Tecmo's Deception
Encyclopedia
Tecmo's Deception: Invitation to Darkness, usually referred to simply as Deception, is a video game released by Tecmo in 1996 for the original PlayStation. Deception was released as Kokumeikan (刻命館) in Japan, and as Devil's Deception in Europe. The game is the first in the Deception series
Deception series
The Deception games are a series of console strategy-RPGs created and published by Tecmo for Sony's line of PlayStation consoles, that have an emphasis on passive combat via the use of traps...

.

Backstory

Behold: the castle of the damned..
Upon your dying lips, you beg your hopeless plea to an almighty power in order to spare your life... As the Angel of Death descends upon you, a power, an evil power, snatches your life by the clutches of its own demonic hand... You have been saved... But at what price?

Premise and gameplay

Deception is an action game
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...

 with RPG
Role-playing video game
Role-playing video games are a video game genre with origins in pen-and-paper role-playing games such as Dungeons & Dragons, using much of the same terminology, settings and game mechanics. The player in RPGs controls one character, or several adventuring party members, fulfilling one or many quests...

 elements, resembling the FMV
FMV
FMV may refer to:*Full motion video, Video sequences in computer games and video games*Fair market value, an estimate of the market value of a property*For Maximum Value , Kroger supermarket's store brand...

 genre of games, particularly Sega CD such as Night Trap
Night Trap
Night Trap is a video game that was released in North America on October 15, 1992 originally for the Sega Mega-CD. It was filmed over a three week period in 1987 for an unreleased game entitled "Scene of the Crime"...

and Double Switch. The primary object of the series is to dispatch intruders through the positioning and activation of traps. What sets Deception apart from the Digital Pictures
Digital Pictures
Digital Pictures was a worldwide American video game developer, founded in 1991 by Ken Melville and Tom Zito.On the Sega CD versions of certain games, if they are played on the systems "audio CD" mode, there is a short track of a phone ringing with a male voice answering "Good afternoon, Digital...

' predecessors is that moral judgment comes heavily into play.

The player takes on the role of an unjustly executed man, who pleads to the devil to spare his life at the moment of his demise. The devil (explicitly referred to as 'Satan' in the manual) grants his request, and gives him command over the 'Castle of the Damned'. Soon after taking control of the castle, many visitors soon find themselves drawn to the fortess: some for power, some for salvation, and some for something as simple as shelter.

The player has the option of either destroying the intruders or letting them escape, but both choices carry consequences: for example, the player may choose to either kill their parents, who are out to find a cure for their ailing daughter, or let them escape to inform others of the demonic presence invading the mansion. Additionally, killing intruders is sometimes the only way to proceed and gain more Magic Points (earned by taking the victims' souls) or gold (earned by killing the victims).

Gameplay is carried out by a three-dimensional representation of the character, and traps can then be activated and setup within varied rooms of the castle and then created before each respective level. The story will take various paths depending on the choices the player makes.
you choose who lives... and who dies!

Characters and setting

Satan
Your sole purpose in this game is to ensure the resurrection of this nefarious lord of negativity and to obtain his terrifying power. You must first make an unholy covenant with the Tempter of Souls in order to become the Master of the Castle.

Astarte: Satan's Messenger
She is the right hand of Satan, who spared your life in its dying moments.

Souls
As you seek to revive Satan, you will capture uninvited castle invaders and steal their immortal souls. Upon sacrificing their obtained souls, you must choose to exchange the value of their soul for magic or for money, or you may retain their carcasses for your own diabolical Frankenstein-esque experiments.

Intruders
They may come for many reasons: some to take your place as master of the castle, and yet others seeking to rid their beloved homeland of the insidious forces of darkness. All want you dead, so don't hesitate to send them on a one way trip to the void.

Unrest
A once united kingdom of two differing nations now grows restless. The sword wielding nation of Angelio and the magically powerful nation of Zemekia had peacefully emerged from a war-ridden past, but now that alliance grows fragile.

Yurias: King of Zemekia
Your former brother, who plotted the death of your father and framed you for it. The rake has seized the throne and your fiancé.

Fiana: Princess of Angelio
She is your fiancé who is unwillingly held captive by your former brother.

Ardebaran: Contractor
He is the current Master of the Castle of the Damned. He will be your first enemy test. Defeat him to become new master.

Traps

Filled with ominous powerful might, ancient wisdom of Black Magic, and the signature of all that is evil, they are your maniacal instruments along your dark mission...


Traps include the Spikes of Pain (three spikes stab an invader), the Square of Confinement (a cage falls from the ceiling, caging an invader), a pit trap, and a magic claw that picks up an invader. All traps can be upgraded to something more powerful than the last. For example, the trap called Stomp causes a giant foot to fall from the floor and can be upgraded to the much stronger Poison Toe, and then to Fire Foot, the strongest trap in the game.

The player can also make use of various items and use the cadavers of captured invaders to create monsters.
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