Give Yourself Goosebumps
Encyclopedia
Give Yourself Goosebumps was a children's horror fiction
Horror fiction
Horror fiction also Horror fantasy is a philosophy of literature, which is intended to, or has the capacity to frighten its readers, inducing feelings of horror and terror. It creates an eerie atmosphere. Horror can be either supernatural or non-supernatural...

 gamebook
Gamebook
A gamebook is a work of fiction that allows the reader to participate in the story by making effective choices. The narrative branches along various paths through the use of numbered paragraphs or pages...

 series by R. L. Stine
R. L. Stine
Robert Lawrence Stine , known as R. L. Stine, and Jovial Bob Stine, is an American writer. Stine, who is called the "Stephen King of children's literature," is the author of hundreds of horror fiction novels, including the books in the Fear Street, Goosebumps, Rotten School, Mostly Ghostly, and The...

. After the success of the regular Goosebumps
Goosebumps
Goosebumps is a series of children's horror fiction novels written by American author R. L. Stine and first published by Scholastic Publishing. It is a collection of stories that feature semi-homogenous plot structures, with fictional children being involved in scary situations...

books, Scholastic Press
Scholastic Press
Scholastic is a global book publishing company known for publishing educational materials for schools, teachers, and parents, and selling and distributing them by mail order and via book clubs and book fairs. It also has the exclusive United States' publishing rights to the Harry Potter book...

 decided to create this spin off series in 1995. In fact, Stine had written gamebooks in previous years.

Fifty books in the series, including the "special editions" were published between 1995 and 2000. All of the books in the series are now out of print.

General plotline

For the most part, play is rather simple, as the books are merely novels with branching plots. The books are written in the second person and enlivened by puzzles or choices. Rather than being simply from beginning to end, the reader is told to turn to a certain page at the bottom of the current page, at certain pages the reader will be given at least two choices of which page to turn to, depending on what they want the main character (one's self) to do. If readers make poor choices, the book may come to a "bad" ending that will feature a horrid fate for the main character but the readers are always able to go back and choose a new choice. There is also at least one page in each book that uses an alternative method to selecting each choice, and is done more by chance rather than the reader's decision. These include; "Tossing a Coin" (where "Heads" represents one page and "Tails" another) "Rolling a Die" ("Odd" and "Even" sides having their own pages), or the reader trying a challenge in real life (and turning to a different page depending on whether they were successful or not). This whole structure came from the very popular Choose Your Own Adventure
Choose Your Own Adventure
Choose Your Own Adventure is a series of children's gamebooks where each story is written from a second-person point of view, with the reader assuming the role of the protagonist and making choices that determine the main character's actions and the plot's outcome. The series was based on a...

book series. There are normally two "main stories" and one "side story" which have their own set of choices, and a certain decision - usually at the first two choices that will determine which of the two "stories" the reader will be a part of, the side story will usually feature inside one of the two main stories, and will consist of a small group of choices, and is usually more lighthearted than the rest of the book. Also, there is sometimes a group of choices, which contain one choice which is blatantly wrong (such as eating the blue eggs in "Escape from Camp Run-For-Your-Life" or failing to acknowledge the situation in "Welcome to the Wicked Wax Museum" as an emergency) if the Reader makes one of these choices the book will break the fourth wall
Fourth wall
The fourth wall is the imaginary "wall" at the front of the stage in a traditional three-walled box set in a proscenium theatre, through which the audience sees the action in the world of the play...

 and demand that he/she turns back and choose a better option. This literary trope is characteristic of many late 20th century Western works of metafiction. It is also worth noting that the main character is never named and is usually of ambiguous gender; therefore the reader can easily imagine himself or herself as the main character regardless of what sex he or she is, however, sometimes the occasional "he" slips through. There is however a "friend character" who is named and given a gender, these characters are normally present throughout the storyline but there are times when they are not. The only thing linking the main character in each story is that they are self proclaimed "Goosebumps Experts".

Endings

Because of the choices and page connections, there are many ways the story can end. The ways vary depending on which book is being read, but largely the endings involve the reader's character dying, being permanently turned into something other than human, getting trapped somewhere inescapable (implying that one will die eventually), being put in a state of immobility such as becoming a statue, or - if the correct choices are met, surviving the story. The ending pages are the only ones which don't have any choices, and simply have the words "The End" where the choices would usually be. Occasionally it will just say "End" because it is supposed to be part of the final sentence, or it will say something else appropriate.

There are also endings that combine the above options, such as being transformed, and then being killed because of whatever it is they are now or an almost "good" ending in which - despite the reader's transformation the ending is still relatively satisfying, in "The Deadly Experiments of Dr. Eeek," the reader can become a dog if the wrong choice is chosen, but still gets home in one ending, albeit stuck in dog form. There are sometimes choices that are bad, but will not lead to an ending immediately, but instead will take the reader to another page which will have its own choices, but all of them will lead to a bad ending - this is because a previous choice has put the reader in an inescapable situation, where there is no chance of making it out alive, and despite not dying immediately from that choice, the reader has been ultimately "killed" by making that decision.

In addition, each book involves at least one page where the reader's knowledge of the actual Goosebumps books is called into question. This can either involve them being asked a question relating to one of the actual Goosebumps books, or simply being faced with something that has previously appeared in Goosebumps, and only a true Goosebumps fan would know how to respond to it. For the questions, the reader is given the choice of turning to one of two pages - one where they give the correct answer and one where they give the wrong answer (which usually has some subtle similarities to the correct one), and for the references, the reader is just given choices, which are blatantly obvious if they know what book the choices are referring to, but make no sense if they don't . Answering correctly will allow the story to continue, but answering incorrectly will normally result in death. There is at least one good ending in each book, as opposed to the 20+ scary endings (explained above).

Covers

The covers were metallic and holographic, showing a basic design repeated on the cover background. One color colored the entire design, and the design would change slightly when the book was moved to different areas of light. The design itself changed with every book, although some of the designs are repeated, as in books 10, 12, 13, 16, 17, and 19. Three illustrators did the cover illustrations, the first was Tim Jacobus
Tim Jacobus
-Biography:Tim Jacobus was born April 21, 1959 in the state of New Jersey. Jacobus began drawing in High School andJacobus is best known for creating the covers to R. L...

, who did the original series and Goosebumps Series 2000
Goosebumps Series 2000
Goosebumps Series 2000 was a part of the Goosebumps series by R. L. Stine. It was a continuation of the original Goosebumps series. All of the books in the series are now out of print.- Cover design :...

. Jacobus only did one cover, Escape from the Carnival of Horrors, and it is often mistaken for Mark Nagata, who illustrated the next 22 books, because Jacobus's signature isn't visible on the front. It is, however, visible on the back, as it was obscured by Choose from over 20 Different Scary Endings! on the front.
Mark Nagata illustrated the next book, Tick Tock, You're Dead! throughout number 24, Lost in Stinkeye Swamp. 25, Shop Till You Drop... Dead! was illustrated by Craig White, whose illustrations were made with computers, did the last 17 until number 42, All Day Nightmare, and all 8 of its special editions.

In the UK books 1-14 contained covers with the pictures almost completely obscured by what was seemingly supposed to be a slime substance, which occasionally obscured important parts of the cover (e.g. in "Diary of a Mad Mummy" it is impossible to actually see the diary on the UK cover.) The later books of the UK had more detail to them, and where no longer covered, but still had slightly less detail than the US version., further more, the UK versions did not sparkle like the U.S. versions. The U.S. versions also had a tagline on the back of the book, but the UK versions did not, and the blurb between countries is completely different.

List of Give Yourself Goosebumps books

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! width="30" style="background:#58c035;color:#fff;"|# !! style="background:#58c035;color:#fff;"|Title !! width="160" style="background:#58c035;color:#fff;"|Original published date !! style="background:#58c035;color:#fff;"|Pages !! width="120" style="background:#58c035;"|ISBN


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! style="background:#58c035;color:#fff;" colspan="5"| Special Edition
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External links

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