10th Frame
Encyclopedia
10th Frame is a ten-pin bowling
Ten-pin bowling
Ten-pin bowling is a competitive sport in which a player rolls a bowling ball down a wooden or synthetic lane with the objective of scoring points by knocking down as many pins as possible.-Summary:The lane is bordered along its length by semicylindrical channels Ten-pin bowling (commonly just...

 simulation game created by Access Software in , as a follow-up to the hugely successful Leaderboard
Leaderboard
Leaderboard is a series of golf simulation video games that was developed by Bruce and Roger Carver, and published by Access Software.-Summary:thumb|left|Teeing off on the first hole ....

golf game. Up to eight players could take part in open bowling or a tournament. There was a choice of 3 different difficulty levels - Kids, in which the ball always went straight, Amateur, and Professional.

Gameplay

The lane was viewed from behind the bowler, with the pins towards the top of the screen in a 3D perspective.

The scorecard for the current player was displayed above the lane. The player could move left or right on the lane before starting the run-up by holding fire. A target cursor could also be moved, by pushing up and then moving it left or right (pressing down returned control to moving the onscreen player's position). Once the fire button was held, a power meter similar to Leaderboard's was employed. The speed of the shot was determined by how long the button was held down. A small zone at the top determined if the player made an error, exaggerating any spin. When the meter started to descend on the right, it was stopped in the hook zone to determine how much hook/spin was applied - from straight at the top of the zone, to full hook at the bottom. Play was completed after the usual ten frames and any bonus balls. The animation used a similar sprite system to Leaderboard, and the falling pin physics were handled well.

Players could print out a scorecard at the end of a match.

Ports

The game was released on various home computers such as ZX Spectrum
ZX Spectrum
The ZX Spectrum is an 8-bit personal home computer released in the United Kingdom in 1982 by Sinclair Research Ltd...

, Amstrad CPC
Amstrad CPC
The Amstrad CPC is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sinclair ZX Spectrum, where it successfully established itself primarily in the United Kingdom,...

, and Commodore 64
Commodore 64
The Commodore 64 is an 8-bit home computer introduced by Commodore International in January 1982.Volume production started in the spring of 1982, with machines being released on to the market in August at a price of US$595...

. It was also released for the Atari ST
Atari ST
The Atari ST is a home/personal computer that was released by Atari Corporation in 1985 and commercially available from that summer into the early 1990s. The "ST" officially stands for "Sixteen/Thirty-two", which referred to the Motorola 68000's 16-bit external bus and 32-bit internals...

 and MSX
MSX
MSX was the name of a standardized home computer architecture in the 1980s conceived by Kazuhiko Nishi, then Vice-president at Microsoft Japan and Director at ASCII Corporation...

. A Nintendo Entertainment System
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...

version was planned, but was eventually cancelled.
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