Ninja Gaiden II: The Dark Sword of Chaos
Encyclopedia
Ninja Gaiden II: The Dark Sword of Chaos, known in Japan as and as Shadow Warriors 2 in Europe, is a side-scrolling platforming
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...

 video game developed and published by Tecmo for the Nintendo Entertainment System (NES)
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...

. It was released in Japan on , in North America in May 1990, and in Europe on . The game was later released for the Commodore Amiga and DOS
DOS
DOS, short for "Disk Operating System", is an acronym for several closely related operating systems that dominated the IBM PC compatible market between 1981 and 1995, or until about 2000 if one includes the partially DOS-based Microsoft Windows versions 95, 98, and Millennium Edition.Related...

-based PC
Personal computer
A personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...

s by GameTek
GameTek
GameTek was a video game publisher based in North Miami Beach, Florida well known for publishing video game adaptations of game shows in the early 1990s. GameTek was a trade name for IJE, the owner of electronic publishing rights to Jeopardy! and Wheel of Fortune...

 in 1991. It was then released for the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...

's Virtual Console
Virtual console
A virtual console – also known as a virtual terminal – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some operating systems such as UnixWare, Linux, and BSD, in which the system console of the computer can be used to switch between...

 service on in North America. This game is the second installment in the Ninja Gaiden
Ninja Gaiden
is a series of video games by Tecmo featuring the ninja Ryu Hayabusa as its protagonist. The series was originally known as in Japan. The word "gaiden" in the North American Ninja Gaiden title means "side-story" in Japanese, even though the Ninja Gaiden series is not a spinoff of a previous series...

trilogy for the NES.

The events in Ninja Gaiden II take place one year after the events in the first Ninja Gaiden game
Ninja Gaiden (NES)
, known in Japan as and as Shadow Warriors in Europe, is a side-scrolling platforming video game. It was developed and published by Tecmo for the Nintendo Entertainment System ; its development and release coincided with the beat 'em up arcade version of the same name. It was released in in...

. It is about an evil emperor named Ashtar who, after hearing of Jaquio's defeat, devises a plan to take over the world and engulf it in darkness through an evil sword called the Dark Sword of Chaos. A U.S. Army agent named Robert T. Sturgeon recruits the game's main protagonist Ryu Hayabusa
Ryu Hayabusa
is the protagonist of the Ninja Gaiden video game series as well as a player character in the Dead or Alive series, both published by Tecmo. According to the game canon, Ryu Hayabusa is a ninja and the leader of the that has spiritual, physical and magical ties to ancient dragons...

 and tells him that he is the only person who can stop him. The game received positive praise in previews from Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...

and Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...

and continued to receive high ratings and coverage, being nominated for several awards from Nintendo Power in 1991. Overall, reviewers have said that visuals and controls of Ninja Gaiden II improved over its predecessor while maintaining a high level of difficulty for players; the game was criticized for having a more generic and predictable plot. The game maintains lasting appeal among players, with one reviewer saying that Ninja Gaiden II is "a challenging experience the likes of which gamers in the 8-bit era lived and died for".

Gameplay

As with the previous Ninja Gaiden game, the player controls Ryu Hayabusa
Ryu Hayabusa
is the protagonist of the Ninja Gaiden video game series as well as a player character in the Dead or Alive series, both published by Tecmo. According to the game canon, Ryu Hayabusa is a ninja and the leader of the that has spiritual, physical and magical ties to ancient dragons...

 through a series of platforming
Platform game
A platform game is a video game characterized by requiring the player to jump to and from suspended platforms or over obstacles . It must be possible to control these jumps and to fall from platforms or miss jumps...

 levels called "Acts". Players have the ability to jump and latch on and off walls and ladders. Two new abilities that Ryu can do in Ninja Gaiden II are climbing up and down walls and attacking with "Power Boosting Items" while on walls and ladders. Ryu has a strength meter on top of the screen that decreases whenever he takes damage from enemies. The player loses a life if Ryu's strength meter runs out, Ryu falls off the screen or if the timer runs out; the game ends if players lose all their lives. The player can continue
Continue (video gaming)
Continue is a common term in video games for the option to continue the game after all of the player's lives have been lost, rather than ending the game and restarting from the very beginning.-Arcade games:...

 and restart the game from the beginning of the level in which they lost all their lives.
Players dispatch enemies by either thrusting at them with his Dragon Sword or by defeating them using Power Boosting Items. These special items consume Ryu's "ninja power", also located on the top of the screen. Power Boosting Items include the following: shuriken
Shuriken
A shuriken is a traditional Japanese concealed weapon that was generally used for throwing, and sometimes stabbing or slashing...

s; "Windmill Throwing Stars" that move back and forth like a boomerang
Boomerang
A boomerang is a flying tool with a curved shape used as a weapon or for sport.-Description:A boomerang is usually thought of as a wooden device, although historically boomerang-like devices have also been made from bones. Modern boomerangs used for sport are often made from carbon fibre-reinforced...

; "The Art of the Fire Wheel" which hurls fireballs diagonally upwards; "Fire Dragon Balls" which hurls fireballs diagonally downwards; and the "Invincible Fire Wheel" that creates a barrier of three fireballs around Ryu, destroying any enemy that touches them. These items can be found in various crystal balls scattered throughout the levels, and they can be switched out by collecting another Power Boosting Item. The amount of ninja power used depends on the type of Power Boosting Item used. At the end of each Act Ryu fights a boss
Boss (video games)
A boss is an enemy-based challenge which is found in video games. A fight with a boss character is commonly referred to as a boss battle or boss fight...

 which has its own strength meter, located on the top of the screen. The boss's strength meter decreases every time the player damages it, and the boss is destroyed when the player completely depletes its strength meter.

Along the way, the player can collect items that are found in crystal balls scattered throughout the levels. These items include the following: items that increase Ryu's ninja power; bottles that increase the player's score; "Scrolls of the Spirit of the Dragon" that increase Ryu's maximum ninja power; medicine that partially refills Ryu's strength meter; Power Boosting Items; and 1-up
1-up
1-up , pronounced "one up", is a term in console video gaming that commonly refers to an item that gives the player an extra life, to complete the game. In certain games, it is possible to receive multiple extra lives at once...

s. Another new feature in Ninja Gaiden II is the ability for Ryu to "split his body" and clone himself when the player collects an orange ninja symbol. Collecting this symbol creates for Ryu an orange shadow of him that follows behind and copies every move Ryu makes, including climbing walls and ladders and attacking enemies. Using this technique, the player can strategically position Ryu and his clones to more easily defeat enemies and bosses.

Plot

The story begins one year after the events of the first Ninja Gaiden game. The story opens in the Realm of Darkness as Ashtar, the evil lord who controlled Jaquio, is informed of Jaquio's defeat; he devises a plan to rule over Earth by opening the Gate of Darkness. A U.S. Army Special Intelligence unit member named Robert T. Sturgeon is sent to find Ryu to take out Ashtar. Robert informs Ryu that Irene Lew has been captured and that he must go to the Tower of Lahja to save her. After hopping on a freight train and then battling up the mountain in which the tower lies, he is ambushed by a figure who describes himself as a tribesman of the World of Chaos, led by the Emperor of Darkness Ashtar. After making it to the top of the tower, Ryu finds Irene, who has been captured by Ashtar. Ashtar then blasts Ryu with energy from his own sword; before Ashtar can finish off Ryu, Robert appears and shoots Ashtar in the back, stopping him. Robert orders Ashtar to hand over his sword and give up, but Ashtar escapes with Irene, telling Ryu to follow him into the Maze of Darkness.

After Ashtar escapes into the Maze of Darkness, Robert tells Ryu about Ashtar's plot to take over the world by using the full power of his sword, the Dark Sword of Chaos. Robert implores Ryu to stop Ashtar before his Dark Sword reaches full power. After battling through the Maze of Darkness and into the World of Chaos, Ryu hears echoes of Ashtar's plan in the distance. Ryu then catches up with Ashtar. He releases Irene, but immediately after releasing her he stabs her with the Dark Sword. Robert then shows up, only to find out that Irene has been mortally wounded; Ashtar then blasts Robert with energy from his Dark Sword and then challenges Ryu to battle. Ryu defeats Ashtar, and before he dies, he says that the forces of Darkness will soon awaken and implores the forces of Chaos to engulf the world into darkness. While he is saying this, the Dark Sword of Chaos vanishes into thin air. After Ashtar's death, Irene tells Ryu that an evil altar that Ashtar prepared to open the Gate of Darkness must be destroyed. Ryu then leaves Irene behind and tells Robert to take her and leave the World of Chaos.

As Ryu enters the World of Darkness to destroy the altar, Irene and Robert, while traveling back, are stopped by a shadowy figure that Irene has seen before. Meanwhile, after defeating a creature whom he noted he fought in his fight against Jaquio (in the previous Ninja Gaiden game), Ryu finds Robert on the ground and mortally wounded. He tells Ryu that Irene has been captured again and that he must prevent the Gate of Darkness from opening. Robert then tells Ryu to leave him behind while he fends off the demons. Ryu eventually makes it to the evil altar where he finds Irene and the shadowy figure who captured her; the figure reveals himself as Jaquio – the main antagonist from the first Ninja Gaiden installment – who was reborn after his first battle with Ryu.
Jaquio tells Ryu his master plan of using Ashtar as a pawn, used to awaken the true evil. He plans to use the Dark Sword of Chaos to use Irene's life force to open the Gate of Darkness and call up all the demons, while Ryu awakens them from their sleep. Jaquio then challenges Ryu to a showdown in which Ryu defeats him. Before Ryu and Irene can destroy the evil altar though, Jaquio's blood awakens the Dark Sword, which opens up the Gate of Darkness, shocks Irene and Ryu with its energy, and revives Jaquio himself. He then turns into a demonic wall, which Ryu, after borrowing strength from his Dragon Sword, defeats. The Dark Sword then breaks apart, the Gate of Darkness closes and disappears, and Ryu flees with Irene out of the temple just as it collapses. He then begins to mourn for Irene, who is presumed to be dead, when the power of the Dragon Sword revives her. Irene tells Ryu that she felt like she had been dreaming for a long time. Ryu tells her that the incident is over, and the game ends as the two watch the sun set.

Reception history

Ninja Gaiden II: The Dark Sword of Chaos was released in Japan on , in North America in May 1990, and in Europe on . The game was later released for the Commodore Amiga and DOS
DOS
DOS, short for "Disk Operating System", is an acronym for several closely related operating systems that dominated the IBM PC compatible market between 1981 and 1995, or until about 2000 if one includes the partially DOS-based Microsoft Windows versions 95, 98, and Millennium Edition.Related...

-based PC
Personal computer
A personal computer is any general-purpose computer whose size, capabilities, and original sales price make it useful for individuals, and which is intended to be operated directly by an end-user with no intervening computer operator...

s by GameTek
GameTek
GameTek was a video game publisher based in North Miami Beach, Florida well known for publishing video game adaptations of game shows in the early 1990s. GameTek was a trade name for IJE, the owner of electronic publishing rights to Jeopardy! and Wheel of Fortune...

 in 1991. It was then released for the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...

's Virtual Console
Virtual console
A virtual console – also known as a virtual terminal – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some operating systems such as UnixWare, Linux, and BSD, in which the system console of the computer can be used to switch between...

 service on in North America.

Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...

previewed Ninja Gaiden II in late 1989 and early 1990. The game first appeared in its September–October 1989 issue and again in its November 1989 issue; they noted the new levels, power-ups, and an "explosive story that's loaded with twists and turns". In the magazine's January issue, Steve Harris praised the game for its new power-up
Power-up
In computer and video games, power-ups are objects that instantly benefit or add extra abilities to the game character as a game mechanic. This is in contrast to an item, which may or may not have a benefit and can be used at a time chosen by the player...

s, scrolling backgrounds
Parallax scrolling
Parallax scrolling is a special scrolling technique in computer graphics, popularized in the 1982 arcade game Moon Patrol. In this pseudo-3D technique, background images move by the camera slower than foreground images, creating an illusion of depth in a 2D video game and adding to the immersion...

, and more detailed cinematic cutscenes
Cutscene
A cutscene is a sequence in a video game over which the player has no or only limited control, breaking up the gameplay and used to advance the plot, strengthen the main character's development, introduces enemy characters, and provide background information, atmosphere, dialogue, and clues...

. He said that the game was going to take the series "one step further than before". The game was showed to the public for the time at the Winter 1990 Consumer Electronics Show
Consumer Electronics Show
The International Consumer Electronics Show is a major technology-related trade show held each January in the Las Vegas Convention Center, Las Vegas, Nevada, United States. Not open to the public, the Consumer Electronics Association-sponsored show typically hosts previews of products and new...

 in Las Vegas, in which Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...

gave "four star ratings for its great cinema scenes and challenge". The same magazine previewed the game in its "Pak Watch" section in their March–April 1990 issue. They said that at first look the game had better cutscenes than the first Ninja Gaiden game, and they noted the great and diverse gameplay and high level of challenge. After the game's release, it debuted at #4 on the magazine's "Top 30" list for September–October 1990. In March 1991, the game was nominated for the "Nintendo Power Awards '90" in the following categories: "Best Theme & Fun"; "Best Play Control"; "Best Hero" (Ryu Hayabusa); "Best Bad Guy" (Ashtar); and "Best Overall". It did not win any of those categories. Later, in its 100th issue in September 1997, Ninja Gaiden II was listed as the 49th best game of all time on its "100 Best Games of All Time" list. It was also listed as having one of the best 100 cheat codes of all time, which was pressing a series of buttons on the title screen to enable various sound test
Sound test
A sound test is a function built into the options screen of many video games.This function was originally meant to test whether the game's music and sounds would function correctly, as well as giving the player the ability to compare samples played in Monaural, Stereophonic and later Surround...

s. In a 1991 issue of Game Players
Game Players
Game Players was a monthly video game magazine founded by Robert C. Lock and published by Signal Research, in Greensboro, North Carolina. The original publication was titled Game Players Strategy to Nintendo Games...

in its list of Annual Awards, the game received the "Game Player's NES Excellence Award" as one of the best NES games of 1990.

Ninja Gaiden II was reviewed in the July 1990 issue of Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...

and received very high ratings. Steve Harris said that the game improved on its predecessor's gameplay, graphics, and cinematic cutscenes; he praised the diverse level environments and the new abilities that Ryu has received, but he noted that some power-ups from the first Ninja Gaiden game were missing in this one. A reviewer under the pseudonym "Sushi-X" echoed Harris' praise but pointed about that some of the bosses in the first game were reused; he added afterwards that "it's still worth the price of admission". Ed Semrad called Ninja Gaiden II one of the best video game sequels to ever be released; he referred to the graphics, difficulty, gameplay, and storyline as "near-perfect", though he points out that the game does get very difficult in the latter levels. Martin Alessi called it one of the best NES games ever and one of the best video games of 1990.

In the same issue, Ninja Gaiden II was featured on the front cover and was denoted as the "Game-of-the-Month". The game received further praise for taking the Ninja Gaiden series to new levels and featuring other surprises. They showed a partial walkthrough of the first Act and provided short tips for the second through fourth Acts. Near the end of the feature the staff pointed out rumors of a third installment to the series (which would eventually become Ninja Gaiden III: The Ancient Ship of Doom
Ninja Gaiden III: The Ancient Ship of Doom
Ninja Gaiden III: The Ancient Ship of Doom, known in Japan as is a side-scrolling platforming video game developed and published by Tecmo. It was released in Japan on for the Famicom and in North America in August 1991 for the Nintendo Entertainment System...

). At the end of the feature rock band Anthrax
Anthrax (band)
Anthrax is an American heavy metal band from New York City, formed in 1981. Founded by guitarists Scott Ian and Danny Lilker, the band has since released ten studio albums and 20 singles, and an EP featuring Public Enemy. The band was one of the most popular of the 1980s thrash metal scene...

 members Charlie Benante
Charlie Benante
Charlie Benante is the drummer for the heavy metal bands Anthrax and Stormtroopers of Death .- Career :...

 and Frank Bello
Frank Bello
Frank Bello is an American musician who plays bass guitar for the thrash metal band Anthrax. Originally he was a roadie and guitar technician for the band, but later he replaced Dan Lilker on the Spreading the Disease album. After leaving Anthrax in early 2004 Bello joined Helmet - another New...

 were shown with Tecmo developer Jason Magness playing Ninja Gaiden II in a private showing.

Ninja Gaiden II was reviewed again in 2007 when the game was released for the Virtual Console and received some praise as well as criticism from reviewers. Austin Shau from GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 compared the game with the first Ninja Gaiden game as examples of "mean-spirited games" on the NES with high, unforgiving difficulty and excellent controls and gameplay. He applauds Tecmo's artistic detail in the cutscenes, saying that it enhances the storyline and offsets the tedious dialogue. He said that the visuals are better than those in the first game with the usage of "dynamic environments" such as speeding trains, and he praises the game's fast-paced sound. He and IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

's Lucas Thomas praised the improvement in the controls from its predecessor, more specifically Ryu's ability to freely climb up and down walls and use special weapons while on the walls. Thomas enjoyed the game's "chief innovation" of Ryu's ability to clone himself and use them to take care of enemies – something in which he says "make progressing through levels and taking down bosses much easier and quicker".

Reviewers said that the game's difficulty remains high for players as with the previous Ninja Gaiden game. Shau noted that the game is still difficult as was its predecessor but said that the sequel is slightly easier. Thomas stated that the sequel is not any easier to beat than its predecessor and that players will still get frustrated, especially with new environmental features such as blowing wind and rain and absolute darkness in which flashes of lightning illuminates the platforms. Thomas' only criticism of the game was that the storyline was not as good as its predecessor, saying that the plot seemed more predictable and that the cutscenes seemed more generic the second time around. Overall, he noted the lasting appeal of the game, saying that Ninja Gaiden II is "a challenging experience the likes of which gamers in the 8-bit era lived and died for".

External links

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