Chicago (bridge card game)
Encyclopedia
Chicago, also known as Four-deal Bridge and Short Bridge, is a form of contract bridge
and a variation of rubber bridge
in which sets of four deals are played and scored. Vulnerability is predetermined for each deal: on the first deal, neither side is vulnerable; on the second and third deals, only the dealer's side is vulnerable; and on the fourth deal, both sides are vulnerable. Making a game scores a 300 bonus when not vulnerable and 500 when vulnerable. In the original form of the game, part-scores carry over to subsequent deals but are cut-off if the opposition scores a game; a part-score on the fourth deal gains a 100 point bonus. A variant of the scoring where each hand is scored as in duplicate bridge, with no carry-forward of part-scores, and an immediate bonus of 50 points for making a part-score, is also widely played. Players rotate positions and partners after each set of four deals, either by fixed rotation or a cut of the cards. The methods of rotation can vary to allow between four and seven players to participate. Because a specified number of hands are played, the elapsed time for a game is more predictable than rubber bridge making the game attractive where limited time is available. Getting its name from the Standard Club of Chicago where it originated in the early 1960s, it is also well suited to home play.
Contract bridge
Contract bridge, usually known simply as bridge, is a trick-taking card game using a standard deck of 52 playing cards played by four players in two competing partnerships with partners sitting opposite each other around a small table...
and a variation of rubber bridge
Rubber bridge
Rubber bridge is a form of contract bridge and is played with four players. It is most often played for fun but is also played seriously for money...
in which sets of four deals are played and scored. Vulnerability is predetermined for each deal: on the first deal, neither side is vulnerable; on the second and third deals, only the dealer's side is vulnerable; and on the fourth deal, both sides are vulnerable. Making a game scores a 300 bonus when not vulnerable and 500 when vulnerable. In the original form of the game, part-scores carry over to subsequent deals but are cut-off if the opposition scores a game; a part-score on the fourth deal gains a 100 point bonus. A variant of the scoring where each hand is scored as in duplicate bridge, with no carry-forward of part-scores, and an immediate bonus of 50 points for making a part-score, is also widely played. Players rotate positions and partners after each set of four deals, either by fixed rotation or a cut of the cards. The methods of rotation can vary to allow between four and seven players to participate. Because a specified number of hands are played, the elapsed time for a game is more predictable than rubber bridge making the game attractive where limited time is available. Getting its name from the Standard Club of Chicago where it originated in the early 1960s, it is also well suited to home play.