Sorcerer's Kingdom
Encyclopedia
is a tactical RPG for the Sega Genesis that was published in 1992 by NCS Corp. It was localized for North America and PAL regions by Treco
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and movement during battle along a grid. Each character can either move, use an item or, spell, defend, or attack an enemy that is next to them when it is their turn. If an enemy is not in an adjacent space, the character can move next to them in order to use a physical attack with their equipped weapon or use a spell to cause damage from a distance.
The game ditches the experience
system and allows characters to increase their stats as they battle certain ways. By continually using spells, for instance, a character's magic stat will increase after the enemies in a battle are all defeated. During battle, every enemies may move once for every action any party member makes, leading to enemies having a larger number of attacks than the player's party.
Treco
Treco, also credited as Treco Corporation Limited, American Treco and Treco, USA, was a game developer and publisher located in Torrance, California. Treco produced games for the Sega Genesis/Mega Drive from 1990 to 1993...
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Gameplay
Sorcerer's Kingdom allows players to control a party of characters and guide them through dungeons and battles. The game features tactical RPG elements such as turn-basedTurn-based strategy
A turn-based strategy game is a strategy game where players take turns when playing...
and movement during battle along a grid. Each character can either move, use an item or, spell, defend, or attack an enemy that is next to them when it is their turn. If an enemy is not in an adjacent space, the character can move next to them in order to use a physical attack with their equipped weapon or use a spell to cause damage from a distance.
The game ditches the experience
Experience point
An experience point is a unit of measurement used in many role-playing games and role-playing video games to quantify a player character's progression through the game...
system and allows characters to increase their stats as they battle certain ways. By continually using spells, for instance, a character's magic stat will increase after the enemies in a battle are all defeated. During battle, every enemies may move once for every action any party member makes, leading to enemies having a larger number of attacks than the player's party.