Blizzard Pass
Encyclopedia
Blizzard Pass is a 1983 solo adventure module
Adventure (Dungeons & Dragons)
In the Dungeons & Dragons role-playing game, an adventure or module is a pre-packaged book or box set that helps the Dungeon Master manage the plot or story of a game...

 for the Basic Rules
Dungeons & Dragons Basic Set
The original Dungeons & Dragons Basic Set boxed set was first published by TSR, Inc. in 1977, and comprised a separate edition of the Dungeons & Dragons fantasy role-playing game, distinct from the first edition of the Advanced Dungeons & Dragons game, which was initially published in the same...

 of the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

fantasy
Fantasy
Fantasy is a genre of fiction that commonly uses magic and other supernatural phenomena as a primary element of plot, theme, or setting. Many works within the genre take place in imaginary worlds where magic is common...

 role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

.

Plot summary

Blizzard Pass is a solo adventure for a thief
Rogue (Dungeons & Dragons)
The rogue or thief is one of the standard playable character class in most editions of the Dungeons & Dragons fantasy role-playing game. A rogue is a versatile character, capable of sneaky combat and nimble tricks...

 level 1–3. The thief must cross Blizzard Pass, and then penetrate a cavern system within Blizzard Pass to free the other adventurers from a prison. The module also contains a short adventure for a party of characters level 2–3, dealing with the exploration of the Pass.

Publication history

Blizzard Pass was written by David Cook
David Cook (game designer)
David "Zeb" Cook is an American game designer best known for his work at TSR, Inc., where he was employed for over fifteen years.-Early life:...

 and published in 1983. Module M1 consisted of a 32-page booklet with an "invisible ink" pen attached to its outer folder and featured a cover by Tim Truman.

Blizzard Pass is designed for use with the Basic Rules
Dungeons & Dragons Basic Set
The original Dungeons & Dragons Basic Set boxed set was first published by TSR, Inc. in 1977, and comprised a separate edition of the Dungeons & Dragons fantasy role-playing game, distinct from the first edition of the Advanced Dungeons & Dragons game, which was initially published in the same...

. Hidden messages written in invisible ink are placed throughout the module in blank boxes. The module comes with a special pen which, when rubbed over a box, reveals the hidden message.

The 10th Anniversary Dungeons & Dragons Collector's Set boxed set
Boxed set
A box set is a compilation of various musical recordings, films, television programs, or other collection of related items that are contained in a box.-Music box sets:...

, published by TSR in 1984, included the rulebooks from the Basic
Dungeons & Dragons Basic Set
The original Dungeons & Dragons Basic Set boxed set was first published by TSR, Inc. in 1977, and comprised a separate edition of the Dungeons & Dragons fantasy role-playing game, distinct from the first edition of the Advanced Dungeons & Dragons game, which was initially published in the same...

, Expert
Dungeons & Dragons Expert Set
The Expert Set is an expansion boxed set for the Dungeons & Dragons fantasy role-playing game. It was first published in 1981 as an expansion to the Basic Set.-1981 printing:The D&D Basic Set saw a major revision in 1981 by Tom Moldvay...

, and Companion
Dungeons & Dragons Companion Set
The Companion Set is an expansion boxed set for the Dungeons & Dragons fantasy role-playing game. It was first published in 1984 as an expansion to the Basic Set.-Publication history:...

 sets; modules AC2
Combat Shield and Mini-adventure
AC2 Combat Shield and Mini-Adventure is a 14 page accessory designed for the Dungeons & Dragons fantasy role-playing game.-Contents:...

, AC3, B1
In Search of the Unknown
In Search of the Unknown is a module for the Dungeons & Dragons roleplaying game, designed for use with the Basic Set of rules. It was written by game designer Mike Carr and was first published in 1979 by TSR, Inc. The module details a hidden complex known as the Caverns of Quasqueton...

, B2
The Keep on the Borderlands
The Keep on the Borderlands is a Dungeons & Dragons module by Gary Gygax, first printed in December 1979. In it, player characters are based at a keep and investigate a nearby series of caves that are filled with a variety of monsters. Designed to be used with the Dungeons & Dragons Basic Set, it...

, and M1, Blizzard Pass; Player Character Record Sheets
Player Character Record Sheets
Player Character Record Sheets a short accessory designed for the Pen & Paper fantasy role-playing game Dungeons & Dragons.-Publication history:...

; and dice; this set was limited to 1,000 copies, and was sold by mail and at GenCon 17.

Reception

Jim Bambra reviewed Blizzard Pass for White Dwarf
White Dwarf (magazine)
White Dwarf is a magazine published by British games manufacturer Games Workshop. Initially covering a wide variety of fantasy and science-fiction role-playing and board games, particularly the role playing games Dungeons & Dragons, RuneQuest and Traveller...

, and gave it 6/10 overall, calling it "a new departure in module design", noting that "Instead of simply printing all the entries clearly TSR have opted for an invisible ink format." Bambra felt that this short adventure was easy enough to complete with a reasonable amount of luck, but noted that "The invisible ink novelty soon grows a bit thin after you've tediously filled in your 4th and 5th box." Bambra felt that the module was "horrendously overpriced and not worth considering", concluding by saying "M1 is simply not as good as the Fighting Fantasy Gamebooks
Fighting Fantasy
Fighting Fantasy is a series of single-player fantasy roleplay gamebooks created by Steve Jackson and Ian Livingstone. The first volumes in the series were published by Puffin in 1982, with the rights to the franchise eventually being purchased by Wizard Books in 2002...

, which have the advantages of being considerably cheaper and longer. M1's main appeal will lie with children; any just getting into D&D will no doubt greatly enjoy it."
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