UFO: A Day in the Life
Encyclopedia
UFO: A Day in the Life is an adventure
Adventure game
An adventure game is a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving instead of physical challenge. The genre's focus on story allows it to draw heavily from other narrative-based media such as literature and film,...

/puzzle game developed by Love-de-Lic
Love-de-Lic
was a Japanese company that developed video games. It was founded by Kenichi Nishi in 1995. Its staff included many former employees of Square. After producing three adventure games, the company disbanded in 2000, going their separate ways to other small and independent game companies such as skip...

 and published by ASCII Entertainment
ASCII (company)
was a publishing company based in Tokyo, Japan. It became a subsidiary of Kadokawa Group Holdings in 2004, and merged with another Kadokawa subsidiary MediaWorks on April 1, 2008, and became ASCII Media Works. The company published Monthly ASCII as the main publication...

.

Gameplay

UFO: A Day in the Life puts the player in the role of an extraterrestrial attempting to save a group of 50 fellow aliens who have been stranded on Earth. The player must navigate areas that humans and animals inhabit, unable to actually see the alien he or she is trying to rescue. To this effect, the player must use a device called "COSMIC," a kind of camera
Camera
A camera is a device that records and stores images. These images may be still photographs or moving images such as videos or movies. The term camera comes from the camera obscura , an early mechanism for projecting images...

, to reveal the creatures. Once a certain number of photographs have been taken, the player character returns to the ship to develop the pictures. This is done by giving the negatives to a giant floating head called "Mother." As more aliens are rescued, more areas open up and different times of day are available for exploration.

Development

UFO: A Day in the Life was designed primarily by Taro Kudou
Taro Kudou
is a Japanese video game designer and video game music composer. He began his career working for Konami and Square in the 1990s, then joined fellow ex-Square designers at Love-de-Lic in 1996, where he designed UFO: A Day in the Life...

. The game was announced and shown at the Tokyo Game Show
Tokyo Game Show
The , commonly known as TGS, is a video game expo / convention held annually in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association and the Nikkei Business Publications, Inc...

in 1999. The game's music, composed by Hirofumi Taniguchi, was released as the UFO: A Day in the Life Original Sound Tracks on a single 23-track disc, published by Sunday Records.
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