Grim Dawn
Encyclopedia
Grim Dawn is an upcoming action role-playing game
Action role-playing game
Action role-playing games form a loosely defined sub-genre of role-playing video games that incorporate elements of action or action-adventure games, emphasizing real-time action where the player has direct control over characters, instead of turn-based or menu-based combat...

 developed by Crate Entertainment
Crate Entertainment
Crate Entertainment is a video game developer currently based in Massachusetts. The company was publicly announced on February 18, 2008 by former members of Iron Lore Entertainment.-History:...

. Crate Entertainment announced on July 27, 2009 that they had licensed the Titan Quest
Titan Quest
Titan Quest is an action RPG developed by Iron Lore Entertainment. It was released worldwide by THQ on June 26, 2006. The game was released on Steam, along with the expansion Titan Quest: Immortal Throne, on July 17, 2007...

 engine from Iron Lore
Iron Lore Entertainment
Iron Lore Entertainment was a computer game developer that was founded in October 2000 by Brian Sullivan and Paul Chieffo....

 and announced Grim Dawn's development on January 21, 2010 Initially, few details were revealed, with Crate Entertainment simply stating that Grim Dawn is set in a thematically-dark fictional world loosely based on the Victorian era
Victorian era
The Victorian era of British history was the period of Queen Victoria's reign from 20 June 1837 until her death on 22 January 1901. It was a long period of peace, prosperity, refined sensibilities and national self-confidence...

. Subsequently through Crate's official forums, more information about the game has slowly been revealed.

Gameplay

Like other prominent action role-playing games, the majority of the gameplay in Grim Dawn will center around fast paced combat and the collection of loot - armor, potions, weapons, and money. Crate confirmed in an interview that Grim Dawn will feature a crafting system similar to that used in Warcraft III: Reign of Chaos
Warcraft III: Reign of Chaos
Warcraft III: Reign of Chaos is a real time strategy computer game released by Blizzard Entertainment on July 3, 2002 . It is the second sequel to Warcraft: Orcs & Humans, and it is the third game set in the Warcraft Universe...

's popular mod Defense of the Ancients
Defense of the Ancients
Defense of the Ancients is a custom scenario for the real-time strategy game Warcraft III: Reign of Chaos and its expansion, Warcraft III: The Frozen Throne, based on the "Aeon of Strife" map for StarCraft...

. Grim Dawn will also build upon existing systems present in Titan Quest, such as improved physics, location specific damage effects, dismemberment, and a completely redesigned quest system. In redesigning the quest system, Crate confirmed that Grim Dawn will feature factions.

Development

Grim Dawn's development is notable for Crate Entertainment's open appeal to their fans for financial support. In a posting on the game's official website, the developers announced that after a period of increased email activity from fans wishing to donate to Crate to support the project, Crate added a pre-order page to the game's official website to allow fans to contribute to the project in an official manner. Fifteen days later in another posting on the game's official website, Crate stated that they had received financial support from gaming website Gamebanshee and one of the authors of the gaming related webcomic Penny Arcade
Penny Arcade (webcomic)
Penny Arcade is a webcomic focused on video games and video game culture, written by Jerry Holkins and illustrated by Mike Krahulik. The comic debuted in 1998 on the website loonygames.com. Since then, Holkins and Krahulik have established their own site, which is typically updated with a new comic...

. Despite this overwhelming support for their fans and various websites, Crate manager Arthur Bruno stated in an interview with The Escapist
The Escapist (magazine)
The Escapist is an online magazine covering video games, gamers, the gaming industry, and gaming culture. Published by the Themis Group, it was edited by Julianne Greer up to June 30, 2009, then by Russ Pitts through September 2011, and is currently edited by Steve Butts. The Escapist was first...

that pre-orders made for only a very small percentage of Grim Dawn's total budget. In a later interview with gaming website Big Download, Bruno again confirmed that donations and pre-orders alone were not enough to completely fund the project. Additionally, Bruno revealed that Crate intended to provide new gameplay content for Grim Dawn in the way of expansions every six to ten months.
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