Arduin
Encyclopedia
Arduin is a fictional universe and fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 role-playing
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

 system created in the mid 1970s by David A. Hargrave
David A. Hargrave
David Allen Hargrave , known as The Dream Weaver, was a prolific and sometimes controversial game designer and writer of fantasy and science fiction role-playing games...

. It was perhaps the first "cross-genre" fantasy RPG, with everything from interstellar wars to horror and historical drama, although it was based primarily in the medieval fantasy genre.

Brief history

Arduin was one of the earliest challengers to TSR's Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

. It began as a personal project Hargrave created to share with friends, but became so popular that he was inspired to publish the material.

The original Arduin suite of supplements, dungeon modules, and gaming aids were initially self-published, but were then later produced by Grimoire Games
Grimoire Games
Grimoire Games was a publishing company run by Jim Mathis. Active from 1978 to mid 1981, Grimoire Games's primary focus was the early Arduin series of RPG supplements, written by one of the grandfathers of the genre, David A. Hargrave. The most famous of these Hargrave supplements is the so-called...

. Dragon Tree Press produced four further Arduin supplements before the Arduin rights and properties were purchased by Emperor's Choice Games and Miniatures.

Although the Arduin books did not explicitly claim to be a Dungeons & Dragons supplement, they were treated as such by most users.

Elements of Arduin

The Arduin books attempted to add many interesting and notable features to the Fantasy Role Playing Milleu. In addition to new rules, there were many classes, races, spells, and magic items that were new to players of the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

game.

Classes:
  • Alchemist
  • Runeweaver
  • Runesinger
  • Courtesan
  • Techno
  • Martial Artist
  • Merchant
  • Star Powered Mage


Races:
  • Phraint -- coldly logical grasshopper/mantis humanoids who were noted for their acrobatic, leaping attacks where they would throw a javelin at the apogee of their jump, flip over their opponent, and strike from behind with a two handed sword.
  • Deondanth -- loosely based on Jack Vance's Deodands, these were interstellar refugee, matriarchal, vampiric catlike elves.
  • Kobbit -- half kobold, half hobbit. They were good with slings, and somehow figured out a way to poison sling bullets.
  • Throons -- juggling four armed giants, loosely based on four armed Green Martians from Edgar Rice Burroughs John Carter novels. They were fierce warriors and expert jugglers


Spells:
  • Morgorn's Red Death -- this was a 6th level spell that turned a target inside out.
  • Curse Of Tindalos -- summon the hounds of Tindalos to hunt down your enemy.
  • Blaze Of Glory -- causes the caster to explode with the magical power of all their uncast spells.


Monsters:
  • Air Sharks -- flying sharks filled with explosive hydrogen
  • Kill Kittens -- cute kittens with toxic paralyzing claws


Magic Items:
  • Ring of Maybe -- a ring that allows its possessor to avoid three possible dooms
  • Golden Drops of Heavenly Essence -- restores someone to full life from even the tiniest of remains


The Arduin Trilogy

The first three Arduin tomes are known as The Arduin Trilogy. They are, in order, The Arduin Grimoire, Welcome to Skull Tower, and The Runes Of Doom.

The Arduin Trilogy contained unique new spells and character classes, new monsters, new treasures, maps, storylines, extensive demonography, and all sorts of charts and lists which detailed the Arduin "multiverse".

Books

  • The Arduin Grimoire (Arduin Grimoire Vol. I), 1977. At least two different editions of this volume exist. These editions differ via cover artwork and some internal artwork (p. 79, among others). The first printing volume one features cover art by Erol Otus. Later printings do not.
  • Welcome to Skull Tower (Arduin Grimoire Vol. II), 1978.
  • The Runes of Doom (Arduin Grimoire Vol. III), 1978. The first printings of the first three books were self published by Dave Hargrave.
  • The Arduin Trilogy is a box set containing the first three Arduin Grimoires and published by Grimoire Games
    Grimoire Games
    Grimoire Games was a publishing company run by Jim Mathis. Active from 1978 to mid 1981, Grimoire Games's primary focus was the early Arduin series of RPG supplements, written by one of the grandfathers of the genre, David A. Hargrave. The most famous of these Hargrave supplements is the so-called...

    .
  • The Arduin Adventure, 1980. Arduin introductory boxed set. Contained the Arduin Adventure book (which was also available separately), a few sheets of magic items, three character sheets, and two 20-sided die.
  • Revised Arduin: A Primer, 1984. A short (11 page) booklet outlining the "battle factor" system featured in Compleat Arduin.
  • The Lost Grimoire (Arduin Grimoire Vol. IV), 1984
  • Dark Dreams (Arduin Grimoire Vol. V), 1985
  • The House of the Rising Sun (Arduin Grimoire Vol. VI), 1986
  • Shadow Lands (Arduin Grimoire Vol. VII), 1987
  • Winds of Chance (Arduin Grimoire Vol. VIII), 1988 (published posthumously)
  • Compleat Arduin, Book One: The Rules, 1992
  • Compleat Arduin, Book Two: Resources, 1992
  • End War (Arduin Grimoire Vol. IX), 2002 (published posthumously)

Cardstock items

  • Monsters from Arduin (24 monster cards) (First and second printings with different images exist.)
  • Magic Weapons from Arduin (24 weapon cards) (First and second printings with different images exist.)
  • Magic Artifacts from Arduin (24 Artifact cards) (First and second printings with different images exist.)
  • Arduin Treasure Pack (a combination of the three items above).
  • Arduin Character Pack (illustrated character sheets; listed elsewhere as Arduin Character Sheets Combined Pack) This is a set of 24 character sheets for different Arduin races/character classes. Each sheet has a unique illustration.

Dungeon modules

  • Arduin Dungeon No. 1: Caliban
    Caliban (Arduin dungeon)
    Caliban was a standalone short story and gaming module written in 1979 by David A. Hargrave and published by Grimoire Games. It was based upon Hargrave's gaming system known as Arduin...

    (high level adventure)
  • Arduin Dungeon No. 2: The Howling Tower
    The Howling Tower
    The Howling Tower was a standalone short story and gaming module written in 1979 by David A. Hargrave and published by Grimoire Games. It was based upon Hargrave's gaming system known as Arduin...

    (low-level adventure)
  • Arduin Dungeon No. 3: The Citadel of Thunder
    The Citadel of Thunder
    The Citadel of Thunder was a standalone short story and gaming module written in 1979 by David A. Hargrave and published by Grimoire Games. It was based upon Hargrave's gaming system known as Arduin...

    (mid-level adventure)
  • Arduin Dungeon No. 4: Death Heart
    Death Heart
    Death Heart was a standalone short story and gaming module written in 1980 by David A. Hargrave and published by Grimoire Games...

    (high-level wilderness and dungeon adventures)

Later releases

  • The Map of Arduin; A 2' x 3' four color poster-sized map of the Country of Arduin printed on parchment complete with legend and scale.
  • World Book of Khaas: The Legendary Lands of Arduin; A world guide to the country of Arduin and the world and continent upon which it rests. 865 pages of world/campaign material. Unique for size and the absence of any game mechanics.
  • Swords and Dragons Fantasy Card Game; Fantasy themed card game from the world of Arduin.
  • Vaults of the Weaver A compilation of the 4 Arduin Dungeons along with Hive Home (the only example of a Phraint Hive ever completed by their creator David A. Hargrave) and the 13 part Heart of Darkness campaign, both never before published.
  • The Black Grimoire All of Dave Hargrave's published RPG spells etc.

The TSR legal issue

David Hargrave was served with a cease and desist
Cease and desist
A cease and desist is an order or request to halt an activity and not to take it up again later or else face legal action. The recipient of the cease-and-desist may be an individual or an organization....

 order from the offices of TSR
TSR, Inc.
Blume and Gygax, the remaining owners, incorporated a new company called TSR Hobbies, Inc., with Blume and his father, Melvin Blume, owning the larger share. The former assets of the partnership were transferred to TSR Hobbies, Inc....

 when it was found that the original publications of the Arduin books contained direct references to the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

gaming system. Hargrave's method of handling the controversy was to simply use white-out and typing correction tape to mask the disputed references, and then the volumes were reprinted exactly that way. In some versions of the Arduin printings, these so-called "corrections" are clearly visible.

Reviews

Upon their publication in 1979, White Dwarf
White Dwarf (magazine)
White Dwarf is a magazine published by British games manufacturer Games Workshop. Initially covering a wide variety of fantasy and science-fiction role-playing and board games, particularly the role playing games Dungeons & Dragons, RuneQuest and Traveller...

magazine reviewer Don Turnbull gave the Trilogy a 4 out of 10 rating, stating that he was perplexed as to whether the books were supposed to be a supplement to Dungeons & Dragons or a standalone game. In later years, however, RPGnet gave the Trilogy a 6.72 out of 10.

Arduin mechanics

There was also contention in the RPG world that the Arduin system lacked cohesion. It was only with the publication of The Arduin Adventure that a true standalone system began to evolve, where other systems were not needed to adequately run a game.

Much criticism was made of Hargrave's combat mechanics, to the point where many Game Masters simply used either their own versions, or those of TSR
TSR, Inc.
Blume and Gygax, the remaining owners, incorporated a new company called TSR Hobbies, Inc., with Blume and his father, Melvin Blume, owning the larger share. The former assets of the partnership were transferred to TSR Hobbies, Inc....

.

Greg Stafford and Chaosium

While David Hargrave was considered one of the best of the best of Game Masters, he was also known for having a somewhat volatile personality. The original role-playing community at large was split between love and mere tolerance of Hargrave's passions, and his infamous falling-out with Greg Stafford
Greg Stafford
Francis Gregory Stafford , usually known as Greg Stafford, is an American game designer, publisher and shaman.-Glorantha and gaming:...

, which resulted in Hargrave naming an Arduin spell after him as revenge, is one such example. The spell was called Stafford's Star Bridge (The Arduin Grimoire, Volume 1, Page 41):

Hargrave felt that Stafford had betrayed him over a Chaosium
Chaosium
Chaosium is one of the longer lived publishers of role-playing games still in existence. Founded by Greg Stafford, its first game was actually a wargame, White Bear and Red Moon, which later mutated into Dragon Pass and its sequel, Nomad Gods...

 publishing deal, thus "falling through selectively". According to Stafford, Hargrave was later very upset with himself for having created this spell and for his behavior in the situation.

One-of-a-kind Arduin items

Hargrave's death in 1988 left many Arduin items unpublished and incomplete. A few items he created on a whim for those he especially liked or was close to. Among all these are the following:

The Book of the Shining Land

Created December/January, 1980-81. Dedication and signature inside front cover. This is a complete campaign area, designed as a generic adventure campaign suitable for insertion into any RPG
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

, written by David for his friend, writer Paul Mosher. The Book of the Shining Land comprises 118 handwritten pages of 10 1/4 x 7 7/8 quad ruled paper in a composition style notebook. It includes a Master Map of the area (approximately 100 miles square) and 59 "keyed" adventure area maps all cross-referenced off of the Master Map.

The Book of Dreams of Lost Sardath

Created October, 1981. Similar in size and concept to The Book of the Shining Land, this work comprises 158 handwritten pages of 10 x 7 7/8 quad ruled paper in a composition style notebook. Includes a Master Map of an area approximately 100 miles square. This work was written by David for his friend, writer Paul Mosher. It comprises a "lost" island kingdom containing 136 villages/towns/cities cross referenced on the Master Map as well as 79 adventure area maps, of which 31 are "keyed".

Lancer's Rest

Created October 1987. One of the last game-related items created by David A. Hargrave
David A. Hargrave
David Allen Hargrave , known as The Dream Weaver, was a prolific and sometimes controversial game designer and writer of fantasy and science fiction role-playing games...

 before his death in August 1988, Lancer's Rest was Lance Mazmanian's personal burial chamber, a very large single-level dungeon adventure which included a Hell Spiral and a 3000 ft (914.4 m) pool where Mazmanian's corpse was entombed. Created by Hargrave as a tongue-in-cheek tribute, the adventure itself was essentially a quest to gain life-prolonging treasure while avoiding Mazmanian's wandering Avatar
Avatar
In Hinduism, an avatar is a deliberate descent of a deity to earth, or a descent of the Supreme Being and is mostly translated into English as "incarnation," but more accurately as "appearance" or "manifestation"....

, an extremely powerful Lich
Lich
In modern fantasy fiction, a lich is a type of undead creature. Often such a creature is the result of a transformation, as a powerful magician or king striving for eternal life uses spells or rituals to bind his intellect to his animated corpse and thereby achieve a form of immortality...

-like entity who would either attack or help a party on random percentage roll.

Illustrators (partial listing)

Several illustrators worked on Arduin materials at various times over the years, including the following:

Erol Otus

The first printings of The Arduin Grimoire (specifically, The Arduin Trilogy, Vol. 1) contained artwork by Erol Otus
Erol Otus
Erol Otus is an American artist and game designer, known internationally for his contributions to the fantasy RPG genre, most notably for the early Dungeons & Dragons franchise...

, an artist who would later become known for his illustrations appearing on and in TSR's Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

publications.

Otus' artwork was later removed from subsequent printings of The Arduin Grimoire.

Greg Espinoza

Greg Espinoza contributed many of the Arduin covers and interior illustrations (close to 80 pieces) from approximately 1978 to 1981. He drew many of the monster and artifact cards for several of the standalone dungeon modules, and also painted the box art (with airbrushing by Anthony Delgado) for Grimoire Games' The Arduin Adventure.

Brad Schenck

Brad Schenck
Bradley W. Schenck
Bradley W. Schenck is an American artist and game designer.Schenck's art is widely recognized for its strong themes and rigorous structure applied to fantastic subjects that is reminiscent of the work of members of the Pre-Raphaelite Brotherhood. His work has been strongly influenced by traditional...

 (also known as Morno) contributed the cover of Welcome to Skull Tower (AG II). His is also the original design for the Arduin "Shield" now featured by Emperor's Choice Games and Miniatures as their trademark. He also did the cover for The Arduin Adventure rule book.

Michio Okamura

Michio Okamura
Michio Okamura
Michio Okamura is a computer game developer and artist. He was the lead artist for the popular computer game Diablo, and senior artist on Diablo II. He designed many of the game's characters, including the title character. He is currently the Creative Director at U.I...

 was a regular contributor from the earliest volumes of the Arduin books, his distinct woodcut art style was featured on the cover of Dark Dreams (AG VI). Michio would later find employment at Blizzard North where he worked on Diablo
Diablo (video game)
Diablo is a dark fantasy-themed action role-playing game developed by Blizzard North and released by Blizzard Entertainment on December 31, 1996....

and Diablo II
Diablo II
Diablo II is a dark fantasy/horror-themed hack and slash, with elements of the role playing game and dungeon crawl genres. It was released for Windows and Mac OS in 2000 by Blizzard Entertainment, and was developed by Blizzard North. It is a direct sequel to the 1996 hit PC game, Diablo.Diablo II...

.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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