Genesis3D
Encyclopedia
Genesis3D was a project by Eclipse Entertainment to create a real-time 3D engine for Microsoft Windows
Microsoft Windows
Microsoft Windows is a series of operating systems produced by Microsoft.Microsoft introduced an operating environment named Windows on November 20, 1985 as an add-on to MS-DOS in response to the growing interest in graphical user interfaces . Microsoft Windows came to dominate the world's personal...

. It was released as source code
Source code
In computer science, source code is text written using the format and syntax of the programming language that it is being written in. Such a language is specially designed to facilitate the work of computer programmers, who specify the actions to be performed by a computer mostly by writing source...

 in 1998. The first released version supported hardware acceleration and a software renderer. Genesis3D had RGB lightmaps, fogging, binary space partitioning
Binary space partitioning
In computer science, binary space partitioning is a method for recursively subdividing a space into convex sets by hyperplanes. This subdivision gives rise to a representation of the scene by means of a tree data structure known as a BSP tree.Originally, this approach was proposed in 3D computer...

 (the same visibility algorithm used in Quake and Quake II
Quake II
Quake II, released on December 9, 1997, is a first-person shooter computer game developed by Id Software and distributed by Activision. It is not a sequel to Quake; it merely uses the name of the former game due to Id's difficulties in coming up with alternative names.The soundtrack for Quake II...

), a sprite system, alpha masking and blending, and a map and model editor.

Genesis3D allows the game creators to animate 3D models using now-standard "skeletal animation", allowing for complex smoothed movement (instead of interpolated vertex keyframes used in the Quake games).

An early game using the Genesis3D Engine was G-Sector by Freeform Interactive and was released as a free game/technology demo in December 1998.

The free editor "Reality Factory" uses the Genesis 3D engine.

Notable Genesis3D games

  • Barbie Generation Girl Gotta Groove, the number-seven best-selling game for Christmas 1999 developed by Neurobatics Corporation
  • Dragon's Lair 3D: Return to the Lair
    Dragon's Lair 3D: Return to the Lair
    Dragon's Lair 3D: Return to the Lair is an action-adventure video game released in 2002 by Dragonstone Software. The game is based on Cinematronics' 1983 laserdisc arcade game Dragon's Lair, and follows a similar story; the hero, Dirk the Daring, must enter the evil wizard Mordroc's castle to...

    developed by Dragonstone Software
    Dragonstone Software
    Dragonstone Software was a video game developer for Windows, GameCube, PS2, and Xbox, based out of Diamond Bar, California.-Games developed:* 2002 - Dragon's Lair 3D: Return to the Lair - GameCube, PlayStation 2, Windows, Xbox - published by Ubisoft...

  • Special Force
    Special Force
    Special Force is a first-person shooter military video game, published by Hezbollah, created using the Genesis 3D engine. The game is set in a 3D environment, in which the player takes the role of a Hezbollah combatant fighting the IDF...

    , an anti-Israel
    Israel
    The State of Israel is a parliamentary republic located in the Middle East, along the eastern shore of the Mediterranean Sea...

     game developed by Hezbollah
  • Ethnic Cleansing, an openly racist computer game developed and distributed by Resistance Records
    Resistance Records
    Resistance Records is a record label owned by Resistance LLC, a society closely connected to the National Alliance. It produces and sells music by neo-Nazi and white separatist musicians, primarily through its website...


External links

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