Dragon Warrior VII
Encyclopedia
Dragon Warrior VII, known in Japan as is a Japan
Japan
Japan is an island nation in East Asia. Located in the Pacific Ocean, it lies to the east of the Sea of Japan, China, North Korea, South Korea and Russia, stretching from the Sea of Okhotsk in the north to the East China Sea and Taiwan in the south...

ese console role-playing game developed by Heartbeat and ArtePiazza
Artepiazza
ArtePiazza is a video game development and computer graphics studio based in Japan. Their name derives from the Italian words for "art" and "a public square".-History:...

, and published by Enix
Enix
The was a Japanese company that produced video games, anime and manga. The company was founded by Yasuhiro Fukushima on September 22, 1975 as and renamed Enix in 1982...

 for the PlayStation in . It was released in North America
North America
North America is a continent wholly within the Northern Hemisphere and almost wholly within the Western Hemisphere. It is also considered a northern subcontinent of the Americas...

 in under the title Dragon Warrior VII.

Dragon Warrior VII is the seventh installment of the popular Dragon Quest
Dragon Quest
, published as Dragon Warrior in North America until 2005,Due to the inconsistent usage by sources since Square Enix obtained the naming rights to Dragon Quest in North America. Dragon Quest has been used by sources to refer to games released solely under the Dragon Warrior titles...

series of role playing games, and is the successor to 's Dragon Quest VI for the Super Famicom
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...

. An immediate success upon release, Dragon Warrior VIIs sales have totalled 4.06 million, making it the best-selling PlayStation game in Japan by April 6, 2001, and is an Ultimate Hits title. It was the first main series Dragon Quest title to be released outside of Japan since the release of Dragon Quest IV in North America in , and the last Dragon Quest title to be released in North America with the Dragon Warrior name. The game was produced by Yuji Horii
Yuji Horii
is a Japanese video game designer and scenario writer best known as the creator of the Dragon Quest series of console role-playing games, as well as the visual novel adventure game Portopia Renzoku Satsujin Jiken.-History:Dragon Quest is recognized as the first role-playing game to posit the idea...

, who has presided over the
Dragon Quest series since its inception. Artwork and character designs were once again provided by Akira Toriyama
Akira Toriyama
is a Japanese manga artist and game artist known mostly for his creation of Dragon Ball in 1984. Toriyama admires Osamu Tezuka's Astro Boy and was impressed by Walt Disney's One Hundred and One Dalmatians, which he remembers for the great art...

, the artist responsible for all previous
Dragon Quest games and famous manga artist
Mangaka
is the Japanese word for a comic artist or cartoonist. Outside of Japan, manga usually refers to a Japanese comic book and mangaka refers to the author of the manga, who is usually Japanese...

.

The game follows the Hero and his friends as they discover secrets about the mysterious islands surrounding their home of Estard. Through some ancient ruins, they are transported to the pasts of various islands and must defeat evil in each new location. Game mechanics are largely unchanged from previous games in the series, although an extensive Class system
Character class
In role-playing games, a common method of arbitrating the capabilities of different game characters is to assign each one to a character class. A character class aggregates several abilities and aptitudes, and may also sometimes detail aspects of background and social standing or impose behaviour...

 allows players to customize their characters.

Gameplay

Dragon Warrior VII is best known for its huge size. Without completing the game's side quests, a single game of Dragon Quest VII can take a hundred hours or more. In terms of gameplay, not much has changed from previous installments; battles are still fought in a turn-based
Turn-based strategy
A turn-based strategy game is a strategy game where players take turns when playing...

 mode from a first person perspective. Although non-battle sequences are rendered in 3D, battles themselves are still portrayed two dimensionally. The ability to talk with the party characters in and outside of battles was added to this game. They offer advice about battle strategies and plot points, or simply comment on how they feel at a given moment. There are four ways and means of locomotion: feet, boat, magic carpet, and skystone. Each of these can move across different terrain.

The main flow of the game is different than the other Dragon Quest games; instead of exploring one large world, the party goes to separate continents by placing stone shards into their appropriate pedestals in Estard Fane. Once all of the missing shards are located and placed for a particular pedestal, the party is transported to the trapped location in the past. After solving whatever problems plague the location, the party then travels back to Estard, the beginning island. From there, they can travel via boat, carpet, or skystone to the modern version of the location they just saved. These saved lands appear on the main map, although the originals (from the past) can be revisited through the ruins.
Like most of the other Dragon Quest games, this game has several mini-games to participate in. The Immigrant Town, similar to the one in Dragon Warrior IV, lets the player recruit people from various towns. They then live in the town, which changes depending on the type of people living there (e.g. several merchants will bring more stores to the town). A prominent feature in most Dragon Quest games is the casino. Poker, slot machines, and luck panel can all be played in Dragon Warrior VII. The Ranking Association allows the player to compete for the highest stats, like the Beauty Competition from Dragon Quest VI. The player can also catch monsters, although they are only displayed in the Monster Park, unlike in Dragon Quest V, where monsters fought in the party. Blueprints are found to add new environments to the park.

Class system

Dragon Warrior VII uses a class system
Dragon Quest character classes
In installments of the Dragon Quest series of console role-playing games, published by Square Enix, character classes are specific roles for playable characters that determine a character's proficiencies and weaknesses...

 for learning abilities, similar to that of
Dragon Quest VI. Some available classes include Warrior
Warrior (character class)
Warrior is a character class found in many role-playing games. This class may also be referred to as Fighter, as in Dungeons & Dragons. The class is sometimes also referred to as a Knight, although in some games this is a separate class with a more chivalric aspect...

, Fighter, Cleric
Cleric (character class)
The Cleric, Priest, or Bishop is a character class in Dungeons & Dragons and other fantasy role-playing games. The cleric is a healer, usually a priest and a holy warrior, originally modeled on or inspired by the Military Orders...

, Mage
Wizard (character class)
The Wizard is a type of magical character class in certain role-playing games and computer role-playing games. Wizards are considered to be spellcasters who wield powerful spells, but are often physically weak as a trade-off. Wizards are commonly confused with similar offensive spellcasting...

, Bard
Bard
In medieval Gaelic and British culture a bard was a professional poet, employed by a patron, such as a monarch or nobleman, to commemorate the patron's ancestors and to praise the patron's own activities.Originally a specific class of poet, contrasting with another class known as fili in Ireland...

, Dancer, Jester, Thief
Thief (character class)
The Thief or Rogue is a character class in many role-playing games, including Dungeons & Dragons, Final Fantasy, World of Warcraft and many MMORPGs. Thieves are usually stealthy and dextrous characters able to disarm traps, pick locks, and perform backstabs from hiding...

, Teen Idol, Pirate, Ranger
Ranger (character class)
A Ranger is a type of warrior appearing in fantasy fiction and role-playing games....

, Dragoon
Dragoon
The word dragoon originally meant mounted infantry, who were trained in horse riding as well as infantry fighting skills. However, usage altered over time and during the 18th century, dragoons evolved into conventional light cavalry units and personnel...

, Paladin
Paladin (character class)
The Paladin is a character class in Dungeons & Dragons and many later computer and pen and paper role-playing games - many of which were influenced by D&D...

, Summoner, God
God
God is the English name given to a singular being in theistic and deistic religions who is either the sole deity in monotheism, or a single deity in polytheism....

 Hand, and Hero
Hero
A hero , in Greek mythology and folklore, was originally a demigod, their cult being one of the most distinctive features of ancient Greek religion...

, some of which are unlocked by mastering other classes. The game also includes monster classes, which can be unlocked by using the appropriate monster heart or mastering pre-requisite monster classes.

Characters generally stop learning character specific spells and skills around experience level 15; however, around this time in the game, players will reach Dharma Island, where they can give their characters certain classes. Each non-monster class belongs to one of three tiers (Basic, Intermediate, and Advanced), while monster classes have more tiers. Characters gain levels in classes by fighting a certain number of battles, as opposed to gaining experience points. Characters learn different spells and skills when they reach another class level and their stats are affected by what class they are. Once a character reaches the 8th and final level of a class, it is considered "mastered", if a character masters certain classes, higher tier classes will become available to them. For example, if a character masters the Mage and Cleric classes, which are both Basic, then the Intermediate class Sage will be available to them. If that character was to then master the TeenIdol class, the Advanced Summoner class would open up.

Story

The story begins when the father of the protagonist brings home a map fragment from a fishing trip; this map suggests to the protagonist and his friend that the world had, at some point in its past, many continents, though now there is only the small island
Ocean planet
An ocean planet is a hypothetical type of planet whose surface is completely covered with an ocean of water.Planetary objects that form in the outer solar system begin as a comet-like mixture of roughly half water and half rock by mass...

 of Estard. The two of them find a way to travel
Time travel
Time travel is the concept of moving between different points in time in a manner analogous to moving between different points in space. Time travel could hypothetically involve moving backward in time to a moment earlier than the starting point, or forward to the future of that point without the...

 back to the past, when the continents still existed. The continents are facing serious problems that threaten their existence; the protagonist and his growing party work to resolve the problems, and when they do, the continents reappear in the present. When all the continents are finally restored, the Demon Lord, who is responsible for the loss of many of the continents, appears and seals away many of the continents again. He then raises up his Dark Palace, where the party face the Demon Lord in a final showdown.

Characters

  • Hero — The Hero has no default name; as is traditional in the Dragon Quest series, the name is supplied by the player (however, he is called Arus in the official manga). The Hero is a lifelong native of the town of Fishbel on Estard Island. He is good friends with Maribel, daughter of the mayor of Fishbel, and Kiefer, prince of Estard Castle. In particular, he has a fondness for going out on impromptu "adventures" with Kiefer. It is one such adventure than begins the story of the game.
    In terms of gameplay, the Hero is a well-rounded character who is one of the strongest fighters in the game. He also lays claim to a variety of healing magics, and has fairly average statistical growth.
  • Kiefer — Kiefer is a prince
    Prince
    Prince is a general term for a ruler, monarch or member of a monarch's or former monarch's family, and is a hereditary title in the nobility of some European states. The feminine equivalent is a princess...

     of Estard, and the presumptive heir to the throne. Far from anticipating his elevation to kingship, however, Kiefer seems to resent his royal blood, and is a source of endless worry and frustration to his family and advisors. Kiefer, for his part, spends much of his time in search of excitement and adventure, and has found a kindred spirit in the Hero, whom he considers his closest friend.
    Kiefer is incredibly strong, with a high physical attack statistic and naturally high hit points (HP). He is the most powerful character available early on in the game. On one trip to an ancient land, Kiefer falls in love, and remains behind. Upon returning to the present, the hero finds out that Kiefer became a famous guardian of the Dejan tribe, and is the biological ancestor of almost an entire culture/continent. Kiefer is also the main character of the game Dragon Quest Monsters: Caravan Heart
    Dragon Quest Monsters: Caravan Heart
    is the third game in the Dragon Quest Monsters series, released only in Japan by Enix for the Game Boy Advance. The game was simultaneously announced with Dragon Quest VIII in Famitsu in 2002...

    .
  • Maribel — A friend of both the Hero and Kiefer, Maribel is the daughter of the mayor of Fishbel. Unlike Kiefer, who has steadfastly refused to let his social status influence how he looks upon other people, Maribel tends to be a bit condescending, even bossy. Despite this, she gets along well with her friends, and occasionally accompanies them on their adventuring, even if she sometimes has to pressure them into letting her tag along.
    Maribel is primarily a magic user: with low starting physical statistics, and an early lack of powerful weapons available for her use, it takes a good deal of time before she can do anything approaching the amount of physical damage inflicted by some of the other characters. On the other hand, Maribel has access to a variety of damaging attack spells relatively early on.
  • Gabo — Although he appears normal, Gabo is actually a white wolf pup who was irrevocably turned into a boy. As such, he retains a number of obvious lupine characteristics, and can be somewhat animalistic at times. He agrees to travel with the heroes hoping to protect his family, but remains with the group out of a sense of loyalty.
    Gabo's speciality is in physical combat. Despite his diminutive size, he can easily become as powerful as the Hero, Melvin, and Aira through mastery of the class system.
  • Melvin — A skilled paladin
    Paladin
    The paladins, sometimes known as the Twelve Peers, were the foremost warriors of Charlemagne's court, according to the literary cycle known as the Matter of France. They first appear in the early chansons de geste such as The Song of Roland, where they represent Christian martial valor against the...

     of generations past, Melvin fought on the side of God against the Demon Lord many years ago. Melvin excelled at his work, and distinguished himself in both skill and honor. As such, Melvin was petrified in stone by God, so that, should the need arise, he could be reawakened to once again take up the fight against evil. The party finds Melvin, who joins their adventure, although his age and unfamiliarity with the present day often leave other characters somewhat befuddled.
    Melvin is proficient at both magic and physical combat, though his magic casting abilities are slightly superior to his physical attack skills.
  • Aira — Aira is the lead ritual dancer of the Deja tribe, an ancient race of people charged with the stewardship of a temple necessary in the act of calling forth God. Raised and trained at swordsmanship, Aira is a more than capable fighter, as well. But, for all her skills, Aira harbors a secret from her past that weighs heavily upon her soul.
    Aira is a powerful fighter and magic user. Although capable of doing both significant physical and significant magical damage, Aira stands in contrast to Melvin, in that her magic skills tend to lag slightly behind her physical statistics.

Development and release

Dragon Quest VII was designed by series creator Yuji Horii
Yuji Horii
is a Japanese video game designer and scenario writer best known as the creator of the Dragon Quest series of console role-playing games, as well as the visual novel adventure game Portopia Renzoku Satsujin Jiken.-History:Dragon Quest is recognized as the first role-playing game to posit the idea...

 and directed by Manabu Yamana. Shintaro Majima signed on as art director
Art director
The art director is a person who supervise the creative process of a design.The term 'art director' is a blanket title for a variety of similar job functions in advertising, publishing, film and television, the Internet, and video games....

, while series veterans Akira Toriyama
Akira Toriyama
is a Japanese manga artist and game artist known mostly for his creation of Dragon Ball in 1984. Toriyama admires Osamu Tezuka's Astro Boy and was impressed by Walt Disney's One Hundred and One Dalmatians, which he remembers for the great art...

 and Koichi Sugiyama
Koichi Sugiyama
is a Japanese music composer, council member of JASRAC , and honorary chairman of the Japanese Backgammon Society...

 designed the characters and composed the music respectively.

The game was officially announced in 1996 and originally planned for the Nintendo 64DD
Nintendo 64DD
The is a peripheral for the Nintendo 64 game console. It plugged into the N64 through the EXTension Port on the Nintendo 64's underside, and allowed the N64 to use proprietary 64 MB magneto-optical discs for expanded data storage...

. On January 15, 1997, it was announced that development had been moved to the PlayStation. By the next day, both stock in Sony
Sony
, commonly referred to as Sony, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan and the world's fifth largest media conglomerate measured by revenues....

 and Enix rose significantly in Japan. By 2000,Dragon Quest VII was predicted to be so successful in Japan that it would "create a 50 billion yen effect on the Japanese economy", said research firm DIHS.
Dragon Quest VII would go on to be released on August 26, 2000 and sold 4.06 million games in Japan alone, becoming one of the highest selling games of all time.

The game was delayed numerous times before its actual release. Work on the game was extended because the development staff wanted to perfect the game due to high expectations from the fans and because the team only consisted of about 35 people. Before its release, it was ranked as the most wanted game in Japan and Square, knowing about Dragon Quest VII's release, moved its Final Fantasy game to come out on a later date. Horii stated in an interview that the team focused more on puzzle solving than the game's story. Being the first game in the series to include 3D graphics, the team was also initially reluctant to include CG movies and cinematics due to letters written to Enix by fans fearing that doing so would change the overall feeling of the series.

The English language localization of Dragon Warrior VII began directly after the game's Japanese release. Enix of America was tasked with translating over 70,000 pages of text via 20 translators and 5 copy editors. No effort was made to edit or censor the context of the Japanese script. Weeks prior to the game's US release, Enix released new information about the game's different mechanics on their website weekly to introduce players to the game. Paul Handelman, president of Enix America, commented on the game that "All the talk this month about new systems with the latest technological wizardry doesn't diminish the fact that at the end of the day, compelling game play is what it's all about, and Dragon Warrior VII provides just that." Dragon Warrior VII was released in the US on November 1, 2001 and was the last game in the series to have Warrior in its title instead of Quest. In 2003, Square Enix registered the Dragon Quest trademark in the US, with the intent to retire the Dragon Warrior name. Soon after the game's release, developer Heartbeat went on hiatus. Justin Lucas, product manager of Enix America, commented on the hiatus, saying that the developer merely "worked their tails off on Dragon Warrior 7 and Dragon Warrior 4. They decided to take a sabbatical for a while and rest up", noting that it had nothing to do with the game's US sales.

The back of the
Dragon Warrior VII manual in North America contained an advertisement for Dragon Warrior IV, an enhanced remake for the PlayStation of a Nintendo game of the same name. The localization was subsequently cancelled, due to Heartbeat's hiatus.

Soundtrack

As with every
Dragon Quest, Koichi Sugiyama
Koichi Sugiyama
is a Japanese music composer, council member of JASRAC , and honorary chairman of the Japanese Backgammon Society...

 composed the musical score and directed all the associated spinoff soundtracks. As was done for Dragon Quest VI, the original sound version was bundled with the symphonic suite in a two-disc set called
Dragon Quest VII: Eden no Senshitachi Symphonic Suite + OST. The entire first disc and the opening song of the second disc consists of the symphonic suite, while the rest of the second disc is the original sound version. A disc titled Dragon Quest VII: Eden no Senshitachi on Piano was also released, and contained 27 piano
Piano
The piano is a musical instrument played by means of a keyboard. It is one of the most popular instruments in the world. Widely used in classical and jazz music for solo performances, ensemble use, chamber music and accompaniment, the piano is also very popular as an aid to composing and rehearsal...

-arranged tracks. The
Symphonic Suite was later reprinted by itself in 2006.

Manga

The manga
Manga
Manga is the Japanese word for "comics" and consists of comics and print cartoons . In the West, the term "manga" has been appropriated to refer specifically to comics created in Japan, or by Japanese authors, in the Japanese language and conforming to the style developed in Japan in the late 19th...

 adaptation of Dragon Quest VII was published by Enix's Monthly Gangan
Monthly Shonen Gangan
is a manga imprint of Square Enix . It publishes manga in several magazines aimed at different reader demographic groups in the Japanese market. Its magazines are home to some popular manga series which were adapted into anime series, like Fullmetal Alchemist, Moribito: Guardian of the Spirit,...

in Japan.
It was illustrated by Kamui Fujiwara
Kamui Fujiwara
is a Japanese character designer and manga artist. Fujiwara's father was a soldier in the Imperial Japanese Army during World War II. He excelled in mathematics and computer science when in grade school. He graduated from the Kuwasawa Design School, which is attached to Tokyo Zokei University...

, who also worked on another franchise-related manga,
Dragon Quest Retsuden: Roto no Monshō
Dragon Quest Retsuden: Roto no Monshō
is a manga series by Chiaki Kawamata , Junji Koyanagi and Kamui Fujiwara that was adapted into a comic CD in 1994. An anime movie based on the manga was released in Japan in . Its story is meant to take place between Dragon Warrior III and Dragon Warrior...

. Fourteen volumes were released between 2001 and 2006, though the series is currently on hiatus.

In this adaptation, the hero is given the name "Arus". The manga follows the game story while adding in new characters and more detailed relationships, as the original hero was silent and a personality needed to be added for the comic version.

Reception

Dragon Warrior VII was very well-received in Japan both commercially and critically. It was the best-selling PlayStation game of 2000
2000 in video gaming
-Events:* May 11–13 — 6th annual Electronic Entertainment Expo ; the 3rd annual Game Critics Awards for the Best of E³* June 26 — International Game Developers Association renamed from Computer Game Developers Association...

 in the region at 3.78 million copies sold. As most of the units were sold mere weeks after the game's release, the game established itself for having the largest annual shipment of any independently sold game for the original PlayStation. Worldwide, sales of the game have surpassed 4.1 million units as of February 2004. Dragon Warrior VII won the grand prize in Digital (Interactive) Art Division at the 4th Japan Media Arts Festival
Japan Media Arts Festival
The Japan Media Arts Festival is an annual festival held by Japan's Agency for Cultural Affairs since 1997. The festival for a nominal year was usually held during February or March next year, rather than at the end of the nominal year. For instance, the 2010 Japan Media Arts Festival, where...

 in 2000, where the game was praised for being "...engaging without depending on a high degree of realism..." and "...well refined and artfully executed." The game also won four awards from the 5th Japan Entertainment Software Awards
by the Computer Entertainment Supplier's Association
Computer Entertainment Supplier's Association
Computer Entertainment Supplier's Association is a Japanese organization that was established in 1996 to "promote the computer entertainment industry [...] with the aim of contributing to the strengthening of Japanese industry as well as to the further enrichment of people's lifestyles." It...

 (CESA), including Best Prize, Scenario Prize, Sales Prize, and Popularity Prize. In 2006, the readers of Famitsu
Famitsu
is a line of Japanese video game magazines published by Enterbrain, Inc. and Tokuma. Currently, there are five Famitsū magazines: Shūkan Famitsū, Famitsū PS3 + PSP, Famitsū Xbox 360, Famitsū Wii+DS, and Famitsū Wave DVD...

magazine voted Dragon Warrior VII the 9th best video game of all time.

Sales of the North American version of Dragon Warrior VII reached about 200,000 copies according to The Magic Box, which was not nearly as stellar as its Japanese counterpart. Enix of America still expressed their satisfaction with the sales figures. Dragon Warrior VII met with mostly good reviews from North American critics. IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

 noted that all "100+ hours" of the game are enjoyable despite the dated visuals and clunky presentation. GamePro
GamePro
GamePro Media was a United States gaming media company publishing online and print content on the video game industry, video game hardware, and video game software developed for a video game console , a computer, and/or a mobile device . GamePro Media properties include GamePro magazine and...

questioned whether the game's package was nostalgic or just awful, but still gave it a decent score and called it a great game overall. GameZone.com praised the game's concept and nostalgia factor and cited it as "what role-playing games were meant to be." They also noted the game's high difficulty, which, instead of making the game frustrating, they say, "make it that much more of an accomplishment when you complete a quest." IGN described the game's class system as "one of the best class systems seen outside a strategy RPG."

Other critics were not as pleased with Dragon Warrior VII. GameShark.com described the first two hours of the game as "some of the most boring hours you will ever play in a video game." XenGamers.com also pointed out that in order to play the game, the player needs "the patience of a rock". Game Informer
Game Informer
Game Informer is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. It was formed in August 1991, when FuncoLand started publishing a six-page magazine, free in all its retail locations...

 even went as far as to say that "four million Japanese can be wrong", referring to the game's immense popularity in Japan.

Because of the game's delay in being developed, its release was after the PlayStation 2's
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...

 release, which created some negative feedback, particularly about the game's graphics. IGN commented on this, calling the game "a game that makes only a bare minimum of concessions to advancing technology, but more than makes up for this with its deep gameplay, massive quest, and sheer variety." GameSpot called the graphics "not good" and warned readers that if the "most rewarding things" they "got out of Final Fantasy VII were the full-motion video interludes, you definitely won't be wowed by anything you see in Dragon Warrior VII." Dragon Warrior VII is still highly sought-after by video game collector
Video game collecting
Video game collecting is the hobby of collecting video games and related memorabilia. Collectors may focus on a particular area of interest, such as retro consoles like the Atari 2600 and NES. There may also be some overlap with animation, anime, manga, comic books, or other media...

s and RPG fans, and even used copies can sell for considerable amounts.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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