Lufia: Curse of the Sinistrals
Encyclopedia
Lufia: Curse of the Sinistrals, released as in Japan, is an action role-playing game
(RPG) video game co-developed by Neverland and Square Enix
for the Nintendo DS
. It is a re-imagining of the 1995 Super Nintendo Entertainment System
game Lufia II: Rise of the Sinistrals
, also developed by Neverland.
, and Kingdom Hearts
. Gameplay is no longer turn-based; players can roam around freely and attack monsters without waiting for the battle scene to occur. Only one character can be playable on-screen. The player can choose a map to go to without fully navigating the map like Lufia: The Ruins of Lore
. Players can equip armor and weapons that can give players unique abilities in combat. The game takes advantage of the dual screen. In certain battles or puzzle-solving, certain actions may be disabled or the top-screen is used to navigate actions committed by bosses. Characters do not gain experience from defeating certain bosses. Players can press the feather button on the screen to go back to the stage selection menu. Players can also hit the rewind button to go back to the previous dungeon. These options may not be available if an essential event is going to be triggered in that area. Like in all Lufia games besides the Lufia & the Fortress of Doom
, The Ancient Cave returns.
Maxim embarks on a journey to destroy the troubles caused by the land. Within his journey, he meets up with his best friend Tia and also meets up with other warriors around the land to defeat the havoc caused by the Sinistrals.
, who stated that while the 3D graphics
made the environments seem attractive, the camera controls had problems. One editor wrote "The camera angles are hard to see in some places, making it hard to figure out what's accessible and what's too high to reach."
In the Western world, the game has received mostly positive reviews, with an overall aggregate score of 9.0 out of 10 at GameStats. IGN
gave the game a score 8.5 out of 10, praising its action-focused experience, character-swapping dynamic, well-written dialogue scenes, and puzzles which it compares favourably to The Legend of Zelda
, concluding that Lufia is "a great DS adventure". GamesRadar
gave the game a score of 9 out of 10, praising its charming characters, environments, challenging puzzles, and fun minigames, concluding that it is "a charming, beautiful, and accessible title that dares to be different while paying homage to the original."
Action role-playing game
Action role-playing games form a loosely defined sub-genre of role-playing video games that incorporate elements of action or action-adventure games, emphasizing real-time action where the player has direct control over characters, instead of turn-based or menu-based combat...
(RPG) video game co-developed by Neverland and Square Enix
Square Enix
is a Japanese video game and publishing company best known for its console role-playing game franchises, which include the Final Fantasy series, the Dragon Quest series, and the action-RPG Kingdom Hearts series...
for the Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...
. It is a re-imagining of the 1995 Super Nintendo Entertainment System
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
game Lufia II: Rise of the Sinistrals
Lufia II: Rise of the Sinistrals
Lufia II: Rise of the Sinistrals, known as in Japan, and as simply Lufia in Europe and Australia, is an RPG game with puzzle elements developed by Neverland and published in Japan in 1995 by Taito, and in North America and Europe in 1996 by Natsume and Nintendo respectively, for the Super Nintendo...
, also developed by Neverland.
Gameplay
Unlike the previous Lufia games, this is an action-rpg game similar to games like Secret of ManaSecret of Mana
Secret of Mana is an action role-playing game for the Super Nintendo Entertainment System developed and published by Square in 1993. The game was re-released for the Wii's Virtual Console in 2008, and was ported to Japanese mobile phones in 2009...
, and Kingdom Hearts
Kingdom Hearts
is an action role-playing game developed and published by Square in 2002 for the PlayStation 2 video game console. The first game in the Kingdom Hearts series, it is the result of a collaboration between Square Enix and The Walt Disney Company. The game combines characters and settings from Disney...
. Gameplay is no longer turn-based; players can roam around freely and attack monsters without waiting for the battle scene to occur. Only one character can be playable on-screen. The player can choose a map to go to without fully navigating the map like Lufia: The Ruins of Lore
Lufia: The Ruins of Lore
Lufia: The Ruins of Lore, known in Japan as , is a console role-playing game developed by Atelier Double and published by Taito in Japan in 2002 and by Atlus a year later in North America...
. Players can equip armor and weapons that can give players unique abilities in combat. The game takes advantage of the dual screen. In certain battles or puzzle-solving, certain actions may be disabled or the top-screen is used to navigate actions committed by bosses. Characters do not gain experience from defeating certain bosses. Players can press the feather button on the screen to go back to the stage selection menu. Players can also hit the rewind button to go back to the previous dungeon. These options may not be available if an essential event is going to be triggered in that area. Like in all Lufia games besides the Lufia & the Fortress of Doom
Lufia & the Fortress of Doom
Lufia & the Fortress of Doom, known as in Japan, is an RPG developed by Neverland and published by Taito in 1993, for the Super Nintendo. It is the first title in the Lufia series of video games and the only game from the series released under the Taito label in North America.- Story :The story...
, The Ancient Cave returns.
Dungeons
Each dungeon is filled with puzzles to solve in order to advance. The player can jump and eventually double jump, after progressing past a certain point in the game, push blocks, carry objects, step on switches, open treasure chests, or trigger other events. In battle, the character the player controls is the one who gains the most experience when an enemy is defeated. The MP system that existed in previous Lufia games is not present in this title. Instead, all special abilities use IP, which is rechargeable. The player can choose to perform various types of abilities, including spells and powerful attacks. When an enemy dies, the player can continue attacking the monster until it disappears to gain bonus gold, experience, and possibly items. Each character has a special ability that is required to solve puzzles. Each time a character levels up, that character's HP and IP is restored and any negative effects are removed.The GRID System
As you progress through the game, you can gain access to the GRID system (known as the Mystic Stone Board in the US), which allows you to customize stat boosts to your characters as well as other unique abilities. You place blocks on the grid which is filled with squares. Each block can either be a 2-square, a 3-square that is either a vertical or horizontal line, or a 2x2 4-square. Each square can increase INT, MGC, GUT, and CTR. When placed on the grid, these blocks can be combined to increase the level of the block, up to a maximum of 4 levels. Each character has their own grid of squares, which is either a 6x6 in the four center characters or a 3x12 in the two side characters. Each square with a symbol such as a sword can increase specific stats in a block is placed by them. However, these squares can only be activated if each block all connects to the starting pointer that begins in between the character's block area. Once connected to the pointer, this starts a chain and any block adjacent to it activates. Blocks cannot overlap.Setting
The game begins with a prologue of Gades, announcing that the Sinistrals will wage war against Humanity. The game then begins with Maxim, a young monster hunter blessed with impressive and mysterious powers. He first approaches the Soma Shrine where he encounters a giant mech-golem-like monster, who is revealed to be Gades, the Sinistral of Destruction.Maxim embarks on a journey to destroy the troubles caused by the land. Within his journey, he meets up with his best friend Tia and also meets up with other warriors around the land to defeat the havoc caused by the Sinistrals.
Characters
- Maxim
- A monster hunter blessed with impressive and mysterious powers. His primary weapon is the sword and he is the most balanced character in the party. His special ability is to dash forward very fast and strike, enabling him to reach areas that can't be accessed by jumping. His primary element is fire.
- Selan
- The commander of the Parcelyte army, and Maxim's wife. Her weapon is the chakram and she excels as a magic user. Her special ability is to throw her chakram and control the movement of it in mid-air, allowing her to strike distant or unreachable objects and monsters. Her primary element is ice.
- A charismatic warrior from Tanbel who is known for his massive strength. His weapon is the axe and is best known for his defense and massive attack power. His special ability allows him to destroy certain types of terrain and objects that are otherwise indestructible. His primary element is thunder.
- Maxim's best friend. Her weapon is her suitcase that contains various gadgetry. Her special ability is a grappling hook, allowing her to grab objects from a distance or to swing across gaps. Her primary element is water.
- Artea
- The elf from Eserikto. His weapon is the gun. He is the only character that can float in the air. His special ability is to lock onto numerous objects/monsters and shoot his weapon to hit them at the same time. His primary element is light.
- Dekar
- The self-proclaimed strongest warrior in the world from Bound Kingdom. Though he does not have a special ability like the others, he can use any weapon (except for the Dual Blade), making him the most versatile character in combat.
Development
In 2009, Square Enix announced that it was developing a new game in the Lufia series for the Nintendo DS. According to Famitsu, Estpolis: The Lands cursed by the Gods would be a remake of Lufia II. Square-Enix would be making some major changes to the original, the most prominent being that The Lands cursed by the Gods was to be an action RPG, while Rise of the Sinistrals was turn-based. The Lands cursed by the Gods would also feature 3D graphics and voice acting. The game has been be released for Nintendo DS on February 25, 2010 in Japan. The new Estpolis was developed by series creator Neverland Company, with much of the staff of Lufia II closely involved with the project. This Estpolis is an action-RPG "reboot" of Estpolis Denki II, which originally hit the Super NES in 1996. On May 26, 2010, Natsume made an announcement that it would be releasing the game in the United States in Fall 2010. It was released in North America on October 12 2010.Reception
The game sold 14,000 copies the week of its release in Japan and received praise from critics. However, it was met with criticism by FamitsuFamitsu
is a line of Japanese video game magazines published by Enterbrain, Inc. and Tokuma. Currently, there are five Famitsū magazines: Shūkan Famitsū, Famitsū PS3 + PSP, Famitsū Xbox 360, Famitsū Wii+DS, and Famitsū Wave DVD...
, who stated that while the 3D graphics
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...
made the environments seem attractive, the camera controls had problems. One editor wrote "The camera angles are hard to see in some places, making it hard to figure out what's accessible and what's too high to reach."
In the Western world, the game has received mostly positive reviews, with an overall aggregate score of 9.0 out of 10 at GameStats. IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
gave the game a score 8.5 out of 10, praising its action-focused experience, character-swapping dynamic, well-written dialogue scenes, and puzzles which it compares favourably to The Legend of Zelda
The Legend of Zelda
The Legend of Zelda, originally released as in Japan, is a video game developed and published by Nintendo, and designed by Shigeru Miyamoto and Takashi Tezuka. Set in the fantasy land of Hyrule, the plot centers on a boy named Link, the playable protagonist, who aims to collect the eight fragments...
, concluding that Lufia is "a great DS adventure". GamesRadar
GamesRadar
GamesRadar is a multi-format video game website featuring regular news, previews, reviews, videos, and guides. It is owned and operated simultaneously in the UK and US by worldwide publisher Future Publishing...
gave the game a score of 9 out of 10, praising its charming characters, environments, challenging puzzles, and fun minigames, concluding that it is "a charming, beautiful, and accessible title that dares to be different while paying homage to the original."