Dungeon Siege II
Encyclopedia
Dungeon Siege II is a computer role-playing game and is the sequel to 2002's popular Dungeon Siege
. It was developed by Gas Powered Games
and released on August 16, 2005, one year delayed from original projections. The story is a continuation of the Dungeon Siege
storyline. On August 2006, the expansion Dungeon Siege II: Broken World
was released.
The player character regains consciousness in the custody of the dryads. Rather than execute him, the dryads allow the player to earn his freedom by helping them in the war against Valdis. After he earns his freedom, he discovers that he is infected with the Plague, a mysterious disease created by the Dark Wizards that drives its victims to insanity. After being cured by the water from an Elven shrine, he returns to his hometown.
On the way home, the player character rescues an old man from Plague-maddened dryads. The old man then describes an event called the Great Cataclysm, caused when the Sword of Zaramoth that Valdis wields struck a magical shield called the Shield of Azunai. The blow shattered the shield, causing a catastrophe that ended the First Age. Valdis hopes to cause another such catastrophe by gathering the shards of the Shield of Azunai so he can shatter it again. The old man then explains the Plague, saying that it is caused by crystals created during the Great Cataclysm that give license to the souls of Zaramoth’s army to possess the living.
After the player character returns home, he begins to gather the pieces of the shield himself so he can use it against Valdis. After he gathers all of the pieces, he takes them to the Agallan giants so that they can re-forge the shield. As they re-forge it, they place a medallion in the center of it for added durability. This medallion had previously been worn by Drevin; he gave it to the player character before he died.
With the shield re-forged, the player character travels to Valdis’ stronghold known as Zaramoth's Horns. The shield protects him from the Dark Wizards, but the battle with Valdis himself proves to be a stalemate until the old man appears and takes the shield from the player character. He gives the shield to Valdis, revealing that he is a Dark Wizard. Valdis tries to destroy the shield with the Sword of Zaramoth, but when he strikes the shield, his sword shatters instead. Valdis and the player character resume the battle, in which Valdis is killed.
. The original game was criticized for being too automated and lacking replay
value. Developer Gas Powered Games improved the old system into a more versatile one that incorporates additional elements of strategy
.
Fortunately for people who liked the combat system of the previous version, the new system can be made to behave more like it. Clicking on a monster and holding the right mouse button makes the character continuously attack until the monster dies; this is similar to the attack system in Diablo II
. There are also options that allow the player's characters to automatically defend themselves and/or automatically continue to attack their targets, much like in the old system.
As in the original game, multi-classing (distributing experience and skills to more than one class) is possible, but it is best to do so with caution: A character learning skills in too many different areas may find him or herself spread too thin and unable to perform any role effectively.
In the expansion pack for Dungeon Siege II, "Broken World", two new character classes have been introduced. These classes are multi-class characters: the Fist of Stone being a multi-class of Melee and Nature Magic, and the Blood Assassin being a multi-class of Ranged and Combat Magic. These new classes have been given their own specialised skill trees in addition to the others, allowing them to multiclass more easily without being at as much of a disadvantage. For example, the Fist of Stone is able to cause small earthquakes when attacking to keep up with the damage output of a pure melee character, and the Blood Assassin is able to cause targets to hemorrhage blood to keep up with the damage output of a pure ranged character (as they multi-class, they cannot upgrade their weaponry as often and would otherwise be weaker in combat).
Powers increase in potency as characters level.
s (NPCs) that function much like the player's own character, players can also buy pet
s that grow after being fed items. However, unlike its predecessor, the hirable NPCs have unique personalities and can converse with the player and each other at certain points in the game; they even have their own personal side quests.
Pets start off with a basic attack (and spell
if applicable), gain a Power upon reaching the 3rd level of growth, and finally gain an emanation upon becoming Mature. Emanations are special pet-only auras that provide beneficial effects to friendly characters within range (such as increased mana regeneration).
Parties are limited to a maximum of two concurrent buffs. Pets' spells count towards this buff limit, but their emanations (see above) do not. Weapon enhancement spells, used by the Fist of Stone and Blood Assassin characters introduced in the expansion, also do not count towards this limit.
Each enemy may only have one debuff placed on it at a time. All negative effects count towards this limit, including curses and stuns.
" system is similar to that in many other role-playing games. When a character loses enough health, he or she usually falls into a state of unconsciousness. The character falls to the ground, unable to move, and must wait for his or her health to slowly regenerate itself or wait for magical healing from another character.
If a character is hit hard enough by an enemy, or if an enemy is persistent in attacking an unconscious character, the character may eventually be killed. Once death occurs, the character can no longer be healed and must be resurrected by another character or by a special NPC in town.
If the entire party is slain
, the party may choose to continue by respawning back in town without their equipment. Their equipment is left on their corpses. The party must then find a way to retrieve its fallen equipment, either by venturing back to the characters' corpses or by having them summoned to town by an NPC for a monetary charge.
, the Internet
, and the GameSpy
network. Multiple players can cooperate together in separate-but-allied parties. There is a total limit of 8 characters, though only 4 can be player-controlled. Purchased pets count towards this limit but summoned creatures (from spells) do not. There's an unsupported "old school" mode in multiplayer, allowing up to 8 players to play simultaneously. To enable this, add "oldschool=true" (without quotes) to command line or the .ini file.
For LAN and Internet play, saved games are stored on the players' own computers.
For GameSpy play, saved games and characters are stored on GameSpy's server
s. The GameSpy environment limits the amount of online cheating
that can take place, but as of late beta, the possibility still existed.
GameSpy characters can be downloaded from the GameSpy servers to players' computers, where they can then be used for Internet, LAN, and single-player games. The reverse is not true: GameSpy characters can only be created and leveled on the GameSpy network itself. GS network supports only original games; pirate
copies are blocked due to CD-Key
control. Online play may therefore also not be possible with a second-hand game.
The steam version of Dungeon Siege II does not support multiplayer functionality.
The Broken World expansion requires that the original Dungeon Siege II game be installed to play.
. It was released on October 23, 2006.
Dungeon Siege
Dungeon Siege is a computer role-playing game developed by Gas Powered Games and published by Microsoft Game Studios. Chris Taylor showed Dungeon Siege years in production for the first time at E3 2000...
. It was developed by Gas Powered Games
Gas Powered Games
Gas Powered Games is a video game developer located in Redmond, Washington. The development studio was started in May 1998 by Chris Taylor, creator of Total Annihilation, and several other ex-Cavedog Entertainment employees....
and released on August 16, 2005, one year delayed from original projections. The story is a continuation of the Dungeon Siege
Dungeon Siege
Dungeon Siege is a computer role-playing game developed by Gas Powered Games and published by Microsoft Game Studios. Chris Taylor showed Dungeon Siege years in production for the first time at E3 2000...
storyline. On August 2006, the expansion Dungeon Siege II: Broken World
Dungeon Siege II: Broken World
Dungeon Siege II: Broken World is the expansion pack for the computer role-playing game Dungeon Siege II and continues the unfinished plot of the previous game. It was developed by Gas Powered Games and published by 2K Games on August 22 2006.-Story:...
was released.
Story
The game begins with the player-controlled protagonist and his friend, Drevin, serving as mercenaries in the army of Valdis, a warlord who has aligned himself with a race of Dark Wizards and wields the magical Sword of Zaramoth. The player character and Drevin are ordered to capture a temple held by dryads. After the temple is captured, however, Valdis attacks the mercenaries. Drevin is killed, but the player character is only knocked unconscious.The player character regains consciousness in the custody of the dryads. Rather than execute him, the dryads allow the player to earn his freedom by helping them in the war against Valdis. After he earns his freedom, he discovers that he is infected with the Plague, a mysterious disease created by the Dark Wizards that drives its victims to insanity. After being cured by the water from an Elven shrine, he returns to his hometown.
On the way home, the player character rescues an old man from Plague-maddened dryads. The old man then describes an event called the Great Cataclysm, caused when the Sword of Zaramoth that Valdis wields struck a magical shield called the Shield of Azunai. The blow shattered the shield, causing a catastrophe that ended the First Age. Valdis hopes to cause another such catastrophe by gathering the shards of the Shield of Azunai so he can shatter it again. The old man then explains the Plague, saying that it is caused by crystals created during the Great Cataclysm that give license to the souls of Zaramoth’s army to possess the living.
After the player character returns home, he begins to gather the pieces of the shield himself so he can use it against Valdis. After he gathers all of the pieces, he takes them to the Agallan giants so that they can re-forge the shield. As they re-forge it, they place a medallion in the center of it for added durability. This medallion had previously been worn by Drevin; he gave it to the player character before he died.
With the shield re-forged, the player character travels to Valdis’ stronghold known as Zaramoth's Horns. The shield protects him from the Dark Wizards, but the battle with Valdis himself proves to be a stalemate until the old man appears and takes the shield from the player character. He gives the shield to Valdis, revealing that he is a Dark Wizard. Valdis tries to destroy the shield with the Sword of Zaramoth, but when he strikes the shield, his sword shatters instead. Valdis and the player character resume the battle, in which Valdis is killed.
Gameplay
Unlike Dungeon Siege, Dungeon Siege II takes a more varied approach to its gameplayGameplay
Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it...
. The original game was criticized for being too automated and lacking replay
Replay
Replay may refer to:*Replay , a replayed match in between two sport teams to decide in case of tie or conflict resulting from scoring, officiating, fouling or other factors...
value. Developer Gas Powered Games improved the old system into a more versatile one that incorporates additional elements of strategy
Strategy
Strategy, a word of military origin, refers to a plan of action designed to achieve a particular goal. In military usage strategy is distinct from tactics, which are concerned with the conduct of an engagement, while strategy is concerned with how different engagements are linked...
.
Combat automation
By default, the new system turns off much of the original game's combat automation and requires players to click once for each individual attack of their selected character.Fortunately for people who liked the combat system of the previous version, the new system can be made to behave more like it. Clicking on a monster and holding the right mouse button makes the character continuously attack until the monster dies; this is similar to the attack system in Diablo II
Diablo II
Diablo II is a dark fantasy/horror-themed hack and slash, with elements of the role playing game and dungeon crawl genres. It was released for Windows and Mac OS in 2000 by Blizzard Entertainment, and was developed by Blizzard North. It is a direct sequel to the 1996 hit PC game, Diablo.Diablo II...
. There are also options that allow the player's characters to automatically defend themselves and/or automatically continue to attack their targets, much like in the old system.
Specialities and skills
In the original Dungeon Siege, the four character specialities (also known as classes) differed only in the items and spells they were allowed to use. In Dungeon Siege II, each speciality (Melee, Ranged, Nature Magic, Combat Magic) has a unique set of skills, arranged in a skill tree reminiscent of those in Diablo II, that determines a character's particular strengths. For example, melee-oriented characters can get better at using a shield to defend their allies or they can improve their two-handed weapon skills to more effectively attack opponents.As in the original game, multi-classing (distributing experience and skills to more than one class) is possible, but it is best to do so with caution: A character learning skills in too many different areas may find him or herself spread too thin and unable to perform any role effectively.
In the expansion pack for Dungeon Siege II, "Broken World", two new character classes have been introduced. These classes are multi-class characters: the Fist of Stone being a multi-class of Melee and Nature Magic, and the Blood Assassin being a multi-class of Ranged and Combat Magic. These new classes have been given their own specialised skill trees in addition to the others, allowing them to multiclass more easily without being at as much of a disadvantage. For example, the Fist of Stone is able to cause small earthquakes when attacking to keep up with the damage output of a pure melee character, and the Blood Assassin is able to cause targets to hemorrhage blood to keep up with the damage output of a pure ranged character (as they multi-class, they cannot upgrade their weaponry as often and would otherwise be weaker in combat).
Powers
Another change in Dungeon Siege II is the addition of the Hero Powers system. Powers are special abilities that characters can use when normal attacks do not suffice; they include abilities like invincibility for the entire party and the power to summon a lightning strike that damages all enemies in the area. They are acquired when certain skills are trained to a certain level. Each power has 3 levels, each requiring more skill points to get.Powers increase in potency as characters level.
Parties and pets
Like its predecessor, Dungeon Siege II is a party-based RPG. Players can have up to 4 characters in a party under the first difficulty setting (Mercenary), 5 characters in Veteran difficulty, and 6 in Elite difficulty. Aside from being able to recruit non-player characterNon-player character
A non-player character , sometimes known as a non-person character or non-playable character, in a game is any fictional character not controlled by a player. In electronic games, this usually means a character controlled by the computer through artificial intelligence...
s (NPCs) that function much like the player's own character, players can also buy pet
Pet
A pet is a household animal kept for companionship and a person's enjoyment, as opposed to wild animals or to livestock, laboratory animals, working animals or sport animals, which are kept for economic or productive reasons. The most popular pets are noted for their loyal or playful...
s that grow after being fed items. However, unlike its predecessor, the hirable NPCs have unique personalities and can converse with the player and each other at certain points in the game; they even have their own personal side quests.
Pets start off with a basic attack (and spell
Magic (gaming)
Some role-playing games or game systems can include a set of rules that are used to portray magic in the paranormal sense. These rules simulate the effects that magic would have within the game context, according to how the game designer intended the magic to be portrayed...
if applicable), gain a Power upon reaching the 3rd level of growth, and finally gain an emanation upon becoming Mature. Emanations are special pet-only auras that provide beneficial effects to friendly characters within range (such as increased mana regeneration).
Spells
The magic system in Dungeon Siege II remains largely unchanged. Combat Mages and Nature Mages still have access to separate spell lines that increase in power as the character levels. However, combat and nature magic are much more distinct from each other than in Dungeon Siege. Combat magic focuses on causing massive amounts of damage and weakening enemies with curses, while nature magic focuses more on healing, summoning and strengthening party members with embrace and wrath enchantments.Parties are limited to a maximum of two concurrent buffs. Pets' spells count towards this buff limit, but their emanations (see above) do not. Weapon enhancement spells, used by the Fist of Stone and Blood Assassin characters introduced in the expansion, also do not count towards this limit.
Each enemy may only have one debuff placed on it at a time. All negative effects count towards this limit, including curses and stuns.
Death and unconsciousness
Dungeon Siege IIs "game overGame over
Game Over is a message in video games which signals that the game has ended, often due to a negative outcome - although the phrase sometimes follows the end credits after successful completion of a game...
" system is similar to that in many other role-playing games. When a character loses enough health, he or she usually falls into a state of unconsciousness. The character falls to the ground, unable to move, and must wait for his or her health to slowly regenerate itself or wait for magical healing from another character.
If a character is hit hard enough by an enemy, or if an enemy is persistent in attacking an unconscious character, the character may eventually be killed. Once death occurs, the character can no longer be healed and must be resurrected by another character or by a special NPC in town.
If the entire party is slain
Total Party Kill
A Total Party Kill or Wipe is the colloquial term for the demise of the entire party of player characters in a single encounter during the course of a role-playing game adventure...
, the party may choose to continue by respawning back in town without their equipment. Their equipment is left on their corpses. The party must then find a way to retrieve its fallen equipment, either by venturing back to the characters' corpses or by having them summoned to town by an NPC for a monetary charge.
Multiplayer
Dungeon Siege II supports multiplayer cooperative gaming over LANLän
Län and lääni refer to the administrative divisions used in Sweden and previously in Finland. The provinces of Finland were abolished on January 1, 2010....
, the Internet
Internet
The Internet is a global system of interconnected computer networks that use the standard Internet protocol suite to serve billions of users worldwide...
, and the GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...
network. Multiple players can cooperate together in separate-but-allied parties. There is a total limit of 8 characters, though only 4 can be player-controlled. Purchased pets count towards this limit but summoned creatures (from spells) do not. There's an unsupported "old school" mode in multiplayer, allowing up to 8 players to play simultaneously. To enable this, add "oldschool=true" (without quotes) to command line or the .ini file.
For LAN and Internet play, saved games are stored on the players' own computers.
For GameSpy play, saved games and characters are stored on GameSpy's server
Server (computing)
In the context of client-server architecture, a server is a computer program running to serve the requests of other programs, the "clients". Thus, the "server" performs some computational task on behalf of "clients"...
s. The GameSpy environment limits the amount of online cheating
Cheating
Cheating refers to the breaking of rules to gain advantage in a competitive situation. The rules infringed may be explicit, or they may be from an unwritten code of conduct based on morality, ethics or custom, making the identification of cheating a subjective process. Cheating can refer...
that can take place, but as of late beta, the possibility still existed.
GameSpy characters can be downloaded from the GameSpy servers to players' computers, where they can then be used for Internet, LAN, and single-player games. The reverse is not true: GameSpy characters can only be created and leveled on the GameSpy network itself. GS network supports only original games; pirate
Copyright infringement
Copyright infringement is the unauthorized or prohibited use of works under copyright, infringing the copyright holder's exclusive rights, such as the right to reproduce or perform the copyrighted work, or to make derivative works.- "Piracy" :...
copies are blocked due to CD-Key
CD key
A product key, also known as a Software key, is a specific software-based key for a computer program. It certifies that the copy of the program is original. Activation is sometimes done offline by entering the key, or with software like Windows XP online activation is required to prevent multiple...
control. Online play may therefore also not be possible with a second-hand game.
The steam version of Dungeon Siege II does not support multiplayer functionality.
Expansion
2K GAMES released "Broken World" in September 2006. The expansion pack introduced several new features:- An additional act (campaign)
- Two hybrid classes, based on existing classes
- Dwarves as a playable race
- Enchantment-based "recipes"
- Two new pets purchasable at the new act's main town, including the Pack Ram and Kohl Beast
- PlayStation PortablePlayStation PortableThe is a handheld game console manufactured and marketed by Sony Corporation Development of the console was announced during E3 2003, and it was unveiled on , 2004, at a Sony press conference before E3 2004...
crossover items, to promote and to be used in conjunction with Dungeon Siege: Throne of AgonyDungeon Siege: Throne of AgonyDungeon Siege: Throne of Agony is a real time computer role-playing game for PlayStation Portable developed by SuperVillain Studios, published by 2K Games and was released in October 2006.-Plot:...
The Broken World expansion requires that the original Dungeon Siege II game be installed to play.
Deluxe Edition
Dungeon Siege II: Deluxe Edition is a special collector's set that includes the original Dungeon Siege II, Broken World expansion pack, and a number of collectible items spanning maps, portraits, wallpapers and a “The Making of Dungeon Siege II” DVDDVD
A DVD is an optical disc storage media format, invented and developed by Philips, Sony, Toshiba, and Panasonic in 1995. DVDs offer higher storage capacity than Compact Discs while having the same dimensions....
. It was released on October 23, 2006.