Fuzzy Duck
Encyclopedia
Fuzzy Duck is a drinking game
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In turn, players alternately utter the phrases "fuzzy duck" and "ducky fuzz". A player may also opt to say, "does he?", in which case play resumes in the opposite direction. If a player says the wrong thing, plays out of turn, or breaks the rhythm of the game, he must drink an agreed-upon measure of an alcoholic beverage. This increases the chance of further mistakes.
An alternative version allows players to say the same phrase ("fuzzy duck" or "ducky fuzz") until someone says "Does he?". This reverses the direction of play and introduces the phrase change. Another twist on this version introduces the word "bounce". If a player chooses to say "bounce", the next person's go is skipped.
Increasing intoxication makes the game and other activities more challenging. Even when sober, it is easy to misspeak the words "fuzzy duck", "ducky fuzz", and "Does he?" because they are mild tongue-twister
s which require a bit of concentration. Invariably, players render the proper words as the spoonerism
s "fucky duzz" or "duzzy fuck", which sound like "fuck he does" and "does he fuck". Sometimes, an unsuspecting player is surprised when he or she has spoken a profanity, which can add to the fun of the game.
One strategy is, when saying "Does he?", to look at the person who would have ordinarily been next. It usually causes this player to continue play and simultaneously causes the player whose turn it really is to say nothing. Both players must drink; one for playing out of turn and the other for breaking the rhythm of the game.
A variation on this involves saying the "fuzzy duck" around the circle as per usual, but to reverse the direction a player must say "Does he fuck?". The direction can then be re-reversed immediately, but only with the phrase "Fuck, he does!". This tongue twisting element keeps the players on their toes, and naturally increases the difficulty of the game in proportion to inebriation levels.
Drinking game
Drinking games are games which involve the consumption of alcoholic beverages. These games vary widely in scope and complexity, although the purpose of most is to become intoxicated as quickly as possible...
.
In turn, players alternately utter the phrases "fuzzy duck" and "ducky fuzz". A player may also opt to say, "does he?", in which case play resumes in the opposite direction. If a player says the wrong thing, plays out of turn, or breaks the rhythm of the game, he must drink an agreed-upon measure of an alcoholic beverage. This increases the chance of further mistakes.
An alternative version allows players to say the same phrase ("fuzzy duck" or "ducky fuzz") until someone says "Does he?". This reverses the direction of play and introduces the phrase change. Another twist on this version introduces the word "bounce". If a player chooses to say "bounce", the next person's go is skipped.
Increasing intoxication makes the game and other activities more challenging. Even when sober, it is easy to misspeak the words "fuzzy duck", "ducky fuzz", and "Does he?" because they are mild tongue-twister
Tongue-twister
A tongue-twister is a phrase that is designed to be difficult to articulate properly, and can be used as a type of spoken word game. Some tongue-twisters produce results which are humorous when they are mispronounced, while others simply rely on the confusion and mistakes of the speaker for their...
s which require a bit of concentration. Invariably, players render the proper words as the spoonerism
Spoonerism
A spoonerism is an error in speech or deliberate play on words in which corresponding consonants, vowels, or morphemes are switched . It is named after the Reverend William Archibald Spooner , Warden of New College, Oxford, who was notoriously prone to this tendency...
s "fucky duzz" or "duzzy fuck", which sound like "fuck he does" and "does he fuck". Sometimes, an unsuspecting player is surprised when he or she has spoken a profanity, which can add to the fun of the game.
One strategy is, when saying "Does he?", to look at the person who would have ordinarily been next. It usually causes this player to continue play and simultaneously causes the player whose turn it really is to say nothing. Both players must drink; one for playing out of turn and the other for breaking the rhythm of the game.
A variation on this involves saying the "fuzzy duck" around the circle as per usual, but to reverse the direction a player must say "Does he fuck?". The direction can then be re-reversed immediately, but only with the phrase "Fuck, he does!". This tongue twisting element keeps the players on their toes, and naturally increases the difficulty of the game in proportion to inebriation levels.