Ehrgeiz
Encyclopedia
, fully titled Ehrgeiz: God Bless The Ring, is a 3D fighting game
developed
by DreamFactory and published
by Namco
in 1998
for the arcade platform. It was first ported
to the PlayStation and published by Square Co.
in 1998, then to Japan's PlayStation Network by Square Enix
in 2008
.
Perhaps the most noteworthy feature of the game is the inclusion of characters from Final Fantasy VII
: Cloud Strife
, Tifa Lockhart
, and Ehrgeiz's sub-final boss Django (resembling Red XIII) are playable in the arcade and the PlayStation versions; in addition, Sephiroth
, Yuffie Kisaragi
, Vincent Valentine
and Zack Fair
were also added to the PlayStation version's roster.
fighting games by drawing heavily from the concepts of wrestling
games and Dream Factory's own Tobal
series, which allows for full 360-degree movement and does not require fighters to be facing one another at all times. This restricts the camera to a more or less fixed position, zooming in and out with the action, but not tracking around the arena as would be common in most other 2D
and 3D fighting games. The fast-paced fighting allows for characters to move freely in a 3-dimensional stage which is filled with many interactive objects and changes in elevation, allowing characters to leap on top of crates or use them as weapons, for example.
and Tobal 2
, titled Brand New Quest: The Forsaken Dungeon. Players fight through an extensive dungeon crawl
, much like the Blizzard
title Diablo, and can equip different weapons and items. There are also several smaller mini games, such as a race mode, where players run laps around a course, engaging in combat to slow down their opponent, and a board game similar to Reversi
.
Quest Mode is a "Hack and Slash" Action RPG styled mode of gameplay in Ehrgeiz. It begins in a dungeon in a parallel universe, and later moves to a nearby inn. The player can explore the town and enter the dungeon, which contains randomly generated maps. Somewhere on each floor of the dungeon will be a stairway to the next level downward in the dungeon. Since the main characters are archaeologists, the goal revolves around going as deep in the dungeon as possible in the hopes of finding great artifacts. Two characters are available for this mode: Clair Andrews and Koji Masuda. The player can switch between the two by visiting the inn. If one character dies in the dungeon, the other can 'resurrect' him by finding the corpse.
The character development system revolves mainly around a 5-point chart representing which statistics will be increased in the character upon raising his/her level. Consuming Protein, Vitamins, Minerals, Carbohydrates, or Lipids will in turn increase Attack, Magic Attack, Dexterity, Speed, or Defense, respectively. The diagram points and stretches towards each of these points. As one point is focused on, the diagram will contract on the other points of the diagram. Thus, increasing how much one stat will raise will lower how much the other stats will raise.
A major facet of the Quest Mode is hunger management. Each monster can drop a food item which will fill the hunger bar slightly, and supply the player with one of the previously mentioned nutrients. Eating while the hunger bar is full will increase the maximum size of their stomach (though the actual size of the bar on the screen remains the same, the number of units represented is greater). This effect also applies when drinking health potions while the HP meter is full.
There are several recipe books hidden throughout the Quest portion of the game's dungeon. Wine trading is available after getting the second recipe book and talking to a man in a restaurant in the town. The player can buy and trade wine here much like a stock market, where the value of the wine will go up and down periodically. Players can then trade back the wine (sell your stock) either to earn or lose profit.
In the arcade version, Cloud, Tifa, and Django are revealed after 30, 60, and 90 days (respectively) after the initial install and boot of the game.
series of fighting games for Square. The game was directed and designed by Virtua Fighter and Tekken designer Seiichi Ishii
. The game's characters, both its original ones and those from Final Fantasy VII
, were designed by Tetsuya Nomura
.
Ehrgeiz was released in arcades in 1998 as a joint venture between Square and Namco
. After the game's US release on the PlayStation, Square Electronic Arts sponsored the "Ehrgeiz Championship Tour," a series of contests in which players competed against one another playing the game. The contests were held at Electronics Boutique and Babbages stores across America, beginning on July 10, 1999 in New York
.
In 2000, Ehrgeiz was re-released as part of the Square Millennium Collection in Japan. It included a collectable digital clock and character diorama.
, who previously composed the DreamFactory and Square collaboration Tobal 2
. It was released on November 21, 1998, by DigiCube
.
. In November 2000, the game was ranked number 73 on the magazine's top 100 PlayStation games of all time.
Ehrgeiz currently has an aggregate score of 75% on GameRankings based on 21 media outlets.
Fighting game
Fighting game is a video game genre where the player controls an on-screen character and engages in close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena. Players must master techniques such as...
developed
Video game developer
A video game developer is a software developer that creates video games. A developer may specialize in a certain video game console, such as Nintendo's Wii, Microsoft's Xbox 360, Sony's PlayStation 3, or may develop for a variety of systems, including personal computers.Most developers also...
by DreamFactory and published
Video game publisher
A video game publisher is a company that publishes video games that they have either developed internally or have had developed by a video game developer....
by Namco
Namco
is a Japanese corporation best known as a former video game developer and publisher. Following a merger with Bandai in September 2005, the two companies' game production assets were spun off into Namco Bandai Games on March 31, 2006. Namco Ltd. was re-established to continue domestic operation of...
in 1998
1998 in video gaming
-Events:*Academy of Interactive Arts & Sciences hosts 1st Annual Interactive Achievement Awards; inducts Shigeru Miyamoto of Nintendo to the AIAS Hall of Fame*British Academy of Film and Television Arts hosts the 1st annual BAFTA Interactive Entertainment Awards...
for the arcade platform. It was first ported
Porting
In computer science, porting is the process of adapting software so that an executable program can be created for a computing environment that is different from the one for which it was originally designed...
to the PlayStation and published by Square Co.
Square Co.
was a Japanese video game company founded in September 1983 by Masafumi Miyamoto. It merged with Enix in 2003 and became part of Square Enix...
in 1998, then to Japan's PlayStation Network by Square Enix
Square Enix
is a Japanese video game and publishing company best known for its console role-playing game franchises, which include the Final Fantasy series, the Dragon Quest series, and the action-RPG Kingdom Hearts series...
in 2008
2008 in video gaming
Notable events of 2008 in video gaming. See also history of video games. The release dates listed in this article are the games' original release dates.-Events:...
.
Perhaps the most noteworthy feature of the game is the inclusion of characters from Final Fantasy VII
Final Fantasy VII
is a role-playing video game developed by Square and published by Sony Computer Entertainment as the seventh installment in the Final Fantasy series. It was originally released in 1997 for the Sony PlayStation and was re-released in 1998 for Microsoft Windows-based personal computers and in 2009...
: Cloud Strife
Cloud Strife
is a fictional character and the main protagonist in Square's role-playing game Final Fantasy VII and several of its sequels and spin-offs. His original design was created by Final Fantasy VII character designer Tetsuya Nomura...
, Tifa Lockhart
Tifa Lockhart
is a player character in Square Enix's role playing game Final Fantasy VII. Created by character designer Tetsuya Nomura, she has since appeared in the fighting game Ehrgeiz and cameo appearances in other titles, as well as the CGI film sequel to Final Fantasy VII, Advent Children and related games...
, and Ehrgeiz's sub-final boss Django (resembling Red XIII) are playable in the arcade and the PlayStation versions; in addition, Sephiroth
Sephiroth (Final Fantasy VII)
is a fictional character in the role-playing game Final Fantasy VII developed by Square Co. He is introduced there as the main antagonist. Character designer Tetsuya Nomura wanted his role in the story to be different from the other Final Fantasy villains while his design is intended to contrast...
, Yuffie Kisaragi
Yuffie Kisaragi
is a fictional character in the Final Fantasy video game series. She was first introduced as a secret character in the role-playing video game Final Fantasy VII in 1997 and since then also made appearances in the CGI movie Final Fantasy VII Advent Children, the Final Fantasy VII spinoff games...
, Vincent Valentine
Vincent Valentine
is an optional player character in Square Enix's console role-playing game Final Fantasy VII. Designed by Tetsuya Nomura, he also appears in various titles from the Compilation of Final Fantasy VII, a series of prequels of and sequels of Final Fantasy VII, and is the protagonist in the third-person...
and Zack Fair
Zack Fair
is a fictional character from the Final Fantasy series by Square Enix. He first appeared as a non-player character in the role-playing game Final Fantasy VII. In the story, Zack is a late member from the paramilitary organization SOLDIER developed by the megacorporation Shinra Electric Power Company...
were also added to the PlayStation version's roster.
Battle system
Ehrgeiz differs from most 3D3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...
fighting games by drawing heavily from the concepts of wrestling
Professional wrestling
Professional wrestling is a mode of spectacle, combining athletics and theatrical performance.Roland Barthes, "The World of Wrestling", Mythologies, 1957 It takes the form of events, held by touring companies, which mimic a title match combat sport...
games and Dream Factory's own Tobal
Tobal No. 1
is a fighting game for the PlayStation developed by DreamFactory and published by Square in 1996. The game was DreamFactory's first release, as well as Square's first release on the CD-based console....
series, which allows for full 360-degree movement and does not require fighters to be facing one another at all times. This restricts the camera to a more or less fixed position, zooming in and out with the action, but not tracking around the arena as would be common in most other 2D
2D computer graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models and by techniques specific to them...
and 3D fighting games. The fast-paced fighting allows for characters to move freely in a 3-dimensional stage which is filled with many interactive objects and changes in elevation, allowing characters to leap on top of crates or use them as weapons, for example.
Quest Mode
The PlayStation version includes a "Quest Mode", similar to Tobal No. 1Tobal No. 1
is a fighting game for the PlayStation developed by DreamFactory and published by Square in 1996. The game was DreamFactory's first release, as well as Square's first release on the CD-based console....
and Tobal 2
Tobal 2
is a 3D fighting game developed by Dream Factory and released by Square in Japan in 1997. It is the sequel to Tobal No. 1. Unlike the latter, Tobal 2 was not released in North America or PAL territories...
Dungeon crawl
A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinthine environment, battling various monsters, and looting any treasure they may find...
, much like the Blizzard
Blizzard Entertainment
Blizzard Entertainment, Inc. is an American video game developer and publisher founded on February 8, 1991 under the name Silicon & Synapse by three graduates of UCLA, Michael Morhaime, Allen Adham and Frank Pearce and currently owned by French company Activision Blizzard...
title Diablo, and can equip different weapons and items. There are also several smaller mini games, such as a race mode, where players run laps around a course, engaging in combat to slow down their opponent, and a board game similar to Reversi
Reversi
Reversi is a board game involving abstract strategy and played by two players on a board with 8 rows and 8 columns and a set of distinct pieces for each side. Pieces typically are disks with a light and a dark face, each face belonging to one player...
.
Quest Mode is a "Hack and Slash" Action RPG styled mode of gameplay in Ehrgeiz. It begins in a dungeon in a parallel universe, and later moves to a nearby inn. The player can explore the town and enter the dungeon, which contains randomly generated maps. Somewhere on each floor of the dungeon will be a stairway to the next level downward in the dungeon. Since the main characters are archaeologists, the goal revolves around going as deep in the dungeon as possible in the hopes of finding great artifacts. Two characters are available for this mode: Clair Andrews and Koji Masuda. The player can switch between the two by visiting the inn. If one character dies in the dungeon, the other can 'resurrect' him by finding the corpse.
The character development system revolves mainly around a 5-point chart representing which statistics will be increased in the character upon raising his/her level. Consuming Protein, Vitamins, Minerals, Carbohydrates, or Lipids will in turn increase Attack, Magic Attack, Dexterity, Speed, or Defense, respectively. The diagram points and stretches towards each of these points. As one point is focused on, the diagram will contract on the other points of the diagram. Thus, increasing how much one stat will raise will lower how much the other stats will raise.
A major facet of the Quest Mode is hunger management. Each monster can drop a food item which will fill the hunger bar slightly, and supply the player with one of the previously mentioned nutrients. Eating while the hunger bar is full will increase the maximum size of their stomach (though the actual size of the bar on the screen remains the same, the number of units represented is greater). This effect also applies when drinking health potions while the HP meter is full.
There are several recipe books hidden throughout the Quest portion of the game's dungeon. Wine trading is available after getting the second recipe book and talking to a man in a restaurant in the town. The player can buy and trade wine here much like a stock market, where the value of the wine will go up and down periodically. Players can then trade back the wine (sell your stock) either to earn or lose profit.
Original characters
- Ken "Godhand" Mishima – Once a mercenary for Red Scorpion, Godhand decided to leave the organization and take with him the knowledge of the ancient ruin. Resigning from the organization meant cutting off one's right hand. As painful as it was, Ken did the deed and then betrayed Red Scorpion by selling the information to a large wealthy syndicate group. Together they formed an excavation company to seize control of the ancient ruin in the Middle East. As part of his deal, he was given a new prosthetic right arm, plus was told the theory that the Ehrgeiz stone was the key to the door. He now believes he must become the champion and bear the sword. He bears a strong resemblance to Namco's Tekken protagonists, Kazuya MishimaKazuya Mishimais a fictional character in the Tekken fighting game series. Although originally appearing as the main protagonist in the original Tekken game, he becomes one of the series' leading villains from Tekken 2 onward, after being overtaken by the Devil Gene, where he is known as Devil Kazuya .-In the...
and Jin KazamaJin Kazamais a video game player character in the Tekken fighting game series released by Namco Bandai. Trained by his grandfather, Heihachi Mishima in order to enter the King of Iron Fist Tournament, Jin wishes to avenge his mother's apparent death...
. Vincent Valentine (FFVII) uses Godhand's moveset. His moveset contains moves from Kazuya Mishima, Jin Kazama, Heihachi Mishima, Baek Doo San and Paul Phoenix from the Tekken series. His costume also bears resemblance to that of Bryan Fury's costumes in addition to Godhand's right hand being cybernetic.
- Han Daehan – A master of Tae Kwon Do and a young action star without need of a stuntman, Han is a popular lad amongst the public. What the public does not know is that his right leg is actually artificial. During a movie shoot a year ago in the Middle East, a mysterious cloud of black smoke engulfed Han's leg. Peculiarly, although his leg has disappeared, he continues to retain a sensation of its existence. As he continues to seek an explanation for this particular phenomenon, he stumbles upon information that similar incidents have occurred every few decades in the area containing the ancient ruins. Han is another who becomes drawn to the mysterious surroundings of the ancient ruins. He bears a strong resemblance to Namco's Tekken Hwoarang.
- Prince Doza – His motto is, "I’ll destroy anyone who stands in my path!" Each day, Doza seeks a more powerful opponent. However, in the world of Kickboxing, he is already without equal. Able to defeat his opponents with his bare fists, Doza has become bored and is in need of a challenge. In the midst of his unrest, he receives word of the Ehrgeiz tournament, where weapons, psychic powers, and projectile weapons are permitted. Thrilled, he is determined to test his skills. Although he has no interest in the secret that Ehrgeiz holds, his fighting spirit is fueled by the appearance of opponents that are more powerful than he has ever imagined. In order to not be outmatched by distance weapons, Doza enters the fray with a glove weapon that shoots fireballs, not unlike the famous Hadoken of Street Fighter fame. In the Japanese version, he is named Naseem. He bears a strong resemblance to Namco's Tekken Bruce Irvin and Street Fighter's Adon.
- "Yoyo" Yoko Kishibojin – Yoko's father is an explorer who teaches archaeology, and her mother is an expert in Kishiboujin ryu Jyujutsu. At age 10, her parents divorced, leaving her to be raised solely by her mother. Although still in high school, her talents in Jyujutsu have been acknowledged by the ICPO which enable her to participate in their hand to hand combat research team. One day, she received a letter from her estranged father, entrusting her to carry out the duties necessary to acquire Ehrgeiz. In addition to this, she has been ordered by the ICPO to enter the tournament to investigate suspicious activities surrounding Ehrgeiz.
- Lee Shuwen – Known as the master of lethal Kempo, Lee holds the power and technique that can kill a man in a single strike. It has been said that Lee, founder of the Hakkyoku Ken, was killed some time ago through lethal poisoning. However, through the power of a legendary elixir found in the tomb of the first emperor, Lee has miraculously been brought back to life. Not only did this elixir bring him back to life, it is also making him younger as time proceeds. At this rate, he will ultimately become younger and eventually return to the void. In an attempt to avoid such a fate, he embarks on a mission to acquire the true key to immortality. Thus, he begins his journey to uncover the mystery behind the legendary ancient ruins. He bears resemblance to Tekken's Lei Wulong.
- Sasuke – Although it is evident by his appearance that he is a ninja, Sasuke’s true identity remains unknown. Presently, he works as an agent for Red Scorpion, but since he has a mild case of amnesia, he cannot remember his true name. However, during a mission in which he was to assassinate the adventurer, Koji Masuda, he notices a mysterious stone embedded within a broken sword held by Masuda. Believing that this precious stone will enable him to recover his long lost memories, Sasuke aims to acquire the legendary weapon, Ehrgeiz. Yuffie Kisaragi (FFVII) uses Sasuke's moveset.
- Dasher Inoba – Inoba is a prominent wrestler and a disciple of Karl Schneider, the founder of the Ehrgeiz Tournament. He is also a member of the Ehrgeiz supervising committee. With the recent death of his master, Inoba discovers a note left behind by the late Schneider which suggests that he had been investigating the connection between the stone embedded within the Ehrgeiz and the ancient ruins. Ever since laying eyes upon the mystical stone, Inoba has been fascinated by its presence. Compounded by his urge to obtain the stone and to uncover the mystery behind his master’s investigation, he is determined to get his hands on the legendary weapon. As evidenced by the character's name, appearance, fighting style, vocal grunts, and committee status, Inoba is heavily inspired by the real-life Japanese professional wrestler, Antonio InokiAntonio Inokiis a Japanese professional wrestling promoter and retired professional wrestler and mixed martial artist who now resides between New York City and Tokyo. He was also the founder and former owner of New Japan Pro Wrestling before selling his controlling share in the promotion to Yukes...
.
- "Wolf Girl" Jo – As an infant, Jo survived an airplane crash in the Amazon while sustaining only minor injuries to her head. Raised by wolves, she gained physical strength that exceeds and surpasses normal human capabilities by as much as 3 times. Following the death of her "wolf" mother, Jo became known as the "Man-eating wolf girl", and is eventually captured and imprisoned. There, she exhibited uncontrollable hostility towards her supervising officers. Having heard about this girl through various rumors, Red Scorpion scouts her and gives her the name, Jo. She is given direct orders by Red Scorpion to seek the Ehrgeiz without knowing or understanding the reason why. She has a handcuffed fighting style similar to that of Cody Travers.
- Koji Masuda – Father of Yoko Kishibojin (Yoyo Yoko), and 3 time consecutive reigning champion of the Ehrgeiz Championship Tournament. He is also an archaeologist seeking to uncover the truth behind the mysteries surrounding the ancient ruin.
- Clair Andrews – A child prodigy who entered the university at the age of 16, Claire is one of Koji Masuda’s archaeology students. Although she is relatively independent, she is still considered naïve. When Koji begins his journey, Clair impulsively joins him as his assistant. Her fighting style is Jeet Kune DoJeet Kune DoJeet Kune Do is a hybrid martial arts system and life philosophy founded by martial artist Bruce Lee with direct, non classical and straightforward movements. Due to the way his style works they believe in minimal movement with maximum effect and extreme speed. The system works on the use of...
, and thus, shares many moves with Tekken's Marshall Law, although one of her special moves resembles Fei Long's Dragon Flame Kick from Street Fighter.
- Django / Red Scorpion – Django is a wolf character that plays the role of the sub-final boss. He can be unlocked as a playable character by meeting certain conditions in the game. His first costume is gray fur, however his alternate costume (red fur) has many resemblances to Red XIII. His attack names reference Red XIII, his father Seto and Final Fantasy summons. Red Scorpion is Django's second form, and the final boss.
Final Fantasy VII characters
- Cloud StrifeCloud Strifeis a fictional character and the main protagonist in Square's role-playing game Final Fantasy VII and several of its sequels and spin-offs. His original design was created by Final Fantasy VII character designer Tetsuya Nomura...
(available at start in PlayStation version) - Tifa LockhartTifa Lockhartis a player character in Square Enix's role playing game Final Fantasy VII. Created by character designer Tetsuya Nomura, she has since appeared in the fighting game Ehrgeiz and cameo appearances in other titles, as well as the CGI film sequel to Final Fantasy VII, Advent Children and related games...
(available at start in PlayStation version) - Django (resembling Red XIII) (unlockable)
- Sephiroth (PlayStation version only, available at start)
- Vincent ValentineVincent Valentineis an optional player character in Square Enix's console role-playing game Final Fantasy VII. Designed by Tetsuya Nomura, he also appears in various titles from the Compilation of Final Fantasy VII, a series of prequels of and sequels of Final Fantasy VII, and is the protagonist in the third-person...
(hidden; must be unlocked (PlayStation version only)) - Yuffie KisaragiYuffie Kisaragiis a fictional character in the Final Fantasy video game series. She was first introduced as a secret character in the role-playing video game Final Fantasy VII in 1997 and since then also made appearances in the CGI movie Final Fantasy VII Advent Children, the Final Fantasy VII spinoff games...
(hidden; must be unlocked (PlayStation version only)) - Zack FairZack Fairis a fictional character from the Final Fantasy series by Square Enix. He first appeared as a non-player character in the role-playing game Final Fantasy VII. In the story, Zack is a late member from the paramilitary organization SOLDIER developed by the megacorporation Shinra Electric Power Company...
(hidden; must be unlocked (PlayStation version only))
In the arcade version, Cloud, Tifa, and Django are revealed after 30, 60, and 90 days (respectively) after the initial install and boot of the game.
Development
Ehrgeiz was developed by DreamFactory, who previously developed the TobalTobal No. 1
is a fighting game for the PlayStation developed by DreamFactory and published by Square in 1996. The game was DreamFactory's first release, as well as Square's first release on the CD-based console....
series of fighting games for Square. The game was directed and designed by Virtua Fighter and Tekken designer Seiichi Ishii
Seiichi Ishii
Seiichi Ishii is a Japanese game designer. He is most well known for the development of fighting games....
. The game's characters, both its original ones and those from Final Fantasy VII
Final Fantasy VII
is a role-playing video game developed by Square and published by Sony Computer Entertainment as the seventh installment in the Final Fantasy series. It was originally released in 1997 for the Sony PlayStation and was re-released in 1998 for Microsoft Windows-based personal computers and in 2009...
, were designed by Tetsuya Nomura
Tetsuya Nomura
is a Japanese video game director and character designer working for Square Enix , best known for his work on both the Final Fantasy and Kingdom Hearts series.-Time before Square:Nomura was born in Kōchi, Japan...
.
Ehrgeiz was released in arcades in 1998 as a joint venture between Square and Namco
Namco
is a Japanese corporation best known as a former video game developer and publisher. Following a merger with Bandai in September 2005, the two companies' game production assets were spun off into Namco Bandai Games on March 31, 2006. Namco Ltd. was re-established to continue domestic operation of...
. After the game's US release on the PlayStation, Square Electronic Arts sponsored the "Ehrgeiz Championship Tour," a series of contests in which players competed against one another playing the game. The contests were held at Electronics Boutique and Babbages stores across America, beginning on July 10, 1999 in New York
New York
New York is a state in the Northeastern region of the United States. It is the nation's third most populous state. New York is bordered by New Jersey and Pennsylvania to the south, and by Connecticut, Massachusetts and Vermont to the east...
.
In 2000, Ehrgeiz was re-released as part of the Square Millennium Collection in Japan. It included a collectable digital clock and character diorama.
Music
EHRGEIZ Original Soundtrack contains 61 musical tracks from the game. It was composed by Takayuki NakamuraTakayuki Nakamura
is a Japanese video game music composer who has contributed to Virtua Fighter , Tobal 2 , Ehrgeiz and the Lumines series of games. He is the director of Brainstorm Co. Ltd., the publisher of videogame music albums LUMINES remixes winter and L.II remixes...
, who previously composed the DreamFactory and Square collaboration Tobal 2
Tobal 2
is a 3D fighting game developed by Dream Factory and released by Square in Japan in 1997. It is the sequel to Tobal No. 1. Unlike the latter, Tobal 2 was not released in North America or PAL territories...
. It was released on November 21, 1998, by DigiCube
DigiCube
DigiCube Co., Ltd. was a Japanese company established as a subsidiary of software developer Square on February 6, 1996 and headquartered in Tokyo, Japan. The primary purpose of DigiCube was to market and distribute Square products, most notably video games and related merchandise, including toys,...
.
EHRGEIZ Original Soundtrack tracklist | |
---|---|
Disc One (Original) (66:38)
|
Disc Two (Arranged) (64:34)
Final Fantasy VII is a role-playing video game developed by Square and published by Sony Computer Entertainment as the seventh installment in the Final Fantasy series. It was originally released in 1997 for the Sony PlayStation and was re-released in 1998 for Microsoft Windows-based personal computers and in 2009... )" – 4:24 |
Reception
Ehrgeiz has sold 340,937 copies in Japan as of December 2004. It was scored a 32 out of 40 points by the Japanese gaming publication FamitsuFamitsu
is a line of Japanese video game magazines published by Enterbrain, Inc. and Tokuma. Currently, there are five Famitsū magazines: Shūkan Famitsū, Famitsū PS3 + PSP, Famitsū Xbox 360, Famitsū Wii+DS, and Famitsū Wave DVD...
. In November 2000, the game was ranked number 73 on the magazine's top 100 PlayStation games of all time.
Ehrgeiz currently has an aggregate score of 75% on GameRankings based on 21 media outlets.