Grand Prix World
Encyclopedia
Grand Prix World is the sequel to Grand Prix Manager 2
released in 2000. The game was designed and produced by Edward Grabowski Communications Ltd , and Microprose
. It is based around the 1998 Formula One season
, and is officially FIA licensed.
. Team names or details could not be changed within the game itself. This was only able to be done using a 3rd party editor.
Grand Prix World is very different to the preceding games, even though they largely share the same code base, the major changes coming in the interface design and negotiation modules with sponsors, drivers, engineers. This results in less 'freak' results such as player being able to sign top line drivers for the bottom ranking teams, or being able to score points with said teams without major reorganisation of the team.
Grand Prix Manager 2
Grand Prix Manager 2 is a 1996 Formula 1 management simulation for Windows systems and is based on its prequel, Grand Prix Manager. It was developed by Edward Grabowski Communications Ltd and published by Microprose, and it is licensed by FIA to have real statistics for the 1996 Formula One season...
released in 2000. The game was designed and produced by Edward Grabowski Communications Ltd , and Microprose
MicroProse
MicroProse was a video game publisher and developer, founded by Wild Bill Stealey and Sid Meier in 1982 as Microprose Software. In 1993, the company became a subsidiary of Spectrum HoloByte and has remained a subsidiary or brand name under several other corporations since...
. It is based around the 1998 Formula One season
1998 Formula One season
The 1998 Formula One season was the 49th FIA Formula One World Championship season. It commenced on March 8, 1998, and ended on November 1 after sixteen races.-Season summary:...
, and is officially FIA licensed.
Gameplay
The player takes control of one of the 11 F1 teams participating in the 1998 Formula One season1998 Formula One season
The 1998 Formula One season was the 49th FIA Formula One World Championship season. It commenced on March 8, 1998, and ended on November 1 after sixteen races.-Season summary:...
. Team names or details could not be changed within the game itself. This was only able to be done using a 3rd party editor.
Grand Prix World is very different to the preceding games, even though they largely share the same code base, the major changes coming in the interface design and negotiation modules with sponsors, drivers, engineers. This results in less 'freak' results such as player being able to sign top line drivers for the bottom ranking teams, or being able to score points with said teams without major reorganisation of the team.