D20 Modern
Encyclopedia
d20 Modern is a roleplaying game designed by Bill Slavicsek
, Jeff Grubb
, Rich Redman, and Charles Ryan. It was published by Wizards of the Coast
in November 2002, and uses the d20 System
. The game provides a toolbox for staging campaigns in a range of modern settings.
: Strong Hero, Fast Hero, Tough Hero, Smart Hero, Dedicated Hero, and Charismatic Hero. These basic classes correspond to the six ability scores used in the d20 System. The basic classes are broad, flexible, and generic, rather than the much more narrowly focused character classes from the Dungeons and Dragons rules.
A d20 Modern character can later, after meeting certain requirements, take levels in advanced classes. The advanced classes are much more specifically focused; examples include Soldier, Field Medic, and Techie.
There are prestige classes as well; these have stricter requirements, which are most likely arrived at through at least one advanced class, and are even more tightly focused in their roles, but these are not found in the core rules.
Also, d20 Modern includes the moreau
character race(s), a group of anthropomorphic creatures with individual benefits and drawbacks. This is later expanded on in the d20 campaign setting, GeneTech
.
Feats are special abilities a character gains. Feats are less readily described because of the sheer variety of abilities they can grant the character. Unlike skills, feats do not have "skill points", but are rather a single "upgrade" you take that grants a bonus of some sort. A feat could allow a character to perform a special combat maneuver, enhance the use of one or more skills, or have some other more exotic effect.
.) For example, an ogre
would appear to the average person as a very burly man. The player characters are somehow capable of seeing through this veil, and typically take on responsibility for defending humanity from the monsters. It originally appeared as a d20 mini-game in Polyhedron Magazine
issue #150.
do. Player characters typically work for a government agency investigating and/or using this quasi-supernatural force, but this is only a suggestion and is not strictly required by the rules. A novella taking place in this setting was published on the WotC website.
issue #167 (also known as Dungeon Magazine issue #108) and then as a stand-alone d20 Modern book, Dark•Matter, in September 2006. It is a remake of the Dark•Matter
campaign setting for Alternity
. It uses concepts from the core d20 Modern RPG rules and the Urban Arcana
and d20 Menace Manual
sourcebooks, which are also recommended for use to get the most from the setting.
mini-RPG
campaign setting in issue #154 of Polyhedron Magazine
(Dungeon Magazine issue #95).
The setting was a take off of anime
mecha
series, like Mobile Suit Gundam
or Macross
.
mini-RPG found in Polyhedron Magazine
issue #149 (also known as Dungeon Magazine issue #90). Polyhedron #161 (also known as Dungeon #102) contained a d20 Modern "update" of the Pulp Heroes mini-game.
The setting allows one to play games that take place during the famous Pulp Era
of literature, filled with ancient dinosaur
s, power-hungry gangster
s, vengeful vigilante
s, amazing superhero
es, evil Nazis
, bizarre invention
s, mystical psionics, hard-boiled detective
s, trained martial artists, curious explorers, eldritch alien
s, and various other fantastic people, places, and things.
The worlds of H. P. Lovecraft
's Cthulhu Mythos
and Sir Arthur Conan Doyle's The Lost World, and famous individuals like Jules Verne
, H. G. Wells
, Doc Savage
, Tarzan
, and Indiana Jones
serve as perfect examples of this era.
Many elements of Pulp Heroes were adapted into the later d20 Past
sourcebook.
, which was on the flipside of Dungeon Magazine.
Thunderball Rally, released as a preview for the d20 MODERN RPG in Polyhedron #152, is a d20 System mini-game about racing across the United States of America in 1976. The game creates an imaginary cross-country car race, and uses d20 System modern vehicle rules. The vehicle rules that were described in the game were also recommended for use with the previous d20 Modern mini-game preview Shadow Chasers (Polyhedron #150).
In Thunderball Rally, the player characters portray one of the crews in the largest, most lucrative, most illegal crosscountry road race in America. Examples of the genre include The Gumball Rally
, Cannonball (film)
(and its later follow up/remake Cannonball Run
), The Blues Brothers
, Death Race 2000
, and Smokey and the Bandit
, and iconic characters include the General Lee
and Boss Hogg
. Rules for Orangutan
player characters subsequently appeared in Polyhedron #153 as a homage to the 1978 film Every Which Way But Loose.
Bill Slavicsek
Bill Slavicsek is a game designer who served as the Director of Roleplaying Design and Development at Wizards of the Coast. He previously worked for West End Games and TSR, Inc., and designed products for Dungeons & Dragons, Star Wars, Alternity, Torg, Paranoia and Ghostbusters.-Biography:Bill...
, Jeff Grubb
Jeff Grubb
Jeff Grubb is an author and game designer. He has worked on a number of computer and role-playing games and has written a number of successful novels, short stories and comics...
, Rich Redman, and Charles Ryan. It was published by Wizards of the Coast
Wizards of the Coast
Wizards of the Coast is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games...
in November 2002, and uses the d20 System
D20 System
The d20 System is a role-playing game system published in 2000 by Wizards of the Coast originally developed for the third edition of Dungeons & Dragons...
. The game provides a toolbox for staging campaigns in a range of modern settings.
System
d20 Modern is based on the d20 System, with the following additions and alterations:Characters
d20 Modern presents a starting character with the choice of six classesCharacter class
In role-playing games, a common method of arbitrating the capabilities of different game characters is to assign each one to a character class. A character class aggregates several abilities and aptitudes, and may also sometimes detail aspects of background and social standing or impose behaviour...
: Strong Hero, Fast Hero, Tough Hero, Smart Hero, Dedicated Hero, and Charismatic Hero. These basic classes correspond to the six ability scores used in the d20 System. The basic classes are broad, flexible, and generic, rather than the much more narrowly focused character classes from the Dungeons and Dragons rules.
A d20 Modern character can later, after meeting certain requirements, take levels in advanced classes. The advanced classes are much more specifically focused; examples include Soldier, Field Medic, and Techie.
There are prestige classes as well; these have stricter requirements, which are most likely arrived at through at least one advanced class, and are even more tightly focused in their roles, but these are not found in the core rules.
Also, d20 Modern includes the moreau
Biological uplift
In science fiction, uplift is the development or transformation of animals into an intelligent race by other, already-intelligent beings. The concept appears in David Brin's Uplift series and other science fiction works.-History of the concept:...
character race(s), a group of anthropomorphic creatures with individual benefits and drawbacks. This is later expanded on in the d20 campaign setting, GeneTech
Genetech
Genetech is a fictional corporation in the Marvel Comics universe. It is located in Sayville, Long Island in the state of New York.Genetech is involved in many scientific endeavors and appears as both an ally and an adversary of the superhuman team the New Warriors. Genetech should not be confused...
.
Action Points
Each character earns a set number of points each experience level, known as 'Action Points'. These points can be spent in game to increase the effect of a single die roll, or to make use of certain abilities earned by the hero character through their experience level advancement.Skills and Feats
Upon gaining experience levels, characters earn points which are used to purchase ranks in various skills. These skills quantify in game logic terms the character's competence in some non-combat action, such as swimming, negotiating, stunt driving, or using computers.Feats are special abilities a character gains. Feats are less readily described because of the sheer variety of abilities they can grant the character. Unlike skills, feats do not have "skill points", but are rather a single "upgrade" you take that grants a bonus of some sort. A feat could allow a character to perform a special combat maneuver, enhance the use of one or more skills, or have some other more exotic effect.
Equipment
A character can purchase or otherwise obtain any of dozens of items listed in the book, as well as any item that the game master sees fit to allow, using a mechanic which is based on the price of the item. d20 Modern uses a very abstract system for tracking wealth, intended to model modern finances more simply than tracking available funds, credit cards, loan debt, exchange rates, investments, and the myriad other sources of monetary value in a modern society.Campaign Settings
d20 Modern presents three sample campaign settings. These settings, unlike the rest of the book, feature the supernatural.Shadow Chasers
In this setting, evil monsters, usually from one or more parallel dimensions, roam free around the world. However, most people do not see these creatures for what they really are, seeing instead a vague approximation which is still plausible in that person's beliefs about reality. (See consensus realityConsensus reality
Consensus reality is an approach to answering the philosophical question "What is real?" It gives a practical answer: reality is either what exists, or what we can agree seems to exist....
.) For example, an ogre
Ogre
An ogre is a large, cruel, monstrous, and hideous humanoid monster, featured in mythology, folklore, and fiction. Ogres are often depicted in fairy tales and folklore as feeding on human beings, and have appeared in many classic works of literature...
would appear to the average person as a very burly man. The player characters are somehow capable of seeing through this veil, and typically take on responsibility for defending humanity from the monsters. It originally appeared as a d20 mini-game in Polyhedron Magazine
Polyhedron (magazine)
Polyhedron was a magazine which started out as the official publication of the RPGA . Publication began in the year 1981, and the target audience was players of the Dungeons & Dragons roleplaying game...
issue #150.
Agents of Psi
In this campaign setting, magic (at least in the traditional sense) does not exist, but psychic capabilities called psionicsPsionics
Psionics refers to the practice, study, or psychic ability of using the mind to induce paranormal phenomena. Examples of this include telepathy, telekinesis, and other workings of the outside world through the psyche.-History and terminology:...
do. Player characters typically work for a government agency investigating and/or using this quasi-supernatural force, but this is only a suggestion and is not strictly required by the rules. A novella taking place in this setting was published on the WotC website.
Urban Arcana
In this setting, dragons rule the boardrooms and bugbears rule the streets. It is a world where monsters and magic exist, yet the human psyche just cannot fathom them and covers up all supernatural events. Some, however, break that barrier and become aware of the world around them, and help Mages, Acolytes, and other magical characters fight with monsters from another realm. This campaign setting combines aspects of the previous two settings (Shadow Chasers & Agents of Psi) and uses the conceit that all three settings coexist in the same reality (at least in Urban Arcana).Dark•Matter: Shades of Grey
Dark•Matter: Shades of Grey is a d20 Modern mini-game of conspiratorial suspense presented in Polyhedron MagazinePolyhedron (magazine)
Polyhedron was a magazine which started out as the official publication of the RPGA . Publication began in the year 1981, and the target audience was players of the Dungeons & Dragons roleplaying game...
issue #167 (also known as Dungeon Magazine issue #108) and then as a stand-alone d20 Modern book, Dark•Matter, in September 2006. It is a remake of the Dark•Matter
Dark•Matter
1Dark•Matter is a science fiction/conspiracy theory campaign setting that was originally published in 1999 by Wizards of the Coast as the second campaign setting for the Alternity role-playing game. It was written by Wolfgang Baur and Monte Cook...
campaign setting for Alternity
Alternity
Alternity is a science fiction role-playing game published by TSR in 1998...
. It uses concepts from the core d20 Modern RPG rules and the Urban Arcana
Urban Arcana
Urban Arcana is a campaign setting for the d20 Modern roleplaying game that builds on a small campaign model included in the original rulebook. It adds much in the way of magic and monsters to the game, and contains rules for things such as playing Shadowkind characters.In the world of Urban...
and d20 Menace Manual
D20 Menace Manual
The d20 Menace Manual is a listing of statistics for animals, aliens, and other potential enemies, for use in the d20 Modern role-playing game...
sourcebooks, which are also recommended for use to get the most from the setting.
Mecha Crusade
Mecha Crusade was a d20D20 System
The d20 System is a role-playing game system published in 2000 by Wizards of the Coast originally developed for the third edition of Dungeons & Dragons...
mini-RPG
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...
campaign setting in issue #154 of Polyhedron Magazine
Polyhedron (magazine)
Polyhedron was a magazine which started out as the official publication of the RPGA . Publication began in the year 1981, and the target audience was players of the Dungeons & Dragons roleplaying game...
(Dungeon Magazine issue #95).
The setting was a take off of anime
Anime
is the Japanese abbreviated pronunciation of "animation". The definition sometimes changes depending on the context. In English-speaking countries, the term most commonly refers to Japanese animated cartoons....
mecha
Mecha
A mech , is a science fiction term for a large walking bipedal tank or robot, including ones on treads and animal shapes.-Characteristics:...
series, like Mobile Suit Gundam
Mobile Suit Gundam
is a televised anime series, created by Sunrise. Created and directed by Yoshiyuki Tomino, it premiered in Japan on Nagoya Broadcasting Network on April 7, 1979, and lasted until January 26, 1980, spanning 43 episodes...
or Macross
Macross
is a series of science fiction mecha anime, directed by Shōji Kawamori of Studio Nue in 1982. The franchise features a fictional history of Earth/Humanity after the year 1999. It consists of three TV series, four movies, six OVAs, one light novel and five manga series, all sponsored by Big West...
.
Pulp Heroes
Pulp Heroes started as a d20D20 System
The d20 System is a role-playing game system published in 2000 by Wizards of the Coast originally developed for the third edition of Dungeons & Dragons...
mini-RPG found in Polyhedron Magazine
Polyhedron (magazine)
Polyhedron was a magazine which started out as the official publication of the RPGA . Publication began in the year 1981, and the target audience was players of the Dungeons & Dragons roleplaying game...
issue #149 (also known as Dungeon Magazine issue #90). Polyhedron #161 (also known as Dungeon #102) contained a d20 Modern "update" of the Pulp Heroes mini-game.
The setting allows one to play games that take place during the famous Pulp Era
Pulp magazine
Pulp magazines , also collectively known as pulp fiction, refers to inexpensive fiction magazines published from 1896 through the 1950s. The typical pulp magazine was seven inches wide by ten inches high, half an inch thick, and 128 pages long...
of literature, filled with ancient dinosaur
Dinosaur
Dinosaurs are a diverse group of animals of the clade and superorder Dinosauria. They were the dominant terrestrial vertebrates for over 160 million years, from the late Triassic period until the end of the Cretaceous , when the Cretaceous–Paleogene extinction event led to the extinction of...
s, power-hungry gangster
Gangster
A gangster is a criminal who is a member of a gang. Some gangs are considered to be part of organized crime. Gangsters are also called mobsters, a term derived from mob and the suffix -ster....
s, vengeful vigilante
Vigilante
A vigilante is a private individual who legally or illegally punishes an alleged lawbreaker, or participates in a group which metes out extralegal punishment to an alleged lawbreaker....
s, amazing superhero
Superhero
A superhero is a type of stock character, possessing "extraordinary or superhuman powers", dedicated to protecting the public. Since the debut of the prototypical superhero Superman in 1938, stories of superheroes — ranging from brief episodic adventures to continuing years-long sagas —...
es, evil Nazis
Nazism
Nazism, the common short form name of National Socialism was the ideology and practice of the Nazi Party and of Nazi Germany...
, bizarre invention
Invention
An invention is a novel composition, device, or process. An invention may be derived from a pre-existing model or idea, or it could be independently conceived, in which case it may be a radical breakthrough. In addition, there is cultural invention, which is an innovative set of useful social...
s, mystical psionics, hard-boiled detective
Detective
A detective is an investigator, either a member of a police agency or a private person. The latter may be known as private investigators or "private eyes"...
s, trained martial artists, curious explorers, eldritch alien
Extraterrestrial life in popular culture
In popular cultures, "extraterrestrials" are life forms — especially intelligent life forms— that are of extraterrestrial origin .-Historical ideas:-Pre-modern:...
s, and various other fantastic people, places, and things.
The worlds of H. P. Lovecraft
H. P. Lovecraft
Howard Phillips Lovecraft --often credited as H.P. Lovecraft — was an American author of horror, fantasy and science fiction, especially the subgenre known as weird fiction....
's Cthulhu Mythos
Cthulhu Mythos
The Cthulhu Mythos is a shared fictional universe, based on the work of American horror writer H. P. Lovecraft.The term was first coined by August Derleth, a contemporary correspondent of Lovecraft, who used the name of the creature Cthulhu - a central figure in Lovecraft literature and the focus...
and Sir Arthur Conan Doyle's The Lost World, and famous individuals like Jules Verne
Jules Verne
Jules Gabriel Verne was a French author who pioneered the science fiction genre. He is best known for his novels Twenty Thousand Leagues Under the Sea , A Journey to the Center of the Earth , and Around the World in Eighty Days...
, H. G. Wells
H. G. Wells
Herbert George Wells was an English author, now best known for his work in the science fiction genre. He was also a prolific writer in many other genres, including contemporary novels, history, politics and social commentary, even writing text books and rules for war games...
, Doc Savage
Doc Savage
Doc Savage is a fictional character originally published in American pulp magazines during the 1930s and 1940s. He was created by publisher Henry W. Ralston and editor John L...
, Tarzan
Tarzan
Tarzan is a fictional character, an archetypal feral child raised in the African jungles by the Mangani "great apes"; he later experiences civilization only to largely reject it and return to the wild as a heroic adventurer...
, and Indiana Jones
Indiana Jones
Colonel Henry Walton "Indiana" Jones, Jr., Ph.D. is a fictional character and the protagonist of the Indiana Jones franchise. George Lucas and Steven Spielberg created the character in homage to the action heroes of 1930s film serials...
serve as perfect examples of this era.
Many elements of Pulp Heroes were adapted into the later d20 Past
D20 Past
d20 Past is a d20 based role-playing game released by Wizards of the Coast in 2005 as a supplement to d20 Modern, providing a framework and new rules for campaigns set any historic settings from the Renaissance to World War II, including new character options and rules for early modern firearms...
sourcebook.
Thunderball Rally
Thunderball Rally was the second mini-game in a brief series of previews for d20 Modern that appeared in the early issues of the third and last edition of Polyhedron MagazinePolyhedron (magazine)
Polyhedron was a magazine which started out as the official publication of the RPGA . Publication began in the year 1981, and the target audience was players of the Dungeons & Dragons roleplaying game...
, which was on the flipside of Dungeon Magazine.
Thunderball Rally, released as a preview for the d20 MODERN RPG in Polyhedron #152, is a d20 System mini-game about racing across the United States of America in 1976. The game creates an imaginary cross-country car race, and uses d20 System modern vehicle rules. The vehicle rules that were described in the game were also recommended for use with the previous d20 Modern mini-game preview Shadow Chasers (Polyhedron #150).
In Thunderball Rally, the player characters portray one of the crews in the largest, most lucrative, most illegal crosscountry road race in America. Examples of the genre include The Gumball Rally
The Gumball Rally
The Gumball Rally is a 1976 film directed and co-written by Chuck Bail about a coast-to-coast road race. It was inspired by the Cannonball Baker Sea-To-Shining-Sea Memorial Trophy Dash run by Brock Yates which inspired several other films, including Cannonball and Cannonball Run.-Plot:Michael...
, Cannonball (film)
Cannonball (film)
Cannonball, also known as Carquake, is a 1976 film starring David Carradine. The film is one of two released in 1976 that were based on a real illegal cross-continent road race that took place for a number of years in the United States...
(and its later follow up/remake Cannonball Run
Cannonball Run
Cannonball Run may refer to:* Erwin Baker's 1933 NYC to LA drive* Cannonball Baker Sea-To-Shining-Sea Memorial Trophy Dash, an outlaw automobile race, memorializing Erwin Baker's drive.* Films inspired by the race;...
), The Blues Brothers
The Blues Brothers
The Blues Brothers are an American blues and soul revivalist band founded in 1978 by comedy actors Dan Aykroyd and John Belushi as part of a musical sketch on Saturday Night Live...
, Death Race 2000
Death Race 2000
Death Race 2000 is a 1975 cult action film directed by Paul Bartel, and starring David Carradine, Simone Griffeth and Sylvester Stallone. The film takes place in a dystopian American society in the year 2000, where the murderous Transcontinental Road Race has become a form of national entertainment...
, and Smokey and the Bandit
Smokey and the Bandit
Smokey and the Bandit is a 1977 American film starring Burt Reynolds, Sally Field, Jackie Gleason, Jerry Reed, Pat McCormick, Paul Williams, and Mike Henry. It inspired several other trucking films, including two sequels, Smokey and the Bandit II, and Smokey and the Bandit Part 3...
, and iconic characters include the General Lee
The General Lee
The General Lee is the modified Dodge Charger driven by the Duke cousins Bo and Luke in the television series The Dukes of Hazzard. It is known for the chases and stunts, especially high jumps, in almost every episode, and for having the doors welded shut, leaving the Dukes to climb in and out...
and Boss Hogg
Boss Hogg
Jefferson Davis "J.D." Hogg, better known as "Boss" Hogg, is a fictional character featured in the American television series The Dukes of Hazzard. He was the greedy, unethical commissioner of Hazzard County. A stereotypical villainous glutton, Boss Hogg always wore an all-white suit with a white...
. Rules for Orangutan
Orangutan
Orangutans are the only exclusively Asian genus of extant great ape. The largest living arboreal animals, they have proportionally longer arms than the other, more terrestrial, great apes. They are among the most intelligent primates and use a variety of sophisticated tools, also making sleeping...
player characters subsequently appeared in Polyhedron #153 as a homage to the 1978 film Every Which Way But Loose.
Rulebooks
Title | Author(s) | ISBN | Publication Date |
---|---|---|---|
d20 Modern Roleplaying Game | Bill Slavicsek, Jeff Grubb and Rich Redman | ISBN 0-78692-836-0 | 1 November 2002 |
Urban Arcana Urban Arcana Urban Arcana is a campaign setting for the d20 Modern roleplaying game that builds on a small campaign model included in the original rulebook. It adds much in the way of magic and monsters to the game, and contains rules for things such as playing Shadowkind characters.In the world of Urban... |
Bill Slavicsek, Jeff Grubb, Eric Cagle and Dave Noonan | ISBN 0-78692-659-7 | 1 May 2003 |
d20 Menace Manual D20 Menace Manual The d20 Menace Manual is a listing of statistics for animals, aliens, and other potential enemies, for use in the d20 Modern role-playing game... |
JD Wiker, Eric Cagle and Matthew Sernett | ISBN 0-78692-899-9 | 1 September 2003 |
d20 Weapons Locker | Keith J. Potter | ISBN 0-78693-132-9 | 1 February 2004 |
d20 Future D20 Future d20 Future is an accessory for the d20 Modern role-playing game written by Christopher Perkins, Rodney Thompson, and JD Wiker. It facilitates the playing of campaigns in the far future, using elements such as cybernetics, mecha, mutations, robotics, space travel, starships, and xenobiology... |
Christopher Perkins, Rodney M. Thompson and JD Wiker | ISBN 0-78693-423-9 | 1 August 2004 |
d20 Past D20 Past d20 Past is a d20 based role-playing game released by Wizards of the Coast in 2005 as a supplement to d20 Modern, providing a framework and new rules for campaigns set any historic settings from the Renaissance to World War II, including new character options and rules for early modern firearms... |
James Wyatt | ISBN 0-78693-656-8 | 1 March 2005 |
d20 Apocalypse D20 Apocalypse d20 Apocalypse is a 96-page softcover supplement to the d20 Modern role-playing game, providing a rules framework and setting guides for campaigns set in a post-apocalyptic setting.-Scenarios:... |
Eric Cagle, Darrin Drader, Charles Ryan, Owen K.C. Stephens Owen K.C. Stephens Owen K.C. Stephens is a game designer who has worked on a number of products for the Dungeons & Dragons fantasy roleplaying game and other games.-Works:... |
ISBN 0-78693-273-2 | 1 June 2005 |
d20 Cyberscape | Owen K.C. Stephens Owen K.C. Stephens Owen K.C. Stephens is a game designer who has worked on a number of products for the Dungeons & Dragons fantasy roleplaying game and other games.-Works:... |
ISBN 0-78693-695-9 | 1 September 2005 |
d20 Future Tech | Rodney Thompson and JD Wiker | ISBN 0-78693-949-4 | 1 February 2006 |
d20 Critical Locations | Eric Cagle, Owen K.C. Stephens Owen K.C. Stephens Owen K.C. Stephens is a game designer who has worked on a number of products for the Dungeons & Dragons fantasy roleplaying game and other games.-Works:... and Christopher West |
ISBN 0-78693-914-1 | 1 May 2006 |
d20 Dark•Matter Dark•Matter 1Dark•Matter is a science fiction/conspiracy theory campaign setting that was originally published in 1999 by Wizards of the Coast as the second campaign setting for the Alternity role-playing game. It was written by Wolfgang Baur and Monte Cook... |
Wolfgang Baur and Monte Cook | ISBN 0-78694-349-1 | 1 September 2006 |
See also
- Dungeons & DragonsDungeons & DragonsDungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...
- AlternityAlternityAlternity is a science fiction role-playing game published by TSR in 1998...
- Star*Drive
- Dark•MatterDark•Matter1Dark•Matter is a science fiction/conspiracy theory campaign setting that was originally published in 1999 by Wizards of the Coast as the second campaign setting for the Alternity role-playing game. It was written by Wolfgang Baur and Monte Cook...
- StarCraft AdventuresStarCraft AdventuresStarCraft Adventures is an Alternity game system table-top role-playing game set in Blizzard Entertainment's popular StarCraft universe. It uses a simplified "fast play" rules rather than the full Alternity rule set....
- Gamma WorldGamma WorldGamma World is a science fantasy role-playing game, originally designed by James M. Ward and Gary Jaquet, and first published by TSR in 1978. It borrowed heavily from James M. Ward's earlier product, Metamorphosis Alpha.-Setting:...
- Darwin's WorldDarwin's WorldDarwin's World, created by Dominic Covey, is a post-apocalyptic role-playing game first published under the d20 Open Game License in 2001. Originally designed as a quick adaptation of the 3rd Edition Dungeons & Dragons rules, the game has since been greatly expanded and revised and now utilizes...
- d20 Menace ManualD20 Menace ManualThe d20 Menace Manual is a listing of statistics for animals, aliens, and other potential enemies, for use in the d20 Modern role-playing game...
- d20 FutureD20 Futured20 Future is an accessory for the d20 Modern role-playing game written by Christopher Perkins, Rodney Thompson, and JD Wiker. It facilitates the playing of campaigns in the far future, using elements such as cybernetics, mecha, mutations, robotics, space travel, starships, and xenobiology...
- d20 ApocalypseD20 Apocalypsed20 Apocalypse is a 96-page softcover supplement to the d20 Modern role-playing game, providing a rules framework and setting guides for campaigns set in a post-apocalyptic setting.-Scenarios:...
- d20 Cyberscape
- d20 Future Tech
- d20 Apocalypse
- d20 PastD20 Pastd20 Past is a d20 based role-playing game released by Wizards of the Coast in 2005 as a supplement to d20 Modern, providing a framework and new rules for campaigns set any historic settings from the Renaissance to World War II, including new character options and rules for early modern firearms...