Akira Yamaoka
Overview
 
is a video game composer, sound design
Sound design
Sound design is the process of specifying, acquiring, manipulating or generating audio elements. It is employed in a variety of disciplines including filmmaking, television production, theatre, sound recording and reproduction, live performance, sound art, post-production and video game software...

er, sound director
Director of audiography
The Director of Audiography is the head of the sound department and the person responsible for planning the audiography and managing the audiographers of a film....

, and video game producer who worked for Konami
Konami
is a Japanese leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines, arcade cabinets and video games...

 since 1993 until his resignation in 2009. He is best known for creating the music in the Silent Hill
Silent Hill
is a survival horror video game series consisting of seven installments published by Konami and its subsidiary Konami Digital Entertainment. The first four games in the series, Silent Hill, Silent Hill 2, 3 and 4, have been developed by an internal factor, Team Silent...

 series; he also worked as a sound director and producer on the series as well as serving as a composer and producer of the Silent Hill
Silent Hill (film)
Silent Hill is a 2006 horror film directed by Christophe Gans and written by Roger Avary. The story is an adaptation of the Silent Hill series of survival horror video games created by Konami. The film, particularly its emotional, religious and aesthetic content as well as its creature design,...

 feature-length film and its sequel
Silent Hill: Revelation 3D
Silent Hill: Revelation 3D is an upcoming American 3D horror film due to release in 2012. Written and directed by Michael J. Bassett, Revelation 3D is based on the survival horror video game Silent Hill 3 and a sequel to the horror film Silent Hill, which is an adaptation of the survival horror...

.
Yamaoka attended Tokyo Art College, where he studied product design and interior design.
On December 2, 2009, it was announced that Yamaoka was leaving his long term employer Konami.
On February 3, 2010, it was announced that Yamaoka has joined Grasshopper Manufacture
Grasshopper Manufacture
Grasshopper Manufacture, Inc. is a Japanese video game development house founded on March 30, 1998 in Suginami, Japan. Grasshopper gained mainstream attention in 2005 for the Nintendo GameCube and PlayStation 2 game Killer7...

 and will be working with Goichi Suda
Goichi Suda
, is the CEO of Grasshopper Manufacture. The "51" in his nickname, Suda51, is a pun on his given name. In Japanese, "Go" means 5 and "ichi" means 1. His works include Moonlight Syndrome, The Silver Case, Flower, Sun and Rain, Michigan, killer7, the No More Heroes series, and most recently, Shadows...

 and Shinji Mikami
Shinji Mikami
is a Japanese video game designer best known for creating the seminal survival horror series Resident Evil. He also contributed to some of Capcom's most popular post-32-bit era franchises, including Viewtiful Joe, Devil May Cry, and Ace Attorney, where he served as an executive producer...

 on their upcoming psychological-action thriller game, Shadows of the Damned
Shadows of the Damned
Shadows of the Damned, officially abbreviated as Damned or DMD, is a 2011 third-person shooter video game developed by Grasshopper Manufacture and published by Electronic Arts for the PlayStation 3 and Xbox 360 video game consoles. The game follows the story of Garcia Hotspur, a Mexican demon...

, in partnership with Electronic Arts
Electronic Arts
Electronic Arts, Inc. is a major American developer, marketer, publisher and distributor of video games. Founded and incorporated on May 28, 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers...

.
Before working as a video game composer, Yamaoka initially sought a career as a designer, but instead became a musician after studying product design at Tokyo Art College.

In 1993 he joined Konami to work on the game Sparkster: Rocket Knight Adventures 2
Sparkster: Rocket Knight Adventures 2
is the sequel to the Sega Mega Drive/Genesis game Rocket Knight Adventures. Another game under the same title, Sparkster, but without the Rocket Knight Adventures subtitle and not continuing the plot of the first game, was released on the SNES...

.
Quotations

Gaming cannot try and imitate what movies have done so far, but the advantage we have is that we can include interactivity and movies cannot, and there are a lot of more increasingly complex titles as we play to this advantage.

Honestly we don't think Silent Hill 4 is the scariest title in the horror genre of the market, because we don't intend to scare the player, but to express the psychological element, by letting them know we have that peculiar Silent Hill scenario.

I was asked by Michiru Yamane to help out with the drum parts. Until today, there is no one on earth who can match my skills in drum programming. This, I have confidence.

I am self-taught. Thus, I cannot read notes and I don't know musical theory, either.

I once tried to take a piano lesson, wishing that I could be popular among girls, however, it was so boring. I quit it in one week.

 
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