List of Dungeons & Dragons rulebooks
Encyclopedia
This is a list of rulebooks for the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

 fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

, sorted by the edition of the game that they appeared in. This list does not include books designed for use as premade adventures
Adventure (Dungeons & Dragons)
In the Dungeons & Dragons role-playing game, an adventure or module is a pre-packaged book or box set that helps the Dungeon Master manage the plot or story of a game...

.

Original Dungeons & Dragons

Title Authors Date Pages ISBN


Basic Dungeons & Dragons

Basic Dungeons & Dragons, known as the Basic Set was the successor to Original Dungeons & Dragons
Dungeons & Dragons (1974)
The original Dungeons & Dragons boxed set by Gary Gygax and Dave Arneson was published by TSR, Inc. in 1974. It initially included the original edition of the Dungeons & Dragons fantasy role-playing game...

 and was released whilst TSR, Inc.
TSR, Inc.
Blume and Gygax, the remaining owners, incorporated a new company called TSR Hobbies, Inc., with Blume and his father, Melvin Blume, owning the larger share. The former assets of the partnership were transferred to TSR Hobbies, Inc....

 was working on the Advanced Dungeons & Dragons set. This set was the beginning of the split into two separate games, driven by disagreements on the direction the game should take. The Basic set retained the simplicity and flexibility that had made the original game such a best-seller whilst Gary Gygax
Gary Gygax
Ernest Gary Gygax was an American writer and game designer best known for co-creating the pioneering role-playing game Dungeons & Dragons with Dave Arneson. Gygax is generally acknowledged as the father of role-playing games....

 took Advanced Dungeons & Dragons in a more structured and complicated direction.

Initially it was expected that players would start using Basic edition and then 'graduate' to Advanced Dungeons & Dragons. However, in 1981 the Basic Set underwent a completely new revision and not long after this the Expert Set was released for the first time. All references to a progression from the Basic Set to Advanced Dungeons & Dragons were removed from the games and supplements as TSR, Inc.
TSR, Inc.
Blume and Gygax, the remaining owners, incorporated a new company called TSR Hobbies, Inc., with Blume and his father, Melvin Blume, owning the larger share. The former assets of the partnership were transferred to TSR Hobbies, Inc....

 made clear that the expected progression was from the Basic Set to the Expert Set. From this point the D&D Dichotomy became fixed and the Basic/Expert set pair were considered a completely separate game from Advanced Dungeons & Dragons. This separation continued until the eventual reintegration of the two streams into a single game in 2000 with Dungeons & Dragons, third edition.
  • Basic Rules
    Dungeons & Dragons Basic Set
    The original Dungeons & Dragons Basic Set boxed set was first published by TSR, Inc. in 1977, and comprised a separate edition of the Dungeons & Dragons fantasy role-playing game, distinct from the first edition of the Advanced Dungeons & Dragons game, which was initially published in the same...

  • Dungeon Master's Book
  • Rules Cyclopedia
    Dungeons & Dragons Rules Cyclopedia
    The Dungeons & Dragons Rules Cyclopedia was published by TSR, Inc. in 1991, as a continuation of the basic edition of the Dungeons & Dragons fantasy role-playing game, which ran concurrently with Advanced Dungeons & Dragons. Its product designation was TSR 1071...

  • AC1 The Shady Dragon Inn
  • AC2 Combat Shield and Mini-adventure
    Combat Shield and Mini-adventure
    AC2 Combat Shield and Mini-Adventure is a 14 page accessory designed for the Dungeons & Dragons fantasy role-playing game.-Contents:...

  • AC4 The Book of Marvelous Magic
  • AC5 Player Character Record Sheets
    Player Character Record Sheets
    Player Character Record Sheets a short accessory designed for the Pen & Paper fantasy role-playing game Dungeons & Dragons.-Publication history:...

  • AC6 Player Character Record Sheets
    Player Character Record Sheets
    Player Character Record Sheets a short accessory designed for the Pen & Paper fantasy role-playing game Dungeons & Dragons.-Publication history:...

  • AC7 Master Player Screen
    Master Player Screen
    Master Player Screen featuring The Spindle is a short accessory designed for the Pen & Paper role-playing game Dungeons & Dragons.-Contents:It features a Dungeon Master screen designed for characters from the Basic through Master sets, which collects the most important tables for characters from...

  • AC9 Creature Catalogue
    Creature Catalogue
    AC9 - Creature Catalogue is an "Official Game Accessory" for Dungeons & Dragons Basic/Expert/Compainon/Master Sets.-Contents:...

  • AC10 Bestiary of Dragons and Giants
    Bestiary of Dragons and Giants
    Bestiary of Dragons and Giants is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:Bestiary of Dragons and Giants is a supplement to Dungeons & Dragons describing all the D&D dragons and giants with a mini-scenario concerning each type. This anthology takes a look at how...

  • AC11 The Book of Wondrous Inventions
    The Book of Wondrous Inventions
    The Book of Wondrous Inventions is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This supplement details humorous magical inventions for the D&D game. It is also suitable for use with the AD&D game....

  • Champions of Mystara
    Champions of Mystara
    Champions of Mystara is an accessory for the Dungeons & Dragons fantasy role-playing game, published in 1993....

  • Character and Monster Assortment Pack
  • Companion Rules
    Dungeons & Dragons Companion Set
    The Companion Set is an expansion boxed set for the Dungeons & Dragons fantasy role-playing game. It was first published in 1984 as an expansion to the Basic Set.-Publication history:...

  • DDREF1 Character Record Sheets
  • DMR1 Dungeon Master Screen
  • DMR2 Creature Catalog
  • Dungeon Geomorphs
    Dungeon Geomorphs
    Dungeon Geomorphs is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:The Dungeon Geomorphs were a DM's aid that consisted of dungeon map sections that can be cut apart and put together like puzzle pieces in various ways...

     Set One Basic Dungeon
  • Dungeon Geomorphs Set Two Caves & Caverns
  • Dungeon Geomorphs Set Three Lower Dungeons
  • Dungeon Geomorphs Sets 1-3
  • Expert Set
    Dungeons & Dragons Expert Set
    The Expert Set is an expansion boxed set for the Dungeons & Dragons fantasy role-playing game. It was first published in 1981 as an expansion to the Basic Set.-1981 printing:The D&D Basic Set saw a major revision in 1981 by Tom Moldvay...

  • Gazetteer Dawn of the Emperors: Thyatis and Alphatia
    Dawn of the Emperors: Thyatis and Alphatia
    Dawn of the Emperors: Thyatis and Alphatia is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:Dawn of the Emperors is a campaign setting in the world of the GAZ series, and describes the two warring empires of Thyatis and Alphatia.The 32-page "Player's Guide to Thyatis"...

  • GAZ1 The Grand Duchy of Karameikos
    The Grand Duchy of Karameikos
    The Grand Duchy of Karameikos is an accessory for the Basic Set edition for the Dungeons & Dragons fantasy role-playing game. The book was written by Aaron Allston, and was published in 1987...

  • GAZ2 The Emirates of Ylaruam
    The Emirates of Ylaruam
    The Emirates of Ylaruam is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book describes the desert nation of Ylaruam, a land similar to the medieval Islamic empire at its height...

  • GAZ3 The Principalities of Glantri
    The Principalities of Glantri
    The Principalities of Glantri is an accessory for the Basic Set edition for the Dungeons & Dragons fantasy role-playing game. The book was written by Bruce Heard and published in 1987...

  • GAZ4 The Kingdom of Ierendi
    The Kingdom of Ierendi
    The Kingdom of Ierendi is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book describes the island realm of Ierendi, a pirate-ridden archipelago that tries to appear as a tropical paradise. The book covers the history geography, economy, government, and important...

  • GAZ5 The Elves of Alfheim
    The Elves of Alfheim
    The Elves of Alfheim is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book describes the elven forest nation of Alfheim, and covers its history, geography, economy, politics, important personalities, its capital city, and its forest denizens...

  • GAZ6 The Dwarves of Rockhome
    The Dwarves of Rockhome
    The Dwarves of Rockhome is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book describes the dwarven realm of Rockhome, and features new rules for dwarven characters, including dwarven clerics, plus information on the history, society, technology, politics, and...

  • GAZ7 The Northern Reaches
    The Northern Reaches
    The Northern Reaches is an accessory for the Dungeons & Dragons fantasy role-playing game. This book describes the land known as the Northern Reaches, which lie on the eastern seaboard of the D&D game's Known World, also known as Mystara....

  • GAZ8 The Five Shires
    The Five Shires
    The Five Shires is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book describes the land of the halflings, or Hin, as they call themselves. The 24-page "Player's Booklet" gives an overview of the Shires and their inhabitants, with rules for high-level halflings...

  • GAZ9 The Minrothad Guilds
    The Minrothad Guilds
    The Minrothad Guilds is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book describes the great trading guilds of the D&D world and their island homes. The 32-page "Player's Booklet" outlines the operation of the Minrothad Guilds, including their laws and rigid...

  • GAZ10 The Orcs of Thar
    The Orcs of Thar
    The Orcs of Thar is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This book covers the Broken Lands that are inhabited by humanoids such as orcs, goblins, and bugbears...

  • GAZ11 The Republic of Darokin
    The Republic of Darokin
    The Republic of Darokin is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This gazetteer describes a plutocratic republic ruled by a council of merchants...

  • GAZ12 The Golden Khan of Ethengar
    The Golden Khan of Ethengar
    The Golden Khan of Ethengar is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This gazetteer describes the land and people of the Ethengar tribes, who resemble the Mongols at the time of Kublai Khan. The 32-page "Player's Guide" gives a brief overview of the land, and...

  • GAZ13 The Shadow Elves
    The Shadow Elves
    The Shadow Elves is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:This gazzetteer describes the region deep beneath the Broken Lands, where the underground shadow elves live. The 64-page "DM's Guide" describes the locations found on the large color map, and also...

  • GAZ14 The Atruaghin Clans
  • Hexagonal Mapping Booklet
  • Hollow World Campaign Set
    Hollow World Campaign Set
    The Hollow World Campaign Set is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:Hollow World is a campaign setting boxed set describing a vast new territory, the hollow inside of the Known World, mapped on four large sheets...

  • HWR1 Sons of Azca
    Sons of Azca
    Sons of Azca is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1991....

  • HWR2 Kingdom Of Nithia
  • HWR3 The Milenian Empire
  • Immortal Rules
    Dungeons & Dragons Immortals Rules
    Dungeons & Dragons Immortals Rules is an expansion boxed set for the Dungeons & Dragons fantasy role-playing game. It was first published in 1986 as an expansion to the Basic Set.-Publication history:...

  • Quadrille Graph Paper
  • Master Rules
    Dungeons & Dragons Master Rules
    Dungeons & Dragons Master Rules is an expansion boxed set for the Dungeons & Dragons fantasy role-playing game. It was first published in 1985 as an expansion to the Basic Set.-Publication history:...

  • Monster & Treasure Assortment
    Monster & Treasure Assortment
    Monster & Treasure Assortment is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:The Monster & Treasure Assortment supplements listed pre-generated monsters and treasures for dungeon levels, with 100 sets for each level: Book One was for dungeon levels one through three,...

     Set 1 Levels 1-3
  • Monster & Treasure Assortment Set 2 Levels 4-6
  • Monster & Treasure Assortment Set 3 Levels 7-9
  • Monster & Treasure Assortment Set 1-3 - Level 1-9
  • PC1 Tall Tales of the Wee Folk
    Tall Tales of the Wee Folk
    Tall Tales of the Wee Folk is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:Tall Tales of the Week Folk is a "Creature Crucible" supplement which describes the society and background of creatures such as sprites, dryads, centaurs, pixies, and includes rules for player...

  • PC2 Top Ballista
    Top Ballista
    Top Ballista is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:Top Ballista is a "Creature Crucible" supplement and campaign setting that describes Serraine, the city of the skygnomes - which fly magical biplanes...

  • PC3 The Sea People
    The Sea People
    The Sea People is an accessory for the Dungeons & Dragons fantasy role-playing game.-Contents:The Sea People is a "Creature Crucible" supplement and campaign setting that describes the lands on the bottom of the Sea of Dread and the beings that dwell there. The supplement includes rules for player...

  • PC4 Night Howlers
    Night Howlers
    Night Howlers is an accessory for the Dungeons & Dragons fantasy role-playing game, published in 1992....

  • Poor Wizard's Almanac
  • Poor Wizard's Almanac II
  • Thunder Rift
  • TM1 The Western Countries Trail Map
    Trail Map (Dungeons & Dragons)
    The Trail Map series are several accessories for the Dungeons & Dragons fantasy role-playing game.-Publication history:The TSR staff produced five Trail Map releases, each one published in 1989 as a very large color map in an outer folder.TM1 The Western Countries Trail Map detailed the travel...

  • TM2 The Eastern Countries Trail Map
    Trail Map (Dungeons & Dragons)
    The Trail Map series are several accessories for the Dungeons & Dragons fantasy role-playing game.-Publication history:The TSR staff produced five Trail Map releases, each one published in 1989 as a very large color map in an outer folder.TM1 The Western Countries Trail Map detailed the travel...

  • Wrath of the Immortals

Advanced Dungeons & Dragons

Advanced Dungeons & Dragons, or AD&D, greatly expanded upon the rules and settings of the original D&D game when it was released in 1977. As such, this edition saw the publication of numerous books to assist players. The naming of the core books in this edition became the standard for all later editions.
  • Monster Manual
    Monster Manual
    The Monster Manual is the primary bestiary sourcebook for monsters in the Dungeons & Dragons fantasy role-playing game. It includes monsters derived from mythology, and folklore, as well as creatures created for D&D specifically...

  • Player's Handbook
    Player's Handbook
    The Player's Handbook is a book of rules for the fantasy role-playing game Dungeons & Dragons . It does not contain the complete set of rules, but only those for use by players of the game...

  • Dungeon Master's Guide
    Dungeon Master's Guide
    The Dungeon Master's Guide is a book of rules for the fantasy role-playing game Dungeons & Dragons...

  • Deities & Demigods
    Deities & Demigods
    Deities & Demigods , alternatively known as Legends & Lore , is a reference book for the Dungeons & Dragons fantasy role-playing game . The book provides descriptions and game statistics of gods and legendary creatures from various sources in mythology and fiction...

  • Fiend Folio
  • Monster Manual II
  • Unearthed Arcana
  • Oriental Adventures
  • Dungeoneer's Survival Guide
    Dungeoneer's Survival Guide
    Dungeoneer's Survival Guide is a supplement to the Dungeons & Dragons fantasy role-playing game. The book was written by Douglas Niles, and published by TSR, Inc...

  • Wilderness Survival Guide
    Wilderness Survival Guide
    The Wilderness Survival Guide is a supplement to the Advanced Dungeons and Dragons role-playing game, written by Kim Mohan and published by TSR, Inc...

  • Dragonlance Adventures
    Dragonlance Adventures
    Dragonlance Adventures is a 128-page hardcover book for the Dragonlance campaign setting for the first edition of the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:...

  • Manual of the Planes
  • Greyhawk Adventures
    Greyhawk Adventures
    Greyhawk Adventures is an accessory for the Dungeons & Dragons World of Greyhawk campaign setting.-Contents:Greyhawk Adventures contains information about Greyhawk deities and clerics, major non-player characters, monsters, geography, spells of the setting's famous magic-users , magic items of the...


Advanced Dungeons & Dragons 2nd edition

In 1989, Advanced Dungeons & Dragons 2nd edition was published. By the end of its first decade, Advanced Dungeons & Dragons had expanded to several rulebooks, including three Monster Manual
Monster Manual
The Monster Manual is the primary bestiary sourcebook for monsters in the Dungeons & Dragons fantasy role-playing game. It includes monsters derived from mythology, and folklore, as well as creatures created for D&D specifically...

s, and two books governing character skills in wilderness and underground settings. Initially, the second edition would consolidate the game, with three essential books to govern Dungeon Master
Dungeon Master
In the Dungeons & Dragons role-playing game, the Dungeon Master is the game organizer and participant in charge of creating the details and challenges of a given adventure, while maintaining a realistic continuity of events...

s and players alike. Periodically, TSR published optional rulebooks for character classes and races to enhance game play.
  • Dungeon Master's Guide
    Dungeon Master's Guide
    The Dungeon Master's Guide is a book of rules for the fantasy role-playing game Dungeons & Dragons...

  • Monstrous Compendium
    Monstrous Compendium
    The Monstrous Compendium is a series of accessories for the Advanced Dungeons & Dragons fantasy role-playing game.-Volumes:MC1 Monstrous Compendium, Volume One was published by TSR in 1989...

     Volume One
  • Monstrous Manual
  • Player's Handbook
    Player's Handbook
    The Player's Handbook is a book of rules for the fantasy role-playing game Dungeons & Dragons . It does not contain the complete set of rules, but only those for use by players of the game...

  • Legends & Lore
    Deities & Demigods
    Deities & Demigods , alternatively known as Legends & Lore , is a reference book for the Dungeons & Dragons fantasy role-playing game . The book provides descriptions and game statistics of gods and legendary creatures from various sources in mythology and fiction...

  • Tome of Magic
  • Book of Artifacts
    Book of Artifacts
    The Book of Artifacts is a supplemental sourcebook to the core rules of the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. This book, published by TSR, Inc. in 1993, details 50 different artifacts, special magic items found within the game at the Dungeon Master's...

  • Player's Option: Combat & Tactics
    Player's Option: Combat & Tactics
    Player's Option: Combat & Tactics is a supplemental sourcebook to the core rules of the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. This 192-page book was published by TSR, Inc. in 1995. The book was designed by L. Richard Baker III and Skip Williams...

  • Player's Option: Skills & Powers
    Player's Option: Skills & Powers
    Player's Option: Skills & Powers is a supplemental sourcebook to the core rules of the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. This 192-page book was published by TSR, Inc. in 1995. The book was designed by Douglas Niles and Dale Donovan...

  • Player's Option: Spells & Magic
    Player's Option: Spells & Magic
    Player's Option: Spells & Magic is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1996....

  • DM Option: High-Level Campaigns
    DM Option: High-Level Campaigns
    DM Option: High-Level Campaigns is a supplemental sourcebook to the core rules of the second edition of the Advanced Dungeons & Dragons fantasy role-playing game. This 192-page book was published by TSR, Inc. in 1995. The book was designed by Skip Williams...

  • The Complete Fighter's Handbook
    The Complete Fighter's Handbook
    The Complete Fighter's Handbook is a supplemental rulebook published in 1989 for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:...

  • The Complete Thief's Handbook
    The Complete Thief's Handbook
    The Complete Thief's Handbook is a supplemental rulebook published in 1989 for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:...

  • The Complete Priest's Handbook
    The Complete Priest's Handbook
    The Complete Priest's Handbook is a supplemental rulebook published in 1990 for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:...

  • The Complete Wizard's Handbook
    The Complete Wizard's Handbook
    The Complete Wizard's Handbook is a supplemental rulebook published in 1990 for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:...

  • The Complete Psionics Handbook
  • The Complete Ranger's Handbook
  • The Complete Paladin's Handbook
  • The Complete Druid's Handbook
  • The Complete Barbarian's Handbook
  • The Complete Bard's Handbook
  • The Complete Ninja's Handbook
  • The Complete Book of Dwarves
    The Complete Book of Dwarves
    The Complete Book of Dwarves is a supplemental rulebook for the 2nd edition of the Dungeons & Dragons fantasy role-playing game, published in 1991 by TSR Inc. It contains a variety of information useful to playing dwarf characters in the game, including information on strongholds, dwarven subraces,...

  • The Complete Book of Elves
  • The Complete Book of Gnomes & Halflings
    The Complete Book of Gnomes & Halflings
    The Complete Book of Gnomes & Halflings is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993....

  • The Complete Book of Humanoids
  • Creative Campaigning
    Creative Campaigning
    Creative Campaigning is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1993....

  • Arms and Equipment Guide
  • Monster Mythology
    Monster Mythology
    Monster Mythology is a sourcebook for the second edition of the Dungeons & Dragons roleplaying game. Released by TSR in 1992 and written by Carl Sargent, with interior illustrations by Terry Dykstra, John and Laura Lakey, and Keith Parkinson, Monster Mythology was released as a companion volume for...

  • The Complete Book of Villains
  • The Complete Book of Necromancers
  • The Castle Guide
    The Castle Guide
    The Castle Guide is a supplemental rulebook published in 1990 for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:...

  • Of Ships and the Sea
  • World Builder
  • Dungeon Builder
  • Sages and Specialists
  • Campaign Sourcebook and Catacomb Guide
    Campaign Sourcebook and Catacomb Guide
    Campaign Sourcebook and Catacomb Guide is an accessory for the Advanced Dungeons & Dragons fantasy role-playing game.-Contents:The Campaign Sourcebook and Catacomb Guide is a supplement to the Dungeon Master's Guide for the 2nd edition rules...

  • HR1 Vikings Campaign Sourcebook
  • HR2 Charlemagne's Paladins Campaign Sourcebook
  • HR3 Celts Campaign Sourcebook
    Celts Campaign Sourcebook
    Celts Campaign Sourcebook is an accessory for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1992....

  • HR4 A Mighty Fortress Campaign Sourcebook
  • HR5 The Glory of Rome Campaign Sourcebook
  • HR6 Age of Heroes Campaign Sourcebook
  • HR7 The Crusades Campaign Sourcebook
  • MC1 Monstrous Compendium Volume One (1989)—144 pages, 12 dividers and 3-ring D-binder
  • MC2 Monstrous Compendium Volume Two (1989)—144 pages
  • MC3 Monstrous Compendium Volume Three Forgotten Realms
    Forgotten Realms
    The Forgotten Realms is a campaign setting for the Dungeons & Dragons fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories...

     Appendix (1989)—64 pages, 4 dividers
  • MC4 Monstrous Compendium Dragonlance
    Dragonlance
    Dragonlance is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of popular fantasy novels. The Hickmans conceived Dragonlance while driving in their car on the way to TSR for a job application...

     Appendix (1989)—96 pages, 4 dividers and 3-ring D-binder
  • MC5 Monstrous Compendium Greyhawk
    Greyhawk
    Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game...

     Adventures Appendix (1990)—64 pages, 4 dividers
  • MC6 Monstrous Compendium Kara-Tur
    Kara-Tur
    Kara-Tur is a fantasy world created by David Cook in the Oriental Adventures rulebook for the First Edition Advanced Dungeons & Dragons role-playing game in 1986. Kara-Tur's cultures and peoples are fantasy analogues of medieval China, Korea, Japan, the Ryukyu Islands, Tibet, and other regions of...

     Appendix (1990)—64 pages, 4 dividers
  • MC7 Monstrous Compendium Spelljammer
    Spelljammer
    Spelljammer is a campaign setting for the Advanced Dungeons & Dragons role-playing game, which features a fantastical outer space environment....

     Appendix (1990)—64 pages, 4 dividers
  • MC8 Monstrous Compendium Outer Plane
    Outer Plane
    In the fantasy role-playing game Dungeons & Dragons, an Outer Plane is one of a number of general types of planes of existence. They can also be referred to as godly planes, spiritual planes or divine planes. The Outer Planes are home to beings such as deities and otherworldly creatures such as...

    s Appendix (1991)—96 pages, 4 dividers
  • MC9 Monstrous Compendium Spelljammer
    Spelljammer
    Spelljammer is a campaign setting for the Advanced Dungeons & Dragons role-playing game, which features a fantastical outer space environment....

     Appendix II (1991)—64 pages, 4 dividers
  • MC10 Monstrous Compendium Ravenloft
    Ravenloft
    Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game. It is an alternate time-space existence known as a pocket dimension called the Demiplane of Dread, which consists of a collection of land pieces called domains brought together by a mysterious force known only as "The Dark...

     Appendix (1991)—64 pages, 4 dividers
  • MC11 Monstrous Compendium Forgotten Realms
    Forgotten Realms
    The Forgotten Realms is a campaign setting for the Dungeons & Dragons fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories...

     Appendix II (1991)—64 pages, 4 dividers
  • MC12 Monstrous Compendium Dark Sun
    Dark Sun
    Dark Sun is a Dungeons & Dragons campaign setting featuring the fictional desert world of Athas. The original Dark Sun Boxed Set campaign setting was released in 1991....

     Appendix: Terrors of the Desert (1992)—96 pages
  • MC13 Monstrous Compendium Al-Qadim
    Al-Qadim
    Al-Qadim is an Arabian Nights-themed campaign setting for the Dungeons & Dragons role-playing game. The setting was developed by Jeff Grubb for TSR, Inc., and was first released in 1992. Al-Qadim is set in the land of Zakhara, called the Land of Fate...

     Appendix (1992)—64 pages, 4 dividers
  • MC14 Monstrous Compendium Fiend Folio
    Fiend Folio
    Fiend Folio is the title shared by three products published for successive editions of the fantasy role-playing game Dungeons & Dragons...

     Appendix (1992)—64 pages, 4 dividers
  • MC15 Monstrous Compendium Ravenloft
    Ravenloft
    Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game. It is an alternate time-space existence known as a pocket dimension called the Demiplane of Dread, which consists of a collection of land pieces called domains brought together by a mysterious force known only as "The Dark...

     Appendix II: Children of the Night (1993)—64 pages, 4 dividers
  • Monstrous Manual (1993)—384 page hardcover
    Hardcover
    A hardcover, hardback or hardbound is a book bound with rigid protective covers...

     reprinting MC1 & MC2 plus others
  • Dark Sun
    Dark Sun
    Dark Sun is a Dungeons & Dragons campaign setting featuring the fictional desert world of Athas. The original Dark Sun Boxed Set campaign setting was released in 1991....

     Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995)
  • Ravenloft
    Ravenloft
    Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game. It is an alternate time-space existence known as a pocket dimension called the Demiplane of Dread, which consists of a collection of land pieces called domains brought together by a mysterious force known only as "The Dark...

     Monstrous Compendium Appendices I & II (1996)—reprinting MC10 & MC15
  • Ravenloft
    Ravenloft
    Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game. It is an alternate time-space existence known as a pocket dimension called the Demiplane of Dread, which consists of a collection of land pieces called domains brought together by a mysterious force known only as "The Dark...

     Monstrous Compendium Appendix III: Creatures of Darkness (1994)
  • Planescape
    Planescape
    Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, originally designed by Zeb Cook. The Planescape setting was published in 1994...

     Monstrous Compendium Appendix (1994)
  • Planescape
    Planescape
    Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, originally designed by Zeb Cook. The Planescape setting was published in 1994...

     Monstrous Compendium Appendix II (1995)
  • Planescape
    Planescape
    Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, originally designed by Zeb Cook. The Planescape setting was published in 1994...

     Monstrous Compendium Appendix III (1998)
  • Mystara
    Mystara
    Mystara is a campaign setting for the Dungeons & Dragons fantasy role playing game. Although it has officially been dropped from production by its creators, many fans continue to develop and evolve this fantasy setting jointly, continuing its original theme of group development.-Development:It...

     Monstrous Compendium Appendix (1994)
  • Monstrous Compendium Annual Volume One (1994)—reprints from modules and magazines of 1993
  • Monstrous Compendium Annual Volume Two (1995)—reprints from modules and magazines of 1994
  • Monstrous Compendium Annual Volume Three (1996)—reprints from modules and magazines of 1995
  • Monstrous Compendium Annual Volume Four (1998)—96 pages; reprints from modules and magazines of 1996–7
  • Savage Coast Monstrous Compendium Appendix (1996) (download-only)

Dungeons & Dragons 3rd edition and v3.5

A major revision of the AD&D rules was released in 2000. As the Basic game had been discontinued some years earlier, and the more straightforward title was more marketable, the word "Advanced" was dropped and the new edition was called just Dungeons & Dragons, but was still officially referred to as 3rd edition (or 3E for short).

This edition was the first to be released by Wizards of the Coast
Wizards of the Coast
Wizards of the Coast is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games...

 after their acquisition of the company, as well as the first to allow third-party companies to make supplemental materials by use of the Open Game License.

In July 2003, a revised version of the 3rd edition D&D rules (termed version 3.5) was released that incorporated numerous rule changes, as well as expanding the Dungeon Master's Guide and Monster Manual.
Title Authors Date Pages


Dungeons & Dragons 4th edition

Unlike third edition of Dungeons & Dragons, which had the core rulebooks released in monthly installments, the 4th editions of the Player's Handbook, Monster Manual, and Dungeon Master's Guide were all released in June 2008.
  • Adventurer's Vault
  • Adventurer's Vault 2
  • Arcane Power - Options for Bards, Sorcerers, Swordmages, Warlocks and Wizards
  • Dark Sun Campaign Setting
  • Dark Sun Creature Catalog
  • Demonomicon
  • Divine Power - Options for Avengers, Clerics, Invokers and Paladins
  • Draconomicon: Chromatic Dragons
  • Draconomicon: Metallic Dragons
  • Dragon Magazine Annual 2009
  • Dungeon Delve
  • Dungeon Master's Guide
    Dungeon Master's Guide
    The Dungeon Master's Guide is a book of rules for the fantasy role-playing game Dungeons & Dragons...

  • Dungeon Master's Guide 2
  • Dungeon Master's Kit
    Dungeon Master's Kit
    The Dungeon Master's Kit contains rules concerning the arbitration and administration of the fourth edition of the Dungeons & Dragons fantasy role-playing game, and is intended for use primarily or only by the game's Dungeon Master....

  • Eberron
    Eberron
    Eberron is a campaign setting for the Dungeons & Dragons role-playing game, set in a period after a vast destructive war on the continent of Khorvaire...

     Campaign Guide
  • Eberron
    Eberron
    Eberron is a campaign setting for the Dungeons & Dragons role-playing game, set in a period after a vast destructive war on the continent of Khorvaire...

     Player's Guide
  • Forgotten Realms
    Forgotten Realms
    The Forgotten Realms is a campaign setting for the Dungeons & Dragons fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories...

     Campaign Guide
  • Forgotten Realms
    Forgotten Realms
    The Forgotten Realms is a campaign setting for the Dungeons & Dragons fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories...

     Player's Guide
  • Hammerfast: A Dwarven Outpost Adventure Site
  • Heroes of the Fallen Lands
  • Heroes of the Forgotten Kingdoms
  • Manual of the Planes
  • Martial Power
    Martial Power
    Martial Power is a supplement for the 4th edition of the Dungeons & Dragons fantasy role-playing game. It contains additional options and rules for fighters, rangers, rogues, and warlords, including new builds for each class to further customize a character, such as the "beastmaster ranger,"...

    - Options for Fighters, Rangers, Rogues, and Warlords
  • Martial Power 2 - Options for Fighters, Rangers, Rogues, and Warlords
  • Monster Manual
    Monster Manual
    The Monster Manual is the primary bestiary sourcebook for monsters in the Dungeons & Dragons fantasy role-playing game. It includes monsters derived from mythology, and folklore, as well as creatures created for D&D specifically...

  • Monster Manual 2
  • Monster Manual 3
  • Monster Vault
  • Monster Vault: Threats to the Nentir Vale
  • Mordenkainen
    Mordenkainen
    Mordenkainen is a fictional wizard from the World of Greyhawk campaign setting for the Dungeons & Dragons roleplaying game. He was created by Gary Gygax as a player character and is one of the oldest characters in roleplaying fiction...

    's Magnificent Emporium
  • Open Grave: Secrets of the Undead
  • The Plane Above: Secrets of the Astral Sea
  • The Plane Below: Secrets of the Elemental Chaos
  • Player's Strategy Guide
  • Player's Handbook
    Player's Handbook
    The Player's Handbook is a book of rules for the fantasy role-playing game Dungeons & Dragons . It does not contain the complete set of rules, but only those for use by players of the game...

     - Arcane, Divine, and Martial Heroes
  • Player's Handbook 2 - Arcane, Divine, and Primal Heroes
  • Player's Handbook 3 - Divine, Primal and Psionic Heroes
  • Player's Handbook Races: Dragonborn
  • Player's Handbook Races: Tieflings
  • Player's Option: Heroes of Shadow
  • Player's Option: Heroes of the Feywild
  • Primal Power - Options for Barbarians, Druids, Shamans and Wardens
  • Psionic Power - Options for Ardents, Battleminds, Monks and Psions
  • Rules Compendium
  • The Shadowfell: Gloomwrought And Beyond
  • Underdark
  • Vor Rukoth: An Ancient Ruins Adventure Site
  • Wizard Presents: Race and Classes
  • Wizard Presents: World and Monsters
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