Rupert and the Toymaker's Party
Encyclopedia
Rupert and the Toymaker's Paty is a computer and video game published by Quicksilva
in 1985. It was developed for the Commodore 64
and ZX Spectrum
.
, the British cartoon and comics strip character created in 1920 by the British artist Mary Tourtel. In this platform arcade game the player takes the role of Rupert the Bear and the mission is to get to a party in the Toymaker's castle, to meet his friends. According to the story line of this adventure, Rupert has made himself late for the party and must go through the castle collecting all the party invitations his friends have left behind for him.
The game is divided into seven levels, each being four screens long and consisting of three floors connected by stairways that Rupert uses to go up and down. In each level there are toys and birds who are annoyed because they have not been invited to the party and now are trying to stop Rupert from going too. Each level features different kind and number of enemies like marching toy soldiers, toy trains, Jack-out-of-the-boxes and evil birds. The level of difficulty increases with each level. If Rupert touches any of this toys he loses one of his available energy lives. There are also some allies that will help Rupert on his way to the party. For instance, Rupert can jump on the white-birds and planes and they will transport him to inaccessible platforms of the castle.
Once Rupert collected all the party invitations in a certain level, a door to the next level will open. He must complete all seven levels before making it to the party. If all the lives or chances are lost, Rupert simply gives up and leaves the castle, while the game's main melody plays. According to the common critics of magazines and gamers of the time; the game stands out for its graphics and sound effects, which for the moment it was developed were considered of high quality for the size of the sprites; the details and colors of the background, capturing the flavour of the original book illustrations; as well as for the music and sound effects used throughout the game.
It was developed by Martin Walker and published by Quicksilva
.
Quicksilva
Quicksilva was a British games software publisher active during the early 1980s.Amongst the company's successes were Jeff Minter's Gridrunner and Bugaboo , a title licenced from Spanish software house Indescomp S.A....
in 1985. It was developed for the Commodore 64
Commodore 64
The Commodore 64 is an 8-bit home computer introduced by Commodore International in January 1982.Volume production started in the spring of 1982, with machines being released on to the market in August at a price of US$595...
and ZX Spectrum
ZX Spectrum
The ZX Spectrum is an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research Ltd...
.
Summary
The game is based on Rupert BearRupert Bear
Rupert Bear is a children's comic strip character, who features in a series of books based around his adventures. The character was created by the English artist Mary Tourtel and first appeared in the Daily Express on 8 November 1920. Rupert's initial purpose was to win sales from the rival...
, the British cartoon and comics strip character created in 1920 by the British artist Mary Tourtel. In this platform arcade game the player takes the role of Rupert the Bear and the mission is to get to a party in the Toymaker's castle, to meet his friends. According to the story line of this adventure, Rupert has made himself late for the party and must go through the castle collecting all the party invitations his friends have left behind for him.
The game is divided into seven levels, each being four screens long and consisting of three floors connected by stairways that Rupert uses to go up and down. In each level there are toys and birds who are annoyed because they have not been invited to the party and now are trying to stop Rupert from going too. Each level features different kind and number of enemies like marching toy soldiers, toy trains, Jack-out-of-the-boxes and evil birds. The level of difficulty increases with each level. If Rupert touches any of this toys he loses one of his available energy lives. There are also some allies that will help Rupert on his way to the party. For instance, Rupert can jump on the white-birds and planes and they will transport him to inaccessible platforms of the castle.
Once Rupert collected all the party invitations in a certain level, a door to the next level will open. He must complete all seven levels before making it to the party. If all the lives or chances are lost, Rupert simply gives up and leaves the castle, while the game's main melody plays. According to the common critics of magazines and gamers of the time; the game stands out for its graphics and sound effects, which for the moment it was developed were considered of high quality for the size of the sprites; the details and colors of the background, capturing the flavour of the original book illustrations; as well as for the music and sound effects used throughout the game.
It was developed by Martin Walker and published by Quicksilva
Quicksilva
Quicksilva was a British games software publisher active during the early 1980s.Amongst the company's successes were Jeff Minter's Gridrunner and Bugaboo , a title licenced from Spanish software house Indescomp S.A....
.