developed by Ion Storm Inc.
and published by Eidos Interactive
. Released simultaneously for Microsoft Windows
and the Xbox
video game console
on December 2, 2003, the game is a sequel
to the critically acclaimed Deus Ex
. Invisible War was well-received commercially, holding 80 and 84 scores at Metacritic
for the Windows and Xbox versions, respectively, and selling more than 300,000 copies in North America. Despite this, the game's critical reception was not as positive as its predecessor's—for example, PC Gamer
gave Deus Ex a score of 94%, while Invisible War received an 83%.
"JC and Paul Denton never escaped their original programming. They instead succeeded only in making copies of themselves. Without realizing it, they work to build the precise society envisioned by the Illuminati -- and its defunct offshoot, MJ-12. A population configured for transparency, integration, control... Follow me?" - Saman, talking to Alex D. in Antartica.
"Trust me. Misunderstanding, ignorance, the charade of warring ideology, war in any form: all are already historical footnotes." - JC Denton, at Liberty Island.
"Tra-la-la-la-la-lala. I think I'll fire the bitch. Right now." - NG Resonance's AI, after being told that her manager takes bribes
"Alex Denton. How does it feel to share your name with a criminal mastermind?" - Chad Dumier, after Alex learns that he is related to JC Denton
"I have no enemies, merely topographies of ignorance." - JC Denton, replying to Alex's statement that his enemies have occupied the immediate area.
"Well, I must be dead now, because I'm up to my eyeballs in biomods." - Alex D, after being offered to join the Templars
"Behaviour Heuristics... Abnormal. Please Desist." - Omar Trader, when Alex bumps into him or throws things at him
"You are only minimally modified. We can help you correct this." - Omar Bodyguard, when prompted
"Yes, in order to win this war, we've had to employ the very technologies we intend to destroy." Power Armoured Templar Paladin - When prompted