Golgotha (computer game)
Encyclopedia
Golgotha was a video game that was being developed by Crack dot Com
prior to shutting down in 1998. According to Dave Taylor, the game's name came from Shakespeare's King Lear
tragedy, wherein Golgotha was a massive plain and a future battlefield.
After the release, some volunteers started working on the game code. The development effort was rekindled as "Golgotha Forever", headed by Mark O'Hara.
Crack dot Com
Crack dot Com was a computer game development company. The company was co-founded by ex-id Software programmer Dave Taylor, and Jonathan Clark....
prior to shutting down in 1998. According to Dave Taylor, the game's name came from Shakespeare's King Lear
King Lear
King Lear is a tragedy by William Shakespeare. The title character descends into madness after foolishly disposing of his estate between two of his three daughters based on their flattery, bringing tragic consequences for all. The play is based on the legend of Leir of Britain, a mythological...
tragedy, wherein Golgotha was a massive plain and a future battlefield.
After the release, some volunteers started working on the game code. The development effort was rekindled as "Golgotha Forever", headed by Mark O'Hara.
External links
- "So long, Crack.com" - by Jonathan Clark, Golgotha programmer
- Crack dot Com's Golgotha website (last archived version of the site prior to bankruptcy), through the Internet Archive
- Interview with Dave Taylor
- Playing Catch-Up: Crack dot Com's Dave 'DDT' Taylor at GamasutraGamasutraGamasutra is a website founded in 1997 for video game developers. It is owned and operated by UBM TechWeb , a division of United Business Media, and acts as the online sister publication to the print magazine Game Developer...