Cartridge tilting
Encyclopedia
"Tilting" a video game cartridge is the process of interrupting the flow of data from the game cartridge to the console
. The result of this can be anything, from deforming the character to mess up the game's music to access the game's debug menu
. Tilting the cartridge on Super Mario 64
, for example, can affect the video game to make all sound effects/music corrupted and make Mario sink into the ground and lose his legs.
Most of the time, especially on Super Nintendo, cartridge tilting can result in crashes (scrambled graphics and music usually occur), but rarely destroy the cartridge ROM.
Video game console
A video game console is an interactive entertainment computer or customized computer system that produces a video display signal which can be used with a display device to display a video game...
. The result of this can be anything, from deforming the character to mess up the game's music to access the game's debug menu
Debug menu
A debug menu or debug mode is a function hidden in a computer program that provides options used for testing and debugging, that are not normally available to users...
. Tilting the cartridge on Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
, for example, can affect the video game to make all sound effects/music corrupted and make Mario sink into the ground and lose his legs.
Most of the time, especially on Super Nintendo, cartridge tilting can result in crashes (scrambled graphics and music usually occur), but rarely destroy the cartridge ROM.