Freedom Wings
Encyclopedia
Freedom Wings is a flight simulator
developed by Taito
and published by Natsume in the US and Zoo Digital Publishing
in Europe. The game combined elements of flight simulators and RPGs as players earned experience points for combat, earn money and maintain other statuses.
From headquarters, players could save their game, take off alone or connect the game to wireless multiplayer mode. The players were urged to go to the airport café where they got new information on where larger air pirate targets were located through other characters. One major point in the game was shop where players could spend their money on new parts and equipment, (which varied depending on which airfield the player was on at the time), resulting in better combat and flight performance.
To get the He-162, Finish Ambassador Werner's search mission from Pedemonte To Ombelico Then Go back to Ombelico then look for an Army plane in distres then escort it to Decente then talk to Werner Then go to Sorgere
Level 2: F4F-20-70/Ki-43-25-85
Level 3: F4F-30-85/Ki-43-35-105
Level 4: F4F-50-55/Ki-43-50-120
Level 5: F4F-85-90/Ki-43-85-130
Level 6: F4F-113-130/Ki-43-120-150
Level 7: Ki-43-150-170/Hurricane-164-180
Level 8: Ki-43-190-200
Level 9: Ki-43-239-230/Hurricane-240-240/FW-190 A3-258-260
Level 10: Ki-43-255-260/Hurricane-250-280/FW-190 A3-305-330
Level 11: Ki-43-288-290/Hurricane-320-320/FW-190 A3-353-400
Level 12: Ki-43-320-320/FW-190 A3-400-500/Hurricane-360-400/P-47D-440-450
Level 13: Ki-43-465-470/Hurricane/-520-560/FW-190 A3-575-560/P-47D/-630-640
Level 14: P47D-820-830/FW-190 A3-750-850/Hurricane-680-720
Level 15: FW-190 A3-925-1,000/P-47D-1.010-1,100
Level 16: A6M5-1,300-1,400/P-47D-1,200-1,300/FW-190 A3-1,100-1,500
Level 17: Hurricane-1,800-2,000/P-47D-1,363-1,400/FW-190 A3-1,225-1,650/A6M5-1,475-1,700/Bf 109-1,725-1,650
Level 18: A6M5-1,650-1,800/FW-190 A3-2,100-2,600/P-47D-1,525-1,600
Level 19: F4U-1,120-1,200/Bf 109-2,100-1,900/A6M5-2,400-2,100/1,648-1,700
Level 20: A6M5-2,000-2,200/P-47D-1,500-1,850/Bf 109-2,300-2,200/FW-190 A3-1,600-1,650
Level 21: A6M5-2,175-2,300/FW-190 A3-1,800-1,850
Level 22: FW-190 A3-2,000-2,000/A6M5-2,350-2,400/P-47D-2.175-2,200/Bf 109-2,525-2,700
Level 23: A6M5-2,525-2,600/Bf 109-2,713-2,900/F4U-2,900-3,100/Bf 109-2,713-2,900
Level 24: Bf 109-2,900-3,000/A6M5-2,700-2,800
Level 25: A6M5-2,900-3,500/F4U-3,275-3,500
Level 26: A6M5-3,000-3,600
Flight simulator
A flight simulator is a device that artificially re-creates aircraft flight and various aspects of the flight environment. This includes the equations that govern how aircraft fly, how they react to applications of their controls and other aircraft systems, and how they react to the external...
developed by Taito
Taito
Taito may mean:*Taito Corporation, a Japanese developer of video game software and arcade hardware*Taito, Tokyo, a special ward located in Tokyo, Japan*Taito, also known as matai, paramount chiefs according to Fa'a Samoa...
and published by Natsume in the US and Zoo Digital Publishing
Zoo Digital Publishing
Zushi Games is a British computer game publisher. Based in Sheffield, UK, Zushi is the owner of the multi-million selling Premier Manager series...
in Europe. The game combined elements of flight simulators and RPGs as players earned experience points for combat, earn money and maintain other statuses.
Story
The game takes place on an alternate Earth in an era resembling the 1940s. Air Pirates have taken to the skies and have placed fear into the hearts of others world wide. The player assumes the role of a nameless, faceless pilot whose parents were murdered by air pirates, motivating the character to join the Air Patrol Association (APA), a squadron of mercenary pilots hired to clear the skies of Air Pirate activity.Gameplay
Freedom Wings features a primarily stylus based interface; players had to maintain speed, altitude, direct the plane and select all options with the stylus (although a manual maneuvering mode was optional). The rest of the plane’s functions such as switching targets, firing and viewing radar screen were dependent on the DS buttons. The game forced players to limit their flying time; the longer the player stayed out flying, the more the fuel would deplete, forcing the pilot to head for the nearest friendly airfield to refuel.From headquarters, players could save their game, take off alone or connect the game to wireless multiplayer mode. The players were urged to go to the airport café where they got new information on where larger air pirate targets were located through other characters. One major point in the game was shop where players could spend their money on new parts and equipment, (which varied depending on which airfield the player was on at the time), resulting in better combat and flight performance.
Aircraft for player use
Aircraft type | Cost | Acquisition details | Level | Initial Weight | Initial Power | Initial Strength | Initial Defense | Initial Manoeuvrebility | Initial Armament |
---|---|---|---|---|---|---|---|---|---|
I-16 Polikarpov I-16 The Polikarpov I-16 was a Soviet fighter aircraft of revolutionary design; it was the world's first cantilever-winged monoplane fighter with retractable landing gear. The I-16 was introduced in the mid-1930s and formed the backbone of the Soviet Air Force at the beginning of World War II... |
- | Start aircraft | - | 1,520 | 69% | 1,500 | 35% | 94% | 6mm gun with 800 rounds |
TBF TBF Avenger The Grumman TBF Avenger was a torpedo bomber developed initially for the United States Navy and Marine Corps, and eventually used by several air or naval arms around the world.... |
- | Hangar at Decente | - | 2,200 | 84% | 3,000 | 42% | 60% | 9mm gun with 750 rounds |
C.205 | 62,000 | Shop at Vettore | 8 | 1,800 | 105% | 2,500 | 40% | 71% | 12mm gun with 750 rounds |
FR-1 | 100,000 | Shop at Embargo | 10 | 2,180 | 110% | 4,000 | 50% | 77% | 20mm gun with 800 rounds |
J7W | 222,000 | Shop at Pedemonte | 19 | 2,620 | 115% | 5,000 | 55% | 81% | 12mm Gatling with 1150 rounds |
He-162 | - | Hangar at Sorgere after a rescue/escort mission (from Ombelico to Decente) - aircraft captured from pirates | - | 3,030 | 135% | 8,000 | 60% | 73% | 16 mm Gatling with 1100 rounds, and 20 Medium Homing missiles. |
To get the He-162, Finish Ambassador Werner's search mission from Pedemonte To Ombelico Then Go back to Ombelico then look for an Army plane in distres then escort it to Decente then talk to Werner Then go to Sorgere
Level-Type-Experience-Value
Level 1: F4F-10-50/Ki-43-15-75Level 2: F4F-20-70/Ki-43-25-85
Level 3: F4F-30-85/Ki-43-35-105
Level 4: F4F-50-55/Ki-43-50-120
Level 5: F4F-85-90/Ki-43-85-130
Level 6: F4F-113-130/Ki-43-120-150
Level 7: Ki-43-150-170/Hurricane-164-180
Level 8: Ki-43-190-200
Level 9: Ki-43-239-230/Hurricane-240-240/FW-190 A3-258-260
Level 10: Ki-43-255-260/Hurricane-250-280/FW-190 A3-305-330
Level 11: Ki-43-288-290/Hurricane-320-320/FW-190 A3-353-400
Level 12: Ki-43-320-320/FW-190 A3-400-500/Hurricane-360-400/P-47D-440-450
Level 13: Ki-43-465-470/Hurricane/-520-560/FW-190 A3-575-560/P-47D/-630-640
Level 14: P47D-820-830/FW-190 A3-750-850/Hurricane-680-720
Level 15: FW-190 A3-925-1,000/P-47D-1.010-1,100
Level 16: A6M5-1,300-1,400/P-47D-1,200-1,300/FW-190 A3-1,100-1,500
Level 17: Hurricane-1,800-2,000/P-47D-1,363-1,400/FW-190 A3-1,225-1,650/A6M5-1,475-1,700/Bf 109-1,725-1,650
Level 18: A6M5-1,650-1,800/FW-190 A3-2,100-2,600/P-47D-1,525-1,600
Level 19: F4U-1,120-1,200/Bf 109-2,100-1,900/A6M5-2,400-2,100/1,648-1,700
Level 20: A6M5-2,000-2,200/P-47D-1,500-1,850/Bf 109-2,300-2,200/FW-190 A3-1,600-1,650
Level 21: A6M5-2,175-2,300/FW-190 A3-1,800-1,850
Level 22: FW-190 A3-2,000-2,000/A6M5-2,350-2,400/P-47D-2.175-2,200/Bf 109-2,525-2,700
Level 23: A6M5-2,525-2,600/Bf 109-2,713-2,900/F4U-2,900-3,100/Bf 109-2,713-2,900
Level 24: Bf 109-2,900-3,000/A6M5-2,700-2,800
Level 25: A6M5-2,900-3,500/F4U-3,275-3,500
Level 26: A6M5-3,000-3,600
Airfields
All airfields are initially held by pirates except Sorgere (start town) and Solitatio (pre-liberation).Airfield | Location details | Targets to destroy for liberation (if pirate held) |
---|---|---|
(a) Sorgere | Central | N/A |
(b) Lembo (Rembo) | South West | One airship and one Ki-43 |
(c) Solitatio | West | N/A |
(d) Decente | West - slightly North | Pirate operated TBF - Suez Suez Crisis The Suez Crisis, also referred to as the Tripartite Aggression, Suez War was an offensive war fought by France, the United Kingdom, and Israel against Egypt beginning on 29 October 1956. Less than a day after Israel invaded Egypt, Britain and France issued a joint ultimatum to Egypt and Israel,... Scheme |
(e) Cala | North West | Three Battleships and one cargo vessel |
(f) Vettore Port | South - slightly East | One FW-190 A3. Extra experience or gold can be gained by destroying the four cargo vessels in the harbour and the two aircraft escorting the FW-190. |
(g) Conca City | South East - circular valley | Nine anti-aircraft guns |
(h) Embargo Port | East - slightly North | Pirate leader's FR-1 |
(i) Pedemonte | North | One airship, two A6M5s, four ships and six anti-aircraft guns |
Armour
Type | Cost | Town codes | Initial level | Weight change | Strength change (Hit points) |
Defence change |
---|---|---|---|---|---|---|
Default | n/a | n/a | n/a | 0 | 0 | 0 |
Linen Cloth | 500 | a, b, c, g | 1 | -30% | -20% | -10% |
Air plywood | 2,100 | a,b,c,g | 1 | -25% | -10% | -5% |
Carbon Fibre | 3,600 | a,b,c,d,f,g,i | 2 | -17% | 0% | 0% |
Aluminum | 5,100 | a,b,c,d,e,f,g,h,i | 4 | -10% | +5% | +5% |
FRP | 11,700 | a,b,c,d,e,f,g,h,i | 8 | 0% | +10% | +7% |
Duralmin | 24,200 | a,d,e,f,g,h,i | 12 | +5% | +10% | +9% |
Titanium | 47,000 | g,h,i | 14 | +8% | +15% | +12% |
Titanium Carbide | 96,000 | h,i | 16 | +10% | +25% | +15% |
Ceramic Fibre | 185,000 | i | 22 | +15% | +30% | +20% |
Power
Type | Cost | Town codes | Initial level | Weight change | Power change |
---|---|---|---|---|---|
Aluminum Block | 800 | b,f,g | 2 | -10% | +1% |
Oil Cooler | 1,000 | a,c,f,g | 3 | 0% | +4% |
Turbo | 1,100 | a,b,c,d,f,g | 4 | +2% | +6% |
Turbo+1 | 4,300 | a,b,f,g,i | 5 | +3% | +8% |
Turbo+2 | 7,200 | a,b,g,h,i | 5 | +4% | +10% |
Turbo+3 | 10,500 | a,b,d,e,g,h,i | 7 | +5% | +12% |
Turbo+4 | 13,600 | d,e,g,i | 8 | +6% | +14% |
Turbine Jet | 7,400 | d,e,f,g | 10 | +1% | +10% |
Turbine Jet+1 | 12,800 | d,e,f,g | 12 | +3% | +15% |
Turbine Jet+2 | 17,600 | f,g,h,i | 14 | +5% | =20% |
Turbine Jet+3 | 22,400 | g,h,i | 20 | +7% | +25% |
Turbine Fet+4 | 41,000 | i | 26 | +8% | +30% |
Wing
Type | Cost | Town codes | Initial level | Weight change | Power change | Manoeuvrebility change |
---|---|---|---|---|---|---|
Manoeuvre Wing+4 | 16,000 | i | 20 | -25% | -25% | +15% |
Manoeuvre Wing+3 | 9,200 | g,h,i | 12 | -20% | -20% | +12% |
Manoeuvre Wing+2 | 5,500 | b,e,f,g,h,i | 6 | -15% | -15% | +9% |
Manoeuvre Wing+1 | 3,500 | a,b,c,d,e,f,g,h | 4 | -10% | -10% | +6% |
Manoeuvre Wing | 1,000 | a,b,e,g,h | 1 | -5% | -5% | +3% |
Default | - | - | - | 0% | 0% | 0% |
Hi Speed Wing | 1,000 | a,b,d,g,h | 1 | +4% | +4% | -3% |
Hi Speed Wing+1 | 3,100 | a,b,c,d,e,f,g,h | 4 | +6% | +6% | -6% |
Hi Speed Wing+2 | 5,200 | a,d,f,g,h,i | 6 | +8% | +8% | -9% |
Hi Speed Wing+3 | 9,600 | g,h,i | 12 | +10% | +10% | -12% |
Hi Speed Wing+4 | 15,000 | h,i | 20 | +12% | +12% | -16% |
Primary arms
Type | Cost | Town codes | Level | Ammo | Damage index | Rounds per Minute |
Damage per second |
---|---|---|---|---|---|---|---|
6mm gun | 500 | a,b,g | 1 | 800 | 2.0 | 225 | 7.5 |
9mm gun | 1,000 | a,b,c,f,g | 2 | 750 | 3.0 | 200 | 10.00 |
12mm gun | 2,000 | a,b,c,d,e,f,g | 4 | 750 | 7.0 | 200 | 23.33 |
16mm gun | 5,500 | b,c,d,e,f,g,h,i | 5 | 800 | 12.0 | 180 | 36.00 |
20mm gun | 19,000 | b,c,g,h,i | 7 | 800 | 16.0 | 164 | 43.64 |
6mm Gatling | 10,000 | e,f,g,i | 12 | 2,200 | 2.0 | 360 | 12.00 |
9mm Gatling | 18,400 | f,g,i | 14 | 1,200 | 3.0 | 360 | 18.00 |
12mm Gatling | 35,600 | g,h,i | 16 | 1,150 | 7.5 | 300 | 37.5 |
16mm Gatling | 65,000 | h,i | 18 | 1,100 | 13.0 | 257 | 55.71 |
20mm Gatling | 120,000 | i | 22 | 1,000 | 18.0 | 225 | 67.50 |
Secondary arms
Type | Cost | Town codes | Level | Amount | Damage index |
---|---|---|---|---|---|
50 kg bomb | 2,000 | a,b,c,e,f,g,i | 3 | 45 | - |
100 kg bomb | 4,000 | a,b,d,e,f,g,i | 4 | 35 | - |
200 kg bomb | 7,000 | e,f,g,h,i | 6 | 30 | - |
500 kg bomb | 10,000 | g,h,i | 8 | 20 | - |
1000 kg bomb | 20,000 | i | 19 | 8 | - |
Small missile | 4,000 | a,b,d,e,f,g,h,i | 3 | 40 | 20.0 |
Medium missile | 7,000 | a,d,e,g,h,i | 5 | 30 | 60.0 |
Large missile | 9,000 | e,g,h,i | 12 | 20 | 100.0 |
Small homing missile | 80,000 | g,h,i | 8 | 30 | 16.0 |
Medium homing missile | 100,000 | h,i | 13 | 20 | 54.0 |
Large homing missile | 140,000 | i | 22 | 10 | 90.0 |