Battle Force Tactical Training
Encyclopedia
Battle Force Tactical Trainer, or BFTT , (Navy designation AN/USQ-46) is a highly flexible, interactive single ship, group, or force level tactical combat system trainer. The purpose of BFTT is to "provide training to enhance naval combat readiness." BFTT provides a critical over-arching training capability for developing and maintaining proficiencies required to fight a complex modern shipboard combat system in today's warfighting environment. BFTT actually wraps around the ships combat system to provide a comprehensive and coordinated training environment.
BFTT simulates actual combat scenarios for the training of the operators of most current shipboard combat systems including Aegis
and the newly introduced SSDS
. BFTT is subdivided into different components, each with its own specific function that contribute to the overall operation of the system.
The BFTT Operator Processing Console (BOPC) provides a human machine interface to the rest of BFTT. The BOPC is used to create scenarios which vary in location, environmentals (e.g. sea state, weather), contacts, functions and operations by using a monitor, keyboard, and trackball.
BFTT uses the current DoD standard Distributed Interactive Simulation
(DIS) interface, and is evolving to the newer High Level Architecture (simulation) (HLA). The system connects to other ships, Joint Forces, and Coalition Forces for large scale force level training events via the Navy Continuous Training Environment (NCTE).
Formalized in April 1992, then CNO Admiral Frank Kelso launched a new era in the Navy's combat systems training by approving the development of BFTT. As an outgrowth of BFTT the Navy developed the BFTT Electronic Warfare Trainer (BEWT) and the Trainer Simulator Stimulator System (TSSS). Over 100 US Navy warships have the BFTT system installed. The follow-on to BFTT, Total Ship Training System (TSTS) has been cancelled and a partial, incremental, improvement program labelled "BFTT mod" has been intitiated.
BFTT simulates actual combat scenarios for the training of the operators of most current shipboard combat systems including Aegis
Aegis combat system
The Aegis Combat System is an integrated naval weapons system developed by the Missile and Surface Radar Division of RCA, and now produced by Lockheed Martin...
and the newly introduced SSDS
SSDS
Ship's Self Defense System is an integrated weapons system used aboard large U.S. Navy ships, such as Nimitz class supercarriers and various amphibious assault ships, such as LHDs and LSDs. SSDS is an integrated combat direction system...
. BFTT is subdivided into different components, each with its own specific function that contribute to the overall operation of the system.
The BFTT Operator Processing Console (BOPC) provides a human machine interface to the rest of BFTT. The BOPC is used to create scenarios which vary in location, environmentals (e.g. sea state, weather), contacts, functions and operations by using a monitor, keyboard, and trackball.
BFTT uses the current DoD standard Distributed Interactive Simulation
Distributed Interactive Simulation
Distributed Interactive Simulation is an IEEE standard for conducting real-time platform-level wargaming across multiple host computers and is used worldwide, especially by military organizations but also by other agencies such as those involved in space exploration and medicine.-History:The...
(DIS) interface, and is evolving to the newer High Level Architecture (simulation) (HLA). The system connects to other ships, Joint Forces, and Coalition Forces for large scale force level training events via the Navy Continuous Training Environment (NCTE).
Formalized in April 1992, then CNO Admiral Frank Kelso launched a new era in the Navy's combat systems training by approving the development of BFTT. As an outgrowth of BFTT the Navy developed the BFTT Electronic Warfare Trainer (BEWT) and the Trainer Simulator Stimulator System (TSSS). Over 100 US Navy warships have the BFTT system installed. The follow-on to BFTT, Total Ship Training System (TSTS) has been cancelled and a partial, incremental, improvement program labelled "BFTT mod" has been intitiated.