Animated narrative vignette
Encyclopedia
An animated narrative vignette (ANV) is an instructional technology
Instructional technology
In education, instructional technology is "the theory and practice ofdesign, development, utilization, management, and evaluation of processes and resources for learning," according to the Association for Educational Communications and Technology Definitions and Terminology Committee...

 used to motivate and facilitate role-playing, problem solving
Problem solving
Problem solving is a mental process and is part of the larger problem process that includes problem finding and problem shaping. Consideredthe most complex of all intellectual functions, problem solving has been defined as higher-order cognitive process that requires the modulation and control of...

, and discussion. Teachers develop the ANVs to present in class or in online training. Students might also create them in experiential learning
Experiential learning
Experiential learning is the process of making meaning from direct experience. Simply put, Experiential Learning is learning from experience. The experience can be staged or left open. Aristotle once said, "For the things we have to learn before we can do them, we learn by doing them." David A...

 exercises. They provide computer animation representations of teachable situations that encourage critical thinking and may also provide an instrument for assessing attitudes and behaviors. Vignettes have been used to teach mathematics and science, management skills, problem solving, and character education.

See also

  • Digital puppetry
    Digital puppetry
    Digital puppetry is the manipulation and performance of digitally animated 2D or 3D figures and objects in a virtual environment that are rendered in real-time by computers...

  • Educational technology
    Educational technology
    Educational technology is the study and ethical practice of facilitating learning and improving performance by creating, using and managing appropriate technological processes and resources." The term educational technology is often associated with, and encompasses, instructional theory and...

  • Machinima
    Machinima
    Machinima is the use of real-time 3D computer graphics rendering engines to create a cinematic production. Most often, video games are used to generate the computer animation...

  • Role play simulation
    Role play simulation
    Roleplay simulation is a learning method that depends on roleplaying. Learners take on the role profiles of specific characters or organisations in a contrived setting. Roleplay is designed primarily to build first person experience in a safe and supportive environment...

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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