Orient: A Hero's Heritage
Encyclopedia
Orient: A Hero’s Heritage (Known in Iran as Asre Pahlevanan or The Age of Pehlivans) was a Computer role-playing game (CRPG) designed for the PC platform. It had been under development and was expected to be produced by the software company ODEC (Orient Digital Entertainment Company Ltd.) of Iran
Iran
Iran , officially the Islamic Republic of Iran , is a country in Southern and Western Asia. The name "Iran" has been in use natively since the Sassanian era and came into use internationally in 1935, before which the country was known to the Western world as Persia...

 until it was canceled due to a lack of funding. The game was to be the first RPG Style game to be released in the Islamic Republic of Iran. The dialogue was mainly in Persian
Persian language
Persian is an Iranian language within the Indo-Iranian branch of the Indo-European languages. It is primarily spoken in Iran, Afghanistan, Tajikistan and countries which historically came under Persian influence...

, but the entire Character dialogs are also available in English as an option, albeit without voice-over as of March 2007. The game had been planned for public release in Iran July 2007 before it was canceled.

Orient: A Hero’s Heritage has received intense media coverage in many Iranian publications. The developers had planned to sell the game internationally over the Internet and on DVD within Iran.

Gameplay

Orient: A Hero’s Heritage had been planned as a single-player, role-playing game in Persian and English languages. It would have featured fast-paced magic and combat-heavy gameplay. The storyline had included multiple alternative paths with different endings and numerous sub-quests.

The story of the game is based loosely on the history of ancient Persia, and the symbology of the Epic of the Kings, also known as Firdauwsi’s Shahnameh
Shahnameh
The Shahnameh or Shah-nama is a long epic poem written by the Persian poet Ferdowsi between c.977 and 1010 AD and is the national epic of Iran and related societies...

. It was also to touch on various epics on the ancient history of Assyria, Babylon, and Egypt, and offer a new take on all of the above.

One of the major role playing features in the game was the possibility of a choice between the side of Light or that of the Darkness. The player would have met people, and befriend or fight with them depending on his alignment, which in turn would depend on his previous actions and even thoughts. For example, the player would have had to choose his path in his own mental realm upon hearing his inner voice. The gameplay would have seen the player advance in strength, agility, etc. in order to grow from an aspiring young prince to a renowned Pehlivan (hero) and magician.

Storyline

This segment has directly been quoted with permission from the developer’s website.


The ancient dream of living eternal lives in a paradise has returned to haunt the people of Persia. Dark priests of the
god Khashmoday are threatening to open the magical gateway to the realms of the elementals, opened by King Jemshid, which brought destruction and oblivion to Iran the first time, once again. This time it is not the elemental servants they are wishing to evoke, but the dark god of chaos himself. The only Ancient One who could possibly stop them has been slumbering for many millennia in a secret tomb. Amidst the political strife and haggling between the Priests, the King of Iran, The Dwarves and the Paries, the dark forces of the north have overrun the Northern provinces. Demons and beasts ravage the country, led by a mysterious arch-mage with two faces.


Atar, Pehlivan and prince of Sistan thought he had set out on a journey to discover his heritage and family, but he will soon find out that his past and future are closely tied to the battle that has long since started among the forces of good and evil, divinity and flesh. He will have to unite old enemies in order to save his people from a deep fall into chaos, and he will find very soon that sometimes evil can only be defeated by evil.

See also

  • Quest of Persia: The End of Innocence
    Quest of Persia: The End of Innocence
    Quest of Persia: The End of Innocence is a first-person video game released on September of 2005 in Iran. The game was developed and published by Persian studio Puya Arts.QoP: The End of Innocence is a combination first-person shooter and driving game...

  • Quest of Persia: Lotfali Khan Zand
    Quest of Persia: Lotfali Khan Zand
    Quest of Persia: Lotfali Khan Zand is a third-person sword-fighting video game. The game released in May 2008.QoP: Lotfali Khan Zand is a third person sword fighting game, which tells the story of the last swordsman of the east, "Lotfali Khan Zand", the brave king of Persia, 200 years...

  • Donya ye Bazi
    Donya ye Bazi
    Donya ye Bazi is an Iranian biweekly Persian-language computer games magazine.It is the first official game magazine in Iran....

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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