Game Design Workshop
Encyclopedia
Game Design Workshop, 2nd Edition: A Playcentric Approach to Creating Innovative Games is a book on game design
Game design
Game design, a subset of game development, is the process of designing the content and rules of a game in the pre-production stage and design of gameplay, environment, storyline, and characters during production stage. The term is also used to describe both the game design embodied in a game as...

 by Tracy Fullerton
Tracy Fullerton
Tracy Fullerton is an American game designer, educator and writer. She is currently an Associate Professor in the USC Interactive Media Division of the USC School of Cinematic Arts and Director of the Electronic Arts Game Innovation Lab. In December of 2008, she was installed as the holder of...

, originally published by CMP Books in 2004 was updated and released as a new edition by Morgan Kaufmann in 2008.

The book is based on the core game design curriculum taught at the Interactive Media Division of the USC School of Cinematic Arts
USC School of Cinematic Arts
The USC School of Cinematic Arts, until 2006 named the School of Cinema-Television , is a film school within the University of Southern California in Los Angeles, California. It is the oldest and largest such school in the United States, established in 1929 as a joint venture with the Academy of...

.

External links

  • Game Design Workshop, 2nd Edition, Elsevier Press
    Elsevier
    Elsevier is a publishing company which publishes medical and scientific literature. It is a part of the Reed Elsevier group. Based in Amsterdam, the company has operations in the United Kingdom, USA and elsewhere....

    , featuring a downloadable chapter and Table of Contents.
The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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