Godzilla Generations
Encyclopedia
Godzilla Generations is a Godzilla
video game released only in Japan for the Dreamcast home console. It is one of the four launch titles for the Dreamcast in Japan. Players assume the role of one of five monsters attempting to destroy various cities.
A sequel titled Godzilla Generations: Maximum Impact
was released the following year.
and Mechagodzilla
can be selected, the other characters are unlocked by progressing through the game. The game world is composed of five cities, each comprising two stages, except the final city which has three. The object of the game is to proceed to the next stage by destroying everything on the stage within a set time limit, such as buildings and trees. Each character has projectile attacks, the ability to block incoming attacks and the ability to heal themselves.
and a very negative response from Western journalists, despite fans showing interest in the game at the 1998 Tokyo Game Show
. Computer and Video Games
' reviewer Kim Randell described the game as dull and cited issues such as poor controls, a constantly shifting camera and the player character
blocking the player's view. Peter Bartholow of GameSpot
derided the game as "terrible" and one of the worst games of 1998. Bartholow found it impossible to block incoming attacks due to the creatures' slow gait. He stated that because of this the developers added a healing ability to each creature, allowing players to continue through the game without fear of their character dying, "There's no strategy, no technique. Just the extreme tedium of tromping through cities."
Despite showing interest in a preview, describing the game as looking like "a riot", Jaz Rignall of IGN
and his colleagues were less enthusiastic when their first Dreamcast console arrived three months later with three Japanese launch games. He found "while it brought many smiles and jeers, it didn't impress", the gathered journalists quickly lost interest and moved onto another game. In a November 2002 review of Godzilla: Destroy All Monsters Melee
, GameSpy
's David Hodgson described himself as "still wincing from Godzilla: Generations". He went on to say the game "seemed to adhere to the loony premise that bizarre camera angles, a monster trudging in extreme slow motion, and the knuckle-gnawingly slow chipping away of scenery was the new high watermark in monstrous fighting action. It wasn't. It was crap".
Japan-GameCharts reports that the game sold approximately 22,870 copies.
Godzilla
is a daikaijū, a Japanese movie monster, first appearing in Ishirō Honda's 1954 film Godzilla. Since then, Godzilla has gone on to become a worldwide pop culture icon starring in 28 films produced by Toho Co., Ltd. The monster has appeared in numerous other media incarnations including video games,...
video game released only in Japan for the Dreamcast home console. It is one of the four launch titles for the Dreamcast in Japan. Players assume the role of one of five monsters attempting to destroy various cities.
A sequel titled Godzilla Generations: Maximum Impact
Godzilla Generations: Maximum Impact
Godzilla Generations: Maximum Impact is an Action game released by Sega for the Dreamcast in 1999. The game serves as a sequel to Godzilla Generations, one of the system's launch titles....
was released the following year.
Gameplay
Players control one of five monsters from the Godzilla universe, initially only GodzillaGodzilla
is a daikaijū, a Japanese movie monster, first appearing in Ishirō Honda's 1954 film Godzilla. Since then, Godzilla has gone on to become a worldwide pop culture icon starring in 28 films produced by Toho Co., Ltd. The monster has appeared in numerous other media incarnations including video games,...
and Mechagodzilla
Mechagodzilla
is a fictional character from various films in the Godzilla series, introduced in Godzilla vs. Mechagodzilla . He is Godzilla's mechanical doppelgänger and one of the most popular Toho kaiju...
can be selected, the other characters are unlocked by progressing through the game. The game world is composed of five cities, each comprising two stages, except the final city which has three. The object of the game is to proceed to the next stage by destroying everything on the stage within a set time limit, such as buildings and trees. Each character has projectile attacks, the ability to block incoming attacks and the ability to heal themselves.
Monsters
- GodzillaGodzillais a daikaijū, a Japanese movie monster, first appearing in Ishirō Honda's 1954 film Godzilla. Since then, Godzilla has gone on to become a worldwide pop culture icon starring in 28 films produced by Toho Co., Ltd. The monster has appeared in numerous other media incarnations including video games,...
(Heisei) - Mechagodzilla '74Mechagodzillais a fictional character from various films in the Godzilla series, introduced in Godzilla vs. Mechagodzilla . He is Godzilla's mechanical doppelgänger and one of the most popular Toho kaiju...
- MinillaMinillais a Kaiju from the Godzilla series of films and is the first of several young Godzillas. He first appeared in the Showa film Son of Godzilla and also appeared in Destroy All Monsters, All Monsters Attack and the Millennium film Godzilla: Final Wars.-Origin:The son of the famous Godzilla, Minilla...
- Godzilla '54Godzillais a daikaijū, a Japanese movie monster, first appearing in Ishirō Honda's 1954 film Godzilla. Since then, Godzilla has gone on to become a worldwide pop culture icon starring in 28 films produced by Toho Co., Ltd. The monster has appeared in numerous other media incarnations including video games,...
- American Godzilla (Zilla)
- Giant Doctor SerizawaGodzilla (1954 film)is a 1954 Japanese science fiction film directed by Ishirō Honda and produced by Tomoyuki Tanaka. The film stars Akira Takarada, Momoko Kōchi, Akihiko Hirata and Takashi Shimura. The film tells the story of Godzilla, a giant monster mutated by nuclear radiation, who ravages Japan, bringing back the...
Reception
Godzilla Generations received lukewarm reviews from Japanese gaming magazine FamitsuFamitsu
is a line of Japanese video game magazines published by Enterbrain, Inc. and Tokuma. Currently, there are five Famitsū magazines: Shūkan Famitsū, Famitsū PS3 + PSP, Famitsū Xbox 360, Famitsū Wii+DS, and Famitsū Wave DVD...
and a very negative response from Western journalists, despite fans showing interest in the game at the 1998 Tokyo Game Show
Tokyo Game Show
The , commonly known as TGS, is a video game expo / convention held annually in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association and the Nikkei Business Publications, Inc...
. Computer and Video Games
Computer and video games
A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device, but following popularization of the term "video game", it now implies any type of...
' reviewer Kim Randell described the game as dull and cited issues such as poor controls, a constantly shifting camera and the player character
Player character
A player character or playable character is a character in a video game or role playing game who is controlled or controllable by a player, and is typically a protagonist of the story told in the course of the game. A player character is a persona of the player who controls it. Player characters...
blocking the player's view. Peter Bartholow of GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...
derided the game as "terrible" and one of the worst games of 1998. Bartholow found it impossible to block incoming attacks due to the creatures' slow gait. He stated that because of this the developers added a healing ability to each creature, allowing players to continue through the game without fear of their character dying, "There's no strategy, no technique. Just the extreme tedium of tromping through cities."
Despite showing interest in a preview, describing the game as looking like "a riot", Jaz Rignall of IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
and his colleagues were less enthusiastic when their first Dreamcast console arrived three months later with three Japanese launch games. He found "while it brought many smiles and jeers, it didn't impress", the gathered journalists quickly lost interest and moved onto another game. In a November 2002 review of Godzilla: Destroy All Monsters Melee
Godzilla: Destroy All Monsters Melee
Godzilla: Destroy All Monsters Melee is a fighting video game produced by Pipeworks Software, Inc. and released for the Nintendo GameCube on October 8, 2002. The game was later released for the Xbox in North America on April 16, 2003...
, GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...
's David Hodgson described himself as "still wincing from Godzilla: Generations". He went on to say the game "seemed to adhere to the loony premise that bizarre camera angles, a monster trudging in extreme slow motion, and the knuckle-gnawingly slow chipping away of scenery was the new high watermark in monstrous fighting action. It wasn't. It was crap".
Japan-GameCharts reports that the game sold approximately 22,870 copies.
External links
- Godzilla Generations at GameFAQsGameFAQsGameFAQs is a website that hosts FAQs and walkthroughs for video games. It was created in November 1995 by Jeff "CJayC" Veasey and was bought by CNET Networks in May 2003. It is currently owned by CBS Interactive. The site has a database of video game information, cheat codes, reviews, game saves,...