Advance to Boardwalk
Encyclopedia
Advance to Boardwalk is a spin-off of the Parker Brothers
board game
Monopoly
. Like its progenitor, its setting is the real-estate world in Atlantic City, New Jersey
, but focuses only on the boardwalk
area. It involves the building of hotels, which are constructed by the various players who place markers to indicate the growing floors of the hotels. More than one player can have floors in a given hotel, but much like Monopoly, advantages can be gained by owning a majority of floors in a given hotel.
The board begins with a series of empty lots along the boardwalk, arranged in color groups, and laid out with property value cards. Three dice are thrown: two standard numeric six-sided dice, and a special color die. The total number tells the player how much they are allowed to spend, the color die tells the player within which color group they can spend. The color die could also tell the player that they can build in any color group (when the die comes up as a 'W', for "Wild"), or that they have to draw a card (when the die comes up as an 'F', for "Fortune Card").
When building, the player can place as many hotel floors as he or she likes on as many properties as he or she is able to, up to the total numeric amount shown on the dice, and within the color group indicated. For example, if a 2 and 5 and "blue" are rolled, the player can place as many floors as he or she can on lots in the blue color group, up to $7 million. If the lots are empty, the player takes the property cards for those lots after "building floors." At the end of the turn, the player moves his or her token up the boardwalk to the space that matches their new total in property values.
Opponents can "take over" a hotel, and take the property value cards for the hotel, by building more floors on an existing lot. In the event of ties, the color closest to "ground level" keeps the property value card. In the event of a "takeover", the player who gains control of the lot can move his or her token up the boardwalk in the amount equal to the property, and his or her opponent's token down the boardwalk in the amount equal to the property.
"Fortune Cards", collected regularly, allow players to take advantage of construction bonuses, natural disasters, and other events to add and remove floors. Cards are picked up when an "F" is rolled (which usually overrides construction in that player's turn), or when certain spaces on the boardwalk are reached, marked with an "F." The first player to pass $35 million in hotel property values wins the game.
Parker Brothers
Parker Brothers is a toy and game manufacturer and brand. Since 1883, the company has published more than 1,800 games; among their best known products are Monopoly, Cluedo , Sorry, Risk, Trivial Pursuit, Ouija, Aggravation, and Probe...
board game
Board game
A board game is a game which involves counters or pieces being moved on a pre-marked surface or "board", according to a set of rules. Games may be based on pure strategy, chance or a mixture of the two, and usually have a goal which a player aims to achieve...
Monopoly
Monopoly (game)
Marvin Gardens, the leading yellow property on the board shown, is actually a misspelling of the original location name, Marven Gardens. The misspelling was said to be introduced by Charles Todd and passed on when his home-made Monopoly board was copied by Charles Darrow and thence to Parker...
. Like its progenitor, its setting is the real-estate world in Atlantic City, New Jersey
Atlantic City, New Jersey
Atlantic City is a city in Atlantic County, New Jersey, United States, and a nationally renowned resort city for gambling, shopping and fine dining. The city also served as the inspiration for the American version of the board game Monopoly. Atlantic City is located on Absecon Island on the coast...
, but focuses only on the boardwalk
Boardwalk
A boardwalk, in the conventional sense, is a wooden walkway for pedestrians and sometimes vehicles, often found along beaches, but they are also common as paths through wetlands, coastal dunes, and other sensitive environments....
area. It involves the building of hotels, which are constructed by the various players who place markers to indicate the growing floors of the hotels. More than one player can have floors in a given hotel, but much like Monopoly, advantages can be gained by owning a majority of floors in a given hotel.
The board begins with a series of empty lots along the boardwalk, arranged in color groups, and laid out with property value cards. Three dice are thrown: two standard numeric six-sided dice, and a special color die. The total number tells the player how much they are allowed to spend, the color die tells the player within which color group they can spend. The color die could also tell the player that they can build in any color group (when the die comes up as a 'W', for "Wild"), or that they have to draw a card (when the die comes up as an 'F', for "Fortune Card").
When building, the player can place as many hotel floors as he or she likes on as many properties as he or she is able to, up to the total numeric amount shown on the dice, and within the color group indicated. For example, if a 2 and 5 and "blue" are rolled, the player can place as many floors as he or she can on lots in the blue color group, up to $7 million. If the lots are empty, the player takes the property cards for those lots after "building floors." At the end of the turn, the player moves his or her token up the boardwalk to the space that matches their new total in property values.
Opponents can "take over" a hotel, and take the property value cards for the hotel, by building more floors on an existing lot. In the event of ties, the color closest to "ground level" keeps the property value card. In the event of a "takeover", the player who gains control of the lot can move his or her token up the boardwalk in the amount equal to the property, and his or her opponent's token down the boardwalk in the amount equal to the property.
"Fortune Cards", collected regularly, allow players to take advantage of construction bonuses, natural disasters, and other events to add and remove floors. Cards are picked up when an "F" is rolled (which usually overrides construction in that player's turn), or when certain spaces on the boardwalk are reached, marked with an "F." The first player to pass $35 million in hotel property values wins the game.