Torment (Magic: The Gathering)
Encyclopedia
Torment is the second set in the Odyssey Block
for the collectible card game
Magic: The Gathering
. This expansion set, which focused on black, is unique in that it is the first set to focus on a single color. It has 40 Black cards, 28 Blue cards, 28 Red cards, 21 Green Cards and 21 White cards. This imbalance is, however, balanced by the release of the third expansion set in the Odyssey Block, Judgment
.
The "black corruption" theme of Torment spreads beyond sheer numbers of cards. Here are more examples of card cycles that represent black's influences:
Relative to other mechanics at the time, Torments Madness mechanic proved to be overpowered, most notably on Circular Logic, Basking Rootwalla, and Arrogant Wurm. This gave rise to U/G Madness , an Aggro-Control archetype fundamentally built on and as discard outlets to utilize the Madness, Flashback, and Threshold mechanics of Odyssey Block. U/G Madness is notable for being format-dominating, inexpensive to build, easy to play, and almost exclusively utilizing Odyssey Block cards. U/G Madness and Coffers Control are good examples of the player-perceived criticism that "R&D is making our decks for us."
Magic: The Gathering sets
These are tables of Magic: The Gathering card sets. A trading card game published by Wizards of the Coast, Magic is primarily marketed in base/core sets and in expansion sets...
for the collectible card game
Collectible card game
thumb|Players and their decksA collectible card game , also called a trading card game or customizable card game, is a game played using specially designed sets of playing cards...
Magic: The Gathering
Magic: The Gathering
Magic: The Gathering , also known as Magic, is the first collectible trading card game created by mathematics professor Richard Garfield and introduced in 1993 by Wizards of the Coast. Magic continues to thrive, with approximately twelve million players as of 2011...
. This expansion set, which focused on black, is unique in that it is the first set to focus on a single color. It has 40 Black cards, 28 Blue cards, 28 Red cards, 21 Green Cards and 21 White cards. This imbalance is, however, balanced by the release of the third expansion set in the Odyssey Block, Judgment
Judgment (Magic: The Gathering)
Judgment is the third set in the Odyssey Block for the collectible card game Magic: The Gathering.This is the second expansion set made that did not have an equal number cards from each color. The first expansion with such an imbalance was its predecessor, the Torment expansion set, which was...
.
Storyline
Torment tells the story of Chainer, a Dementia Summoner of the Cabal, who first discovers the Mirari and rises through the ranks of the Cabal, eventually becoming rival to the himself.Mechanics
Torment continued the Flashback and Threshold mechanics began in Odyssey and introduced Madness.- Madness - When a card with Madness is discarded, it can usually be played at a reduced cost. Torment sports 10 Madness cards, a common and an uncommon for each of the five colors.
The "black corruption" theme of Torment spreads beyond sheer numbers of cards. Here are more examples of card cycles that represent black's influences:
- Swamp Rewards - Like the popular Nightmare, these are a handful of cards that greatly reward players that control many swamps, including Mutilate, Mind Sludge, and Cabal Coffers.
- Tainted Lands - A cycle of lands that represent locations that have been "tainted" by black magic. Tainted Peak, Tainted Field, Tainted Isle, and Tainted Wood.
- Greedy Flashback - A cycle of cards that all cost 4 mana (one mana of a corresponding color and three generic mana) and the flashback cost was only 2 mana, but required you to pay 3 life additionally) Deep Analysis, Spirit Flare, Acorn Harvest.
- Possessed Creatures - A rare cycle of creatures that begin as seemingly ordinary creatures of their color, but upon achieving Threshold, they become black and turn on their former color. Possessed Nomad, Possessed Centaur, Possessed Aven, Possessed Barbarian. It is interesting to note the shadow/reflection of the creatures in the cards' pictures, which reveal their true inner 'possessed' state'.
- Nightmares - black and red creatures that remove something of the opponent's from the game when they come into play and return it when they leave play. For example, Faceless Butcher removes a creature, Hypnox removes their hand, Petravark removes a land, and Soul Scourge removes 3 life.
Set History
Torments release marked a tremendous power boost to the color black. The "Swamp Rewards" cards along with and were incredibly potent in tournament play, spawning the MonoBlack Control archetype (or the more appropriately named Coffers Control) that could destroy its opponent's creatures, hand, and life total with large -fueled spells. Previously, control decks were almost synonymous with blue counter-based control decks, but after Torment it was no longer a fact that a control deck was unviable without countermagic.Relative to other mechanics at the time, Torments Madness mechanic proved to be overpowered, most notably on Circular Logic, Basking Rootwalla, and Arrogant Wurm. This gave rise to U/G Madness , an Aggro-Control archetype fundamentally built on and as discard outlets to utilize the Madness, Flashback, and Threshold mechanics of Odyssey Block. U/G Madness is notable for being format-dominating, inexpensive to build, easy to play, and almost exclusively utilizing Odyssey Block cards. U/G Madness and Coffers Control are good examples of the player-perceived criticism that "R&D is making our decks for us."
Theme Decks
With the focus on black within the set all the theme decks for the Torment set featured black paired with another color.- Grave Danger is a blue and black deck that focuses on using the graveyard with cards such as and . The two rares in this deck are and .
- Insanity is a green and black beatdown deck. The two rares in this deck are and .
- Sacrilege is a white and black graveyard-based utility deck, featuring cards that placed creaturres into the graveyard and others that returned them from the graveyard. The two rares in this deck are and .
- Waking Nightmares is a red and black control deck featuring many of the 'Nightmare' creature cards from the set. The two rares in the deck are and .