2D Boy
Encyclopedia
2D Boy is an American
independent
video game development company founded by Kyle Gabler and Ron Carmel, former Electronic Arts
employees who left their jobs to form an independent development and production company.
They state that "their swanky San Francisco office is whichever free wi-fi coffee shop they wander into on a given day."
Their first release was World of Goo
, a physics-based puzzle game built around the idea of creating large structures using balls of goo. The game was released for PC and Wii at the same time. The game won the Independent Games Festival
2008 Innovation Award as well as the 2008 Technical Excellence Award, and was nominated for the festival's Seumas McNally
grand prize. World of Goo gained a great deal of media attention after celebrating the one year anniversary of its release with a "pay whatever you think it is worth" scheme, where customers could name their own price (for a limited time) rather than paying the normal set price of US$20.
On July 6, 2010, 2D Boy, Capybara Games
, and thatgamecompany
started a program called the "Indie Fund", which aims to support game development, by helping independent developers become financially independent.
In December of 2010, an iPad and iPhone version of World of Goo, "World of Goo HD" was approved by Apple and entered the App Store. At first, it was priced at $9.99, but was later dropped to $4.99.
On April 14, World of Goo was released on the App Store as a lower-priced, iPhone-only app.
United States
The United States of America is a federal constitutional republic comprising fifty states and a federal district...
independent
Independent video game development
Independent video game development is the process of creating video games without the financial support of a video game publisher. While large firms can create independent games, they are usually designed by an individual or a small team of as many as ten people, depending on the complexity of the...
video game development company founded by Kyle Gabler and Ron Carmel, former Electronic Arts
Electronic Arts
Electronic Arts, Inc. is a major American developer, marketer, publisher and distributor of video games. Founded and incorporated on May 28, 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers...
employees who left their jobs to form an independent development and production company.
They state that "their swanky San Francisco office is whichever free wi-fi coffee shop they wander into on a given day."
Their first release was World of Goo
World of Goo
World of Goo is a physics-based puzzle game by 2D Boy, an independent game developer consisting of Kyle Gabler and Ron Carmel, both former Electronic Arts employees, released for Microsoft Windows, Mac OS X, Linux, iOS, Android and WiiWare...
, a physics-based puzzle game built around the idea of creating large structures using balls of goo. The game was released for PC and Wii at the same time. The game won the Independent Games Festival
Independent Games Festival
The Independent Games Festival is an annual festival at the Game Developers Conference, the largest annual gathering of the indie video game industry. It was founded in 1998 to assist and inspire innovation in video game development and to recognize the best independent video game developers...
2008 Innovation Award as well as the 2008 Technical Excellence Award, and was nominated for the festival's Seumas McNally
Seumas McNally
Computer game programmer Seumas McNally , was the founder, president and lead programmer of independent game development company, Longbow Digital Arts...
grand prize. World of Goo gained a great deal of media attention after celebrating the one year anniversary of its release with a "pay whatever you think it is worth" scheme, where customers could name their own price (for a limited time) rather than paying the normal set price of US$20.
On July 6, 2010, 2D Boy, Capybara Games
Capybara Games
Capybara Games is an award-winning independent game studio based out of Toronto, Canada. It focuses on the development of iPhone, Nintendo DS, and downloadable console games...
, and thatgamecompany
Thatgamecompany
Thatgamecompany, stylized as thatgamecompany, is an American independent video game developer co-founded by University of Southern California students Kellee Santiago and Jenova Chen. The studio is currently a second-party developer for Sony Computer Entertainment, and is under contract to create...
started a program called the "Indie Fund", which aims to support game development, by helping independent developers become financially independent.
In December of 2010, an iPad and iPhone version of World of Goo, "World of Goo HD" was approved by Apple and entered the App Store. At first, it was priced at $9.99, but was later dropped to $4.99.
On April 14, World of Goo was released on the App Store as a lower-priced, iPhone-only app.