Battle Clash
Encyclopedia
Battle Clash, known in Japan
as , is a mecha
-themed light gun shooting game
produced by Nintendo
and Intelligent Systems
and released for the Super Nintendo Entertainment System
in . It was followed by Metal Combat: Falcon's Revenge
during the following year.
Mike Anderson, whose father was one of the many victims of Anubis, refuses to succumb, and trains himself in everything ST-related to stop the current chaos and avenge his father's death. To accomplish this, he must first defeat the Battle Chiefs (Anubis' subordinates).
The objective of the game is to defeat the rival ST to clear the stage. The damage inflicted on the enemy depends on the spot where the ST has been shot (all STs have some kind of weak point) and how powerful is the shot. The player wins if the rival ST's energy is depleted first. If the enemy depletes the player's energy or if the stage is played for ten minutes, then the game is over, but it is possible to continue the game indefinitely.
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...
as , is a mecha
Mecha
A mech , is a science fiction term for a large walking bipedal tank or robot, including ones on treads and animal shapes.-Characteristics:...
-themed light gun shooting game
Light gun shooter
Light gun shooter, also called light gun game or simply gun game, is a shooter video game genre in which the primary design element is aiming and shooting with a gun-shaped controller. Light gun shooters revolve around the protagonist shooting targets, either antagonists or inanimate objects...
produced by Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
and Intelligent Systems
Intelligent Systems
is a Japanese first-party video game developer and internal team of Nintendo Co., Ltd. It has its headquarters in the Nintendo Kyoto Research Center in Higashiyama-ku, Kyoto, Kyoto Prefecture....
and released for the Super Nintendo Entertainment System
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
in . It was followed by Metal Combat: Falcon's Revenge
Metal Combat: Falcon's Revenge
Metal Combat: Falcon's Revenge is a mecha-themed light gun shooting game released for the Super Nintendo Entertainment System in produced by Nintendo and Intelligent Systems...
during the following year.
Story
In a distant future, Earth lives in chaos and the only order that rules resides in the Battle Game, where the winner takes control over the world. All battles are fought with mechs called Standing Tanks (ST). A merciless fighter called Anubis eventually becomes the champion of the Battle Game.Mike Anderson, whose father was one of the many victims of Anubis, refuses to succumb, and trains himself in everything ST-related to stop the current chaos and avenge his father's death. To accomplish this, he must first defeat the Battle Chiefs (Anubis' subordinates).
Gameplay
In the game, the player is the gunner of the ST Falcon and also Mike's partner, who fights against a group of other STs in one-on-one battles. To attack, the player must shoot using the Super Scope. It is possible to shoot rapid shots by holding down the fire button, as well as energy bolts (charged shots). Energy bolts can be shot when an energy bar fills up (this happens when the player does not fire). When the energy bar has filled up, the energy bolt can be fired, though it will consume the energy bar. It is also important to defend against enemy attacks by shooting their fire. Some attacks can only be deflected by firing energy bolts.The objective of the game is to defeat the rival ST to clear the stage. The damage inflicted on the enemy depends on the spot where the ST has been shot (all STs have some kind of weak point) and how powerful is the shot. The player wins if the rival ST's energy is depleted first. If the enemy depletes the player's energy or if the stage is played for ten minutes, then the game is over, but it is possible to continue the game indefinitely.