining Square in 1998. He first worked as a synthesizer programmer before becoming a composer. His first work as a solo composer is Front Mission 4...
, with contributions from Kenichiro Fukui
Kenichiro Fukui
is a Japanese video game composer and musician. Before working at Square Enix, he was employed at Konami. He is an arranger and a keyboardist in the band The Black Mages, formed in 2003. Additionally, Fukui arranged Angela Aki's "Kiss Me Good-Bye" from Final Fantasy XII. In October 2007, he left...
and one track written by Iwasaki's synth operator Yasuhiro Yamanaka. The commercial song "Blue Stream" was composed by Masayoshi Soken
Masayoshi Soken
is a Japanese video game composer and sound editor who has worked for Square Enix since 2001. He is best known for scoring the Nintendo DS game Mario Hoops 3-on-3...
.
Reception and legacy
In its first week of sales in Japan, Front Mission 5: Scars of War sold 146,209 units. By the middle of January 2006, Scars of the War had sold over 200,000 units and moved enough sales for the Front Mission series to surpass 3 million cumulative sales worldwide. The game was later released under Ultimate Hits line, suggesting the game did well as products in the line have sold 250,000 units or more.In RPG Fan's Games of 2006 feature, the reasons for it being the Import RPG of the Year make note of the game's improvements and excellent execution in design and functionality. The game was also voted the runner-up Strategy RPG of the Year by RPG Fan in their "Games of 2006" awards.
While the developers acknowledge the good reception of the cinematic focus of the game, they noted that later entries in the series would not necessarily follow the same direction. Elements from Scars of the War, such as the character Glen Duval, were featured in the 2007
2007 in video gaming
-Events:*March 14: Microsoft announces Games for Windows - Live, a version of Xbox Live for the Windows platform. The service launched on May 8.*March 27: Microsoft announces the new "Xbox 360 Elite" stock-keeping unit . The revision comes with a bigger hard drive and the ability to output HDMI...
port
Port
A port is a location on a coast or shore containing one or more harbors where ships can dock and transfer people or cargo to or from land....
of Front Mission First
Front Mission (video game)
is a tactical role-playing game developed by G-Craft and published by Square Co., Ltd., and was released in Japan on February 24, 1995 for the Super Famicom. Front Mission is the first main entry and the first entry overall in the Front Mission series...
for the Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...
.
External links
- Front Mission 5: Scars of the War at Square-Enix.com
- Front Mission official website at Square-Enix.com
- Ten-Mou / Worldwide Network System
- Front Mission 5 at IGN
- Fan Translation Project