Greyhawk Player's Guide
Encyclopedia
The Player's Guide, also known as the Greyhawk Player's Guide or the Player's Guide to Greyhawk, is a sourcebook for the World of Greyhawk campaign setting. Written by Anne Brown
, the work was published by Wizards of the Coast under its TSR imprint in 1998.
s. The book emphasizes character development over comprehensive coverage. The book gives a basic overview of the history, culture, and geography of the world of Oerth
. It contains rules on creating members of various material orders, priestly sects, and bands of Knights and Rangers
. It also includes small descriptions of important characters to inform players of who's who, and it also covers various humanoid races. The book includes some well-detailed maps of the world at large, as well as Greyhawk City in particular. The book contains new player kits, and role-playing tips to fit in with earlier material.
.
#50; MacDuff also reviewed Return of the Eight
and The Adventure Begins
, and called the Player's Guide "easily the most accessible of the three products". He liked the 11" X 16" maps compared to the more unwieldy folding maps from earlier Greyhawk sets. MacDuff called the book "a treasure" for players, saying it "contains enough new stuff to entice old Greyhawk hands, and unlike The Adventure Begins, shouldn't leave them wanting".
Anne Brown (game designer)
Anne Brown is a writer and editor in the role-playing game industry.Brown began working as an Assistant editor for Dragon magazine in 1989, on issues #147 to #151 . She was later transferred to TSR's Games Division...
, the work was published by Wizards of the Coast under its TSR imprint in 1998.
Contents
The Player's Guide contains information intended for players, rather than dungeon masterDungeon Master
In the Dungeons & Dragons role-playing game, the Dungeon Master is the game organizer and participant in charge of creating the details and challenges of a given adventure, while maintaining a realistic continuity of events...
s. The book emphasizes character development over comprehensive coverage. The book gives a basic overview of the history, culture, and geography of the world of Oerth
Oerth
In the Dungeons & Dragons roleplaying game, Oerth, pronounced as "Orth" or "oyth", is the name of the fictional planet on which one of the earliest campaign settings, the World of Greyhawk, is located...
. It contains rules on creating members of various material orders, priestly sects, and bands of Knights and Rangers
Ranger (Dungeons & Dragons)
The ranger is one of the standard playable character class in most editions of the Dungeons & Dragons fantasy role-playing game. They are protectors of nature, skilled woodsmen, and often live reclusive lives as hermits....
. It also includes small descriptions of important characters to inform players of who's who, and it also covers various humanoid races. The book includes some well-detailed maps of the world at large, as well as Greyhawk City in particular. The book contains new player kits, and role-playing tips to fit in with earlier material.
Publication history
The Player's Guide was published as part of TSR's relaunch of the Greyhawk line, and was released before The Adventure BeginsGreyhawk: The Adventure Begins
Greyhawk: The Adventure Begins is a 1998 sourcebook for the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game. The 128 page book was written by Roger E...
.
Reception
James MacDuff reviewed the Player's Guide in 1998, in ShadisShadis
Shadis was an independent gaming magazine that published articles on role-playing games. Started by Jolly Blackburn, it began as an independent gaming fanzine in 1990, and was later transformed into a quality small-press magazine in 1993. Each issue contained a variety of articles covering many...
#50; MacDuff also reviewed Return of the Eight
Return of the Eight
Return of the Eight is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting. The module was published by Wizards of the Coast in 1998 under its recently acquired "TSR" imprint for the second edition Advanced Dungeons &...
and The Adventure Begins
Greyhawk: The Adventure Begins
Greyhawk: The Adventure Begins is a 1998 sourcebook for the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game. The 128 page book was written by Roger E...
, and called the Player's Guide "easily the most accessible of the three products". He liked the 11" X 16" maps compared to the more unwieldy folding maps from earlier Greyhawk sets. MacDuff called the book "a treasure" for players, saying it "contains enough new stuff to entice old Greyhawk hands, and unlike The Adventure Begins, shouldn't leave them wanting".