International Gamers Award
Encyclopedia
The International Gamers Awards is an award for strategy board games
and historical simulation games
.
German-style board game
German-style board games, frequently referred to in gaming circles as Euro Games or Euro-style, are a broad class of tabletop games that generally have simple rules, short to medium playing times, indirect player interaction and abstract physical components...
and historical simulation games
Wargaming
A wargame is a strategy game that deals with military operations of various types, real or fictional. Wargaming is the hobby dedicated to the play of such games, which can also be called conflict simulations, or consims for short. When used professionally to study warfare, it is generally known as...
.
Past winners
2009 - 2008 - 2007 - 2006 - 2005 - 2004 - 2003 - 2002 - 2001 - 20002010
Best multiplayer strategy game: | Age of Industry | | by Martin Wallace |
2009
Best multiplayer strategy game: | Le Havre Le Havre (board game) Le Havre is a board game about the development of the town of Le Havre. It was inspired by the games Caylus and Agricola and was developed in December 2007.... |
| by Uwe Rosenberg Uwe Rosenberg Uwe Rosenberg is a German game designer. He has become known mainly for his card game Bohnanza, which is successful both in Germany and internationally... |
Best 2-player strategy game: | Day & Night |
2008
Best multiplayer strategy game: | Agricola Agricola (board game) Agricola is a German-style board game created by Uwe Rosenberg, and published by Lookout Games in Europe and Z-Man Games in the US. The goal of the game is to build the most well-balanced farm at the end of 14 rounds, consisting of plowed fields for crops and fenced pastures for livestock. The... |
| by Uwe Rosenberg Uwe Rosenberg Uwe Rosenberg is a German game designer. He has become known mainly for his card game Bohnanza, which is successful both in Germany and internationally... |
Best 2-player strategy game: | 1960: The Making of the President 1960: The Making of the President 1960: The Making of the President is a board game simulation of the 1960 U.S. presidential election in which John F. Kennedy defeated Richard M. Nixon. It was created by Jason Matthews and Christian Leonhard and is published by Z-Man Games. Graphic design was supplied by Joshua Cappel... |
Best historical simulation game: | Asia Engulfed |
2007
Best multiplayer strategy game: | Through the Ages |
Best 2-player strategy game: | Mr. Jack Mr. Jack Mr. Jack was a "funny animal" comic strip by Jimmy Swinnerton which ran in William Randolph Hearst newspapers from about 1903 until 1935.... |
Best historical simulation game: | A Victory Lost |
2006
Best multiplayer strategy game: | Caylus |
Best 2-player strategy game: | Twilight Struggle Twilight Struggle Twilight Struggle is a card-driven board wargame for two players, with its theme taken from the Cold War. One player plays the United States , and the other plays the Soviet Union . The game takes its title from John F... |
Best historical simulation game: | Twilight Struggle Twilight Struggle Twilight Struggle is a card-driven board wargame for two players, with its theme taken from the Cold War. One player plays the United States , and the other plays the Soviet Union . The game takes its title from John F... |
2005
Best multiplayer strategy game: | Ticket to Ride Europe |
Best 2-player strategy game: | War of the Ring War of the Ring (board game) War of the Ring is a strategy board game by Roberto Di Meglio, Marco Maggi and Francesco Nepitello, first produced by Nexus Editrice and currently published by NG International.... |
Best historical simulation game: | Sword of Rome Sword of Rome Sword of Rome is a board game for 2-4 players, designed by Wray Ferrell and published in 2004 by GMT Games. It was awarded the 2005 best historical simulation game.... |
2004
Best multiplayer strategy game: | Saint Petersburg Saint Petersburg (board game) Saint Petersburg is a card-driven designer board game, with the design of the game credited to Michael Tummelhofer, a pseudonym for Michael Bruinsma, Jay Tummelson and Bernd Brunnhofer. Most of the design work was done by Brunnhofer... |
Best 2-player strategy game: | Memoir '44 Memoir '44 Memoir '44 is a light wargame, or war-themed strategy board game, created by Richard Borg, for two players. The game can also be played with up to six players if played in teams and up to eight players in the "Overlord" scenarios that require two copies of the game... |
Best historical simulation game: | Lock and Load |
2003
Best multiplayer strategy game: | Age of Steam and Puerto Rico Puerto Rico (game) Puerto Rico is a German board game designed by Andreas Seyfarth, and published in 2002 by Alea in German, by Rio Grande Games in English and by Κάισσα in Greek.... (co-winners) |
Best 2-player strategy game: | Lord of the Rings: The Confrontation |
Best historical simulation game: | Hammer of the Scots Hammer of the Scots (board game) Hammer of the Scots is a board game, designed in 2002 by Jerry Taylor and published by Columbia Games. It chronicles the Wars of Scottish Independence through roughly the time period portrayed in the film Braveheart.... |
2002
Best multiplayer strategy game: | San Marco San Marco (board game) San Marco is a 2001 designer board game by Alan R. Moon and Aaron Weissblum. The game is set in Venice, and the title comes from the name of one of the city's districts.... |
Best 2-player strategy game: | DVONN DVONN DVONN is a two-player strategy board game in which the objective is to accumulate pieces in stacks. It was released in 2001 by Kris Burm as the fourth game of the GIPF Project. DVONN won the 2002 International Gamers Award and the Games magazine Game of the Year Award in 2003.- Equipment :DVONN is... |
Best historical simulation game: | Wilderness War |
2001
Best multiplayer strategy game: | The Princes of Florence The Princes of Florence The Princes of Florence is a German board game designed by Wolfgang Kramer and Richard Ulrich published in 2000 by Alea in German and by Rio Grande Games in English. Players assume the roles of Florentine Princes who wish to design their own villas to allow artists to create great works of prestige... |
Best 2-player strategy game: | Battle Cry Battle Cry (game) Battle Cry is a board wargame based on the American Civil War, designed by Richard Borg and published by Avalon Hill in 2000.While superficially similar to conventional board wargames, it borrows from miniatures wargaming with its use of plastic figures and its simplified rules.The map is initially... |
Best historical simulation game: | Drive on Paris |
2000
Best multiplayer strategy game: | Tikal Tikal (board game) Tikal is a German-style board game designed by Wolfgang Kramer and Michael Kiesling and published in 1999 by Ravensburger in German and by Rio Grande Games in English... |
Best 2-player strategy game: | Lost Cities Lost Cities Lost Cities is a 60-card card game, designed in 1999 by game designer Reiner Knizia and published by several publishers. The objective of the game is to mount profitable expeditions to one or more of the five lost cities... |
Best historical simulation game: | Paths of Glory Paths of Glory (board game) Paths of Glory: The First World War, 1914-1918 is a strategy board wargame, designed in 1999 by the six-time Charles S. Roberts Awards winner Ted Raicer and published by GMT Games. It covers World War I from its outbreak to the 1918 Armistice, or based on the progress of the game a hypothetical... |
External links
- International Gamers Awards home page.