Intense x
Encyclopedia
Intense X, formerly known as Intense AI or Intense Dialogues, is a 3D
computer game
plug-in for the 3D Game Studio Engine.
Intense X allows game designers with or without programming experience to create the games they want, using no programming at all.
Development of Intense AI, an artificial intelligence
plug-in to add realism to game NPCs
, began in 2004. During development, a new vision was realized. The idea came to make a complete plug-in for the 3D Game Studio Engine that allowed Game developers to make the games they want without needing any programming
.
Intense X Beta was released in 2007 and arrived with great response. Shortly after release, the next generation Game Studio engine was released and Intense X was rebuilt from the ground up. Intense X Copper was released for Presale in May 2008 and is the most advanced plug-in available for Game Studio.
The AI also enables the NPCs to maneuver their way around any type of level, whether or not it was created with Intense X in mind.
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...
computer game
Personal computer game
A PC game, also known as a computer game, is a video game played on a personal computer, rather than on a video game console or arcade machine...
plug-in for the 3D Game Studio Engine.
Intense X allows game designers with or without programming experience to create the games they want, using no programming at all.
History
Intense X was started by two independent game developers in 2003 and was originally intended to be sold as separate products depending on the needs of the client. The first product released, created on the A4 Game Studio Engine, was Intense Dialogues. Intense Dialogues was a revolutionary product for its time, adding dialogue to your game with little programming. Shortly afterwards, Intense Path Finding, a freeware path finding solution, was released to the Game Studio community.Development of Intense AI, an artificial intelligence
Ai
AI, A.I., Ai, or ai may refer to:- Computers :* Artificial intelligence, a branch of computer science* Ad impression, in online advertising* .ai, the ISO Internet 2-letter country code for Anguilla...
plug-in to add realism to game NPCs
Non-player character
A non-player character , sometimes known as a non-person character or non-playable character, in a game is any fictional character not controlled by a player. In electronic games, this usually means a character controlled by the computer through artificial intelligence...
, began in 2004. During development, a new vision was realized. The idea came to make a complete plug-in for the 3D Game Studio Engine that allowed Game developers to make the games they want without needing any programming
Lite-c
Lite-C is a programming language for multimedia applications and personal computer games, using a syntax subset of the C language with some elements of the C++ language. Its main difference to C is the native implementation of multimedia and computer game related objects like sounds, images,...
.
Intense X Beta was released in 2007 and arrived with great response. Shortly after release, the next generation Game Studio engine was released and Intense X was rebuilt from the ground up. Intense X Copper was released for Presale in May 2008 and is the most advanced plug-in available for Game Studio.
Internal Engines
Intense X has three main engines that make it unlike any other non-programming solution.The Integrated Panel Engine
The new Panel Engine is the newest feature for Intense X. This panel system allows Intense X to be integrated directly into the Level editor.The Intense AI Engine
At the core of Intense X is the Intense AI engine. This advanced AI system creates intelligent enemies that can act in group behaviors and engage in any type of attack.The AI also enables the NPCs to maneuver their way around any type of level, whether or not it was created with Intense X in mind.