Age of Booty
Encyclopedia
Age of Booty is a downloadable real-time strategy game
created by Certain Affinity
and published by Capcom
. The game was released on Xbox Live Arcade
, on PlayStation Network, and on Windows. Three additional map packs were released on December 4, 2008 at no cost.
Age of Booty was nominated for two Xbox Live Arcade 2008 awards: "Best Original Game" and "Best Competitive Multiplayer Game".
Max Hoberman admitted that inspiration for the game came from Bungie Studios's long-running April Fools' Day
gag Pimps at Sea. An open beta went live on September 19, 2008 (International Talk Like a Pirate Day
).
To capture a town the player must be adjacent to it and bombard it until it has no health left; the town will continue to fire on the ship until the health is depleted. A town upgrade applies on both town health and cannon power. When health is depleted a "capture" bar shows, and when full the town will be conquered. If an enemy ship nears the town, the "capture" will be paused until one of the ship sinks or flees.
Towns automatically heal adjacent ships of the same party, so a defending party has an advantage.
Players control a 3D avatar
of a pirate ship with colored sails depending on which team they are on. Ships have three attributes that can be upgraded: speed, armor, and cannon—each of which can be upgraded up to three times. Speed determines how fast the player's ship sails, (A faster ship will always enter a hex before a slower one.) armor measures the amount of damage the ship can take before it is destroyed, (Upgrading armor lengthens the life gauge.) and cannon measures the damage the ship can cause. The Cannon attribute is displayed over the ship as small squares under the life gauge. Upgrading attack strength also decreases speed.
In the game players use different resources to upgrade their towns and ships. There are three different resource types: gold, wood and rum. 4 gold and 2 wood will upgrade a town, and 4 rum and 2 wood upgrade ships. Players can acquire resources by picking up boxes floating in the water, destroying enemy ships, plundering villages, using one of the four curses or capturing towns and using them to produce resources. Each town/village displays the resources it will produce with icons floating over its avatar. The player ship can only be upgraded in the Pirate Lair, but a town can be upgraded regardless of ship position.
In the waters, merchant ship are frequently spawned, who attack any nearby ship, regardless of flag. While they do not have strong firepower nor hard hull, they release a curse crate when sunk. The player can only have one curse at a time, so if the crate is salvaged, it will give either a curse from 4 different types, or a random resource. The four curses type are:
There are 7 different challenges for solo play, each featuring 3 differing maps of easy, medium and hard difficulty levels for total of 21 single player missions. Multi-player has a four player game (Dueling Duos), six player game (Triple Trouble) and an eight player game (Four By Four), which is all divided into two teams. There is also Battle Royale pitting 4 teams of two players against each other. Players can use voice chat to talk with their team. Capcom has also added 6 additional maps for free to download on PSN. The XBLA version includes Avatar support.
, and the PS3 version scoring 74%. EuroGamer said the game's single player mode was "frustrating and poorly balanced", but added "take it online and you've got something that's almost worth the 800-Point asking price." IT Reviews agreed, stating "It's cheaply priced and great fun to play online as the matches are quick and enjoyable, although the offline campaign is rather marred by the erratic computer AI."
Real-time strategy
Real-time strategy is a sub-genre of strategy video game which does not progress incrementally in turns. Brett Sperry is credited with coining the term to market Dune II....
created by Certain Affinity
Certain Affinity
Certain Affinity is an American video game development studio based in Austin, Texas, in the USA. It was founded in 2006 by Max Hoberman and a small number of other ex-Bungie employees and other industry veterans.-History:...
and published by Capcom
Capcom
is a Japanese developer and publisher of video games, known for creating multi-million-selling franchises such as Devil May Cry, Chaos Legion, Street Fighter, Mega Man and Resident Evil. Capcom developed and published Bionic Commando, Lost Planet and Dark Void too, but they are less known. Its...
. The game was released on Xbox Live Arcade
Xbox Live Arcade
Xbox Live Arcade is a type of video game download distribution available primarily in a section of the Xbox Live Marketplace, Microsoft's digital distribution network for the Xbox 360, that focuses on smaller downloadable games from both major publishers and independent game developers...
, on PlayStation Network, and on Windows. Three additional map packs were released on December 4, 2008 at no cost.
Age of Booty was nominated for two Xbox Live Arcade 2008 awards: "Best Original Game" and "Best Competitive Multiplayer Game".
Max Hoberman admitted that inspiration for the game came from Bungie Studios's long-running April Fools' Day
April Fools' Day
April Fools' Day is celebrated in different countries around the world on April 1 every year. Sometimes referred to as All Fools' Day, April 1 is not a national holiday, but is widely recognized and celebrated as a day when many people play all kinds of jokes and foolishness...
gag Pimps at Sea. An open beta went live on September 19, 2008 (International Talk Like a Pirate Day
International Talk Like a Pirate Day
International Talk Like a Pirate Day is a parodic holiday created in 1995 by John Baur and Mark Summers , of Albany, Oregon, U.S., who proclaimed September 19 each year as the day when everyone in the world should talk like a pirate...
).
Gameplay
Gameplay largely revolves around the maneuvering of a boat around a sea. The sea is made up of hexagons called Hexes. The player controls the boat by selecting a hex for a destination. If the ship becomes adjacent to a hex containing an enemy ship, merchant ship, town, or settlement, it will automatically attack it with cannon fire. Cannon damage depends on the number of upgrades, but if more than one enemy is adjacent, the ship will split its fire, firing at a different one each time. The objective is to capture a specific number of towns, which is given in mission briefing: the upper right corner of the screen displays the number cities owned, the ones owned by enemies, and the target number. The Pirate Lair can never be conquered by enemies, but the mission will end in failure if the enemies conquer the target number of towns before the player.To capture a town the player must be adjacent to it and bombard it until it has no health left; the town will continue to fire on the ship until the health is depleted. A town upgrade applies on both town health and cannon power. When health is depleted a "capture" bar shows, and when full the town will be conquered. If an enemy ship nears the town, the "capture" will be paused until one of the ship sinks or flees.
Towns automatically heal adjacent ships of the same party, so a defending party has an advantage.
Players control a 3D avatar
Avatar (computing)
In computing, an avatar is the graphical representation of the user or the user's alter ego or character. It may take either a three-dimensional form, as in games or virtual worlds, or a two-dimensional form as an icon in Internet forums and other online communities. It can also refer to a text...
of a pirate ship with colored sails depending on which team they are on. Ships have three attributes that can be upgraded: speed, armor, and cannon—each of which can be upgraded up to three times. Speed determines how fast the player's ship sails, (A faster ship will always enter a hex before a slower one.) armor measures the amount of damage the ship can take before it is destroyed, (Upgrading armor lengthens the life gauge.) and cannon measures the damage the ship can cause. The Cannon attribute is displayed over the ship as small squares under the life gauge. Upgrading attack strength also decreases speed.
In the game players use different resources to upgrade their towns and ships. There are three different resource types: gold, wood and rum. 4 gold and 2 wood will upgrade a town, and 4 rum and 2 wood upgrade ships. Players can acquire resources by picking up boxes floating in the water, destroying enemy ships, plundering villages, using one of the four curses or capturing towns and using them to produce resources. Each town/village displays the resources it will produce with icons floating over its avatar. The player ship can only be upgraded in the Pirate Lair, but a town can be upgraded regardless of ship position.
In the waters, merchant ship are frequently spawned, who attack any nearby ship, regardless of flag. While they do not have strong firepower nor hard hull, they release a curse crate when sunk. The player can only have one curse at a time, so if the crate is salvaged, it will give either a curse from 4 different types, or a random resource. The four curses type are:
- Bomb: Heavily damages anything within a hex, must be placed on an empty water hex
- Whirlpool: Warps a ship to a random part of the map.
- Ghost Ship: Makes the player ship invisible until cannons are next fired
- Pilfer Monkey: Steals up to two resources of one type (Gold, Rum, or Wood) from an enemy depending on availability
There are 7 different challenges for solo play, each featuring 3 differing maps of easy, medium and hard difficulty levels for total of 21 single player missions. Multi-player has a four player game (Dueling Duos), six player game (Triple Trouble) and an eight player game (Four By Four), which is all divided into two teams. There is also Battle Royale pitting 4 teams of two players against each other. Players can use voice chat to talk with their team. Capcom has also added 6 additional maps for free to download on PSN. The XBLA version includes Avatar support.
Reception
Age of Booty received reasonably favourable reviews, with the Xbox 360 version scoring an average of 76% on MetacriticMetacritic
Metacritic.com is a website that collates reviews of music albums, games, movies, TV shows and DVDs. For each product, a numerical score from each review is obtained and the total is averaged. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green,...
, and the PS3 version scoring 74%. EuroGamer said the game's single player mode was "frustrating and poorly balanced", but added "take it online and you've got something that's almost worth the 800-Point asking price." IT Reviews agreed, stating "It's cheaply priced and great fun to play online as the matches are quick and enjoyable, although the offline campaign is rather marred by the erratic computer AI."