Superbrothers: Sword & Sworcery EP
Encyclopedia
Superbrothers: Sword & Sworcery EP is an adventure video game created by Superbrothers and Capybara Games
Capybara Games
Capybara Games is an award-winning independent game studio based out of Toronto, Canada. It focuses on the development of iPhone, Nintendo DS, and downloadable console games...

, with music by Jim Guthrie. It was released for iOS devices and makes use of device orientation during gameplay. A trailer was released for the game in February 2011, and the iPad
IPad
The iPad is a line of tablet computers designed, developed and marketed by Apple Inc., primarily as a platform for audio-visual media including books, periodicals, movies, music, games, and web content. The iPad was introduced on January 27, 2010 by Apple's then-CEO Steve Jobs. Its size and...

 version was released on March 24, 2011. Superbrothers: Sword & Sworcery EP won the Independent Games Festival
Independent Games Festival
The Independent Games Festival is an annual festival at the Game Developers Conference, the largest annual gathering of the indie video game industry. It was founded in 1998 to assist and inspire innovation in video game development and to recognize the best independent video game developers...

 Mobile Achievement in Art award in 2010.

Plot

The Scythian travels through the countryside near the Caucasus Mountains on a quest. She meets a black-haired girl, colloquially called Girl, tending to some sheep in a meadow near the start of her journey. Eventually she comes upon a man cutting wood named Logfella, and a dog, who reluctantly agrees to lead them to the mountain Mingi Taw
Mount Elbrus
Mount Elbrus is an inactive volcano located in the western Caucasus mountain range, in Kabardino-Balkaria and Karachay-Cherkessia, Russia, near the border of Georgia. Mt. Elbrus's peak is the highest in the Caucasus, in Russia...

. The path ends at a canyon, on the other side of which is a massive face carved into the mountain, the mouth being an entrance to a cave. The Scythian raises her sword under a rainbow near the canyon and a "tongue" extends from the mouth. The Scythian crosses into Mingi Taw alone. Eventually, the Scythian arrives at her goal deep under the mountain: a book of powerful "sworcery" known as the Megatome. The Scythian's sword reacts to the presence of the Megatome, and she uses it to cut the book free from the skeletal hands that hold it in place. Suddenly, the hands and an antlered skull hovering above it come alive and chase the Scythian through the caves of Mingi Taw. The Scythian escapes, but the eyes and mouth of the face on Mingi Taw close and exude black smoke, and a thunderstorm begins overhead. A wolf-like creature with three eyes pursues the Scythian, the dog, and Logfella as they make their way to Logfella's cabin. The first "session" ends with the Scythian triumphant having obtained the Megatome. Afterwards, we are presented with the second session of the Superbrothers: Sword & Sworcery EP by "The Archetype". He monitors the Scythian's progress throughout the story, calling his journey a series of tests (or sessions). Shortly thereafter, we return to the Scythian teleporting to a platform east of Logfella's cabin. The Scythian makes it back to Logfella's cabin, where Girl suggests awakening several nearby sylvan sprites - mystical creatures that grant miracles to those who summon them - to break up the thunderstorm. She reminds the Scythian that these sprites emit bubbles (which could be interpreted as a scent) and a specific sound whenever they are around. And so, the Scythian travels the countryside, locating all three sylvan sprites and breaking the thunderstorm. To reach the third sylvan sprite, the Scythian must traverse to the side of Mingi Taw, but the door to the path leading there is locked. Logfella, who holds the key, tells the Scythian that he lost it while dreaming. He explains that by sitting near the hearth of the fire inside the cabin one enters a dream space. Inside the dream, the Scythian watches a Boor who's dancing about. Approaching it, the Boor begins to run away. Following it, she reaches the side of a lake, where Logfella's key is. With it, she travels to the side of Mingi Taw to awaken the third sylvan sprite and break the storm. When all sylvan sprites are awoken, Girl and Logfella see this event as a "time of miracles", as told in tales between folks of the Caucasus. Once the storm has passed a mysterious light emanates at a maze-like structure in the meadow near Logfella's cabin. After chanting a song of sworcery, a geometric figure suddenly appears. This geometric figure, an upside-down triangle, is recognized in the Megatome to be the "Golden Trigon", a piece of the Trigon Trifecta. Approaching the Golden Trigon, the Scythian readies her sword and shield, as it begins to attack. The Trigon's attacks begin with a projectile-like beam before progressing to lasers being shot out of an eye-like figure which the Trigon assumes, all of which follow the pattern of the drums in the song being played during the battle. After defeating the Golden Trigon, the Scythian stores it in the Megatome, and the sessions ends.

Game Play

The game play is relatively simple, with the user just tapping where he/she wants the character to go. The accelerometer is incorporated in the gameplay as well, with the user turning the device 90 degrees to make the character take out her sword. Fighting is also simple, just tapping either the shield button, or the sword button to use it. Most of the dialogue is actually done through thoughts, once the user has acquired the "megatome" or the magic book that lets the character read peoples minds. Another interesting aspect of the game is the two worlds which the character can jump to and from. The "real" world and the "dream" world". The user jumps from one world to the other by letting the character sleep, which is done through making her sit down at a specific place in the game.
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