Gyrostarr
Encyclopedia
Gyrostarr is a sci-fi
tube shooter
video game developed and published by High Voltage Software
. It is one of several video games released exclusively as WiiWare
through the Wii Shop Channel
. It was released in North America on June 23, 2008.
by High Voltage Software
's Quantum3 game engine
, allowing the game's 50 levels of space track to be stored within the 40 megabyte size limit imposed by Nintendo.
Several control schemes are available in the game. Players can choose between motion controls using the Wii Remote
, or the buttons and analog joysticks of the Nunchuk. In addition, the Classic Controller is also compatible with the game. A "paired" control system allows two players to use a connected Wii Remote and Nunchuk or Classic Controller at the same time, with one player using the Wii Remote and the other using the attachment.
Up to four players control spaceships as they travel through "a twisting, turning techno-plasma canal in space," the goal being to collect enough energy "to penetrate an alien portal and warp to the next conduit." Not collecting enough energy, which fills a meter at the top of the screen, will result in the player's ship being destroyed at the end of a level. If the player completely fills the energy meter, however, then at the end of the level the player will be transported to a bonus level where no enemies are present and the only objective is to collect as much energy as possible. Players can also collect points in the game to try to beat the high score by destroying enemies and collecting energy. Points multiply and accumulate when the player avoids enemy fire in addition to shooting down enemy spacecraft.
A variety of weapons and power-ups can be found throughout the game. Defensive power-ups have a wide range of effects, such as providing temporary invincibility or slowing down enemies. Player ships also come equipped with a grapple gun, which allows the player to pick up distant power-ups more quickly. Unique for a scrolling shooter game, all power-ups can be targeted, shot, and bounced off the sides of a level, making them more difficult to acquire for other players.
or competitive, depending on the actions of the players. This allows for players to either work together to complete a level, or to hamper each others performance. Player ship positions are staggered across the track of a level; collecting a power-up moves a player to the last position, while collecting energy will eventually move player to the front.
gave Gyrostarr an average rating, saying that the graphics were better than many other WiiWare games and praising the co-op experience as being fun. Negative aspects of the game were identified as a lack of challenge in the levels and that the game's sense of speed was severely lacking, with levels starting out slowly and only speeding up near the very end. Overall, Gyrostarr was called "a pretty fun experience, though one that we think could use a sequel to really focus, refine, and capitalize on."
Nintendo World Report
gave the game a slightly higher score, citing the gameplay as "simple and addictive," and noting a strong similarity between Gyrostarr and the arcade shooter Tempest, but also criticized the lack of online leaderboards. The review concluded that "fans of arcade-style twitch shooters should get plenty of entertainment out of the game, and it's reasonably priced."
Science fiction
Science fiction is a genre of fiction dealing with imaginary but more or less plausible content such as future settings, futuristic science and technology, space travel, aliens, and paranormal abilities...
tube shooter
Shoot 'em up
Shoot 'em up is a subgenre of shooter video games. In a shoot 'em up, the player controls a lone character, often in a spacecraft or aircraft, shooting large numbers of enemies while dodging their attacks. The genre in turn encompasses various types or subgenres and critics differ on exactly what...
video game developed and published by High Voltage Software
High Voltage Software
High Voltage Software is an independent game development company located at Illinois' Hoffman Estates. Established in 1993, it now employs approximately 95 staff members. Red Eye Studios, a motion capture facility, is a wholly owned subsidiary of HVS...
. It is one of several video games released exclusively as WiiWare
WiiWare
WiiWare is a service that allows Wii users to download games and applications specifically designed and developed for the Wii video game console made by Nintendo. These games and applications can only be purchased and downloaded from the Wii Shop Channel under the WiiWare section...
through the Wii Shop Channel
Wii Shop Channel
The Wii Shop Channel is an online shop for the Wii video game console that allows users to download Virtual Console and WiiWare games, and new channels. Downloading may require redeeming Wii Points. The channel launched with Wii on November 19, 2006...
. It was released in North America on June 23, 2008.
Gameplay
Gyrostarr is described as a sci-fi shooter with 3D graphics procedurally generatedProcedural generation
Procedural generation is a widely used term in the production of media; it refers to content generated algorithmically rather than manually. Often, this means creating content on the fly rather than prior to distribution...
by High Voltage Software
High Voltage Software
High Voltage Software is an independent game development company located at Illinois' Hoffman Estates. Established in 1993, it now employs approximately 95 staff members. Red Eye Studios, a motion capture facility, is a wholly owned subsidiary of HVS...
's Quantum3 game engine
Game engine
A game engine is a system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and personal computers...
, allowing the game's 50 levels of space track to be stored within the 40 megabyte size limit imposed by Nintendo.
Several control schemes are available in the game. Players can choose between motion controls using the Wii Remote
Wii Remote
The , also known as the Wiimote, is the primary controller for Nintendo's Wii console. A main feature of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via gesture recognition and pointing through the use of accelerometer and...
, or the buttons and analog joysticks of the Nunchuk. In addition, the Classic Controller is also compatible with the game. A "paired" control system allows two players to use a connected Wii Remote and Nunchuk or Classic Controller at the same time, with one player using the Wii Remote and the other using the attachment.
Up to four players control spaceships as they travel through "a twisting, turning techno-plasma canal in space," the goal being to collect enough energy "to penetrate an alien portal and warp to the next conduit." Not collecting enough energy, which fills a meter at the top of the screen, will result in the player's ship being destroyed at the end of a level. If the player completely fills the energy meter, however, then at the end of the level the player will be transported to a bonus level where no enemies are present and the only objective is to collect as much energy as possible. Players can also collect points in the game to try to beat the high score by destroying enemies and collecting energy. Points multiply and accumulate when the player avoids enemy fire in addition to shooting down enemy spacecraft.
A variety of weapons and power-ups can be found throughout the game. Defensive power-ups have a wide range of effects, such as providing temporary invincibility or slowing down enemies. Player ships also come equipped with a grapple gun, which allows the player to pick up distant power-ups more quickly. Unique for a scrolling shooter game, all power-ups can be targeted, shot, and bounced off the sides of a level, making them more difficult to acquire for other players.
Multiplayer
Gyrostarr is capable of supporting up to four players for multiplayer gameplay. Multiplayer can be cooperativeCooperative gameplay
Cooperative gameplay is a feature in video games that allows players to work together as teammates. It is distinct from other multiplayer modes, such as competitive multiplayer modes like player versus player or deathmatch...
or competitive, depending on the actions of the players. This allows for players to either work together to complete a level, or to hamper each others performance. Player ship positions are staggered across the track of a level; collecting a power-up moves a player to the last position, while collecting energy will eventually move player to the front.
Reception
Gyrostarr received mixed reviews upon its release. IGNIGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
gave Gyrostarr an average rating, saying that the graphics were better than many other WiiWare games and praising the co-op experience as being fun. Negative aspects of the game were identified as a lack of challenge in the levels and that the game's sense of speed was severely lacking, with levels starting out slowly and only speeding up near the very end. Overall, Gyrostarr was called "a pretty fun experience, though one that we think could use a sequel to really focus, refine, and capitalize on."
Nintendo World Report
Nintendo World Report
Nintendo World Report is a Nintendo-specific video game website that covers Nintendo's current consoles, the Nintendo DS, Nintendo DSi, and Wii.-History:...
gave the game a slightly higher score, citing the gameplay as "simple and addictive," and noting a strong similarity between Gyrostarr and the arcade shooter Tempest, but also criticized the lack of online leaderboards. The review concluded that "fans of arcade-style twitch shooters should get plenty of entertainment out of the game, and it's reasonably priced."