Game Developers Session
Encyclopedia
Game Developers Session (GDS) is an annual conference on game development.
It is a regular meeting of game developers from Central Europe, especially Czech and Slovak.
The first GDS conference was in 2003. In 2010 it will be held in Prague
, Czech Republic
.
In 2009, the conference gained more popularity outside the Czech Republic by presenting a set of lectures by developers from 2K Czech, mainly on the technical background of the game Mafia II
.
The conference usually takes three days. During these, game development teams present lectures, their projects and current topics in the field. Also, one day is usually dedicated for independent developers to introduce their projects to the representatives from game development companies and to the public.
It is a regular meeting of game developers from Central Europe, especially Czech and Slovak.
The first GDS conference was in 2003. In 2010 it will be held in Prague
Prague
Prague is the capital and largest city of the Czech Republic. Situated in the north-west of the country on the Vltava river, the city is home to about 1.3 million people, while its metropolitan area is estimated to have a population of over 2.3 million...
, Czech Republic
Czech Republic
The Czech Republic is a landlocked country in Central Europe. The country is bordered by Poland to the northeast, Slovakia to the east, Austria to the south, and Germany to the west and northwest....
.
In 2009, the conference gained more popularity outside the Czech Republic by presenting a set of lectures by developers from 2K Czech, mainly on the technical background of the game Mafia II
Mafia II
Mafia II is a third-person action-adventure video game, the sequel to Mafia: The City of Lost Heaven. It is developed by 2K Czech, previously known as Illusion Softworks, and is published by 2K Games...
.
Contents
The GDS conference is an event where Czech and Slovak game creators meet regularly with producents, professionals and journalists. Also representatives from Germany, Poland and Hungary take part.The conference usually takes three days. During these, game development teams present lectures, their projects and current topics in the field. Also, one day is usually dedicated for independent developers to introduce their projects to the representatives from game development companies and to the public.