ChipWits
Encyclopedia
ChipWits is a 1984 game for the Apple Macintosh, programmed by Doug Sharp and Mike Johnston, and published by BrainPower software.
and Commodore 64
.
A review in Computer Gaming World
praised the game, but felt the limited storage space (only sixteen designs, with no capacity to use backup disks) and error-prone method for copying robots to different slots were moderate problems. Mike Johnston and Doug Sharp have been developing a new version, with betas released on ChipWits.com.
Summary
The player uses an iconic programming language to teach a virtual robot how to navigate various mazes. The gameplay straddled the line between entertainment and programming education. ChipWits won numerous awards, including MACazine Best of '85, and MacUser's Editor's Choice 1985 Award. The game was developed in MacFORTH, and later ported to the Apple IIApple II
The Apple II is an 8-bit home computer, one of the first highly successful mass-produced microcomputer products, designed primarily by Steve Wozniak, manufactured by Apple Computer and introduced in 1977...
and Commodore 64
Commodore 64
The Commodore 64 is an 8-bit home computer introduced by Commodore International in January 1982.Volume production started in the spring of 1982, with machines being released on to the market in August at a price of US$595...
.
A review in Computer Gaming World
Computer Gaming World
Computer Gaming World was a computer game magazine founded in 1981 by Russell Sipe as a bimonthly publication. Early issues were typically 40-50 pages in length, written in a newsletter style, including submissions by game designers such as Joel Billings , Dan Bunten , and Chris Crawford...
praised the game, but felt the limited storage space (only sixteen designs, with no capacity to use backup disks) and error-prone method for copying robots to different slots were moderate problems. Mike Johnston and Doug Sharp have been developing a new version, with betas released on ChipWits.com.