Let's Catch
Encyclopedia
Let's Catch is a video game developed by Yuji Naka
Yuji Naka
, is a video game designer and programmer, best known as the former head of Sonic Team, a group of Sega programmers/designers, where he was the lead programmer of the original Sonic the Hedgehog....

's studio Prope
Prope
Prope Ltd. is an independent video game development studio of famed programmer Yuji Naka.-Construct:...

 and published by Sega
Sega
, usually styled as SEGA, is a multinational video game software developer and an arcade software and hardware development company headquartered in Ōta, Tokyo, Japan, with various offices around the world...

 for the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...

 console. It was released as a downloadable WiiWare
WiiWare
WiiWare is a service that allows Wii users to download games and applications specifically designed and developed for the Wii video game console made by Nintendo. These games and applications can only be purchased and downloaded from the Wii Shop Channel under the WiiWare section...

 game in Japan
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...

 on December 16, 2008, in North America on June 15, 2009 and in the PAL regions on June 19, 2009.

Essentially a virtual game of "catch", Let’s Catch uses the Wii Remote
Wii Remote
The , also known as the Wiimote, is the primary controller for Nintendo's Wii console. A main feature of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via gesture recognition and pointing through the use of accelerometer and...

 for play. Owners of Prope's Wii game Let's Tap
Let's Tap
Let's Tap is a video game developed by Yuji Naka's studio Prope and published by Sega for the Wii console. Along with Let's Catch, Let's Tap was the first game from Prope to be announced. Owners of Let's Tap will be able to unlock content in Let's Catch. The game was later released as five...

are able to unlock content in Let’s Catch.

Gameplay

The game features several game modes:
  • Story: Single player with nine "dramatic sequences" set in a park.
  • Speed Catch: Single player. Players catch balls thrown at them with increasing velocity, reaching speeds of over 240km/h.
  • Nine Trial: Up to four players. Each player is given a board with nine panels. The race is to see who can throw balls through all the panels the fastest.
  • Bomber Catch: Up to four players. Players throw a bomb around, and the player holding the bomb when it explodes loses one heart.
  • High Score: One to two players. Players continue throwing balls in order to get the highest score. A bonus is given for throwing and catching without dropping the ball.
  • Free Play: One to two players. A practice mode where players simply throw the ball around.

Reception

Although Nintendo Life praised the presentation and controls, they otherwise felt that as a whole the game was shallow and repetitive. IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

called the story mode of the game "heartwarming and unique", but also noted the repetitive nature of the game. Wiiloveit.com thought much of the game, but the hefty price tag really got in the way of being able to recommend it strongly.
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